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{{Transient stat table|Zabaniyya|rarity=5|variant=Standard|atk buff=2.2, 2.3, 1.6|cs atk buff=2.2, 2.3, 1.6, 1.6|note=SA1, {{Status|en name=ATK Up}}, {{Status|en name=Stigma}}}} | {{Transient stat table|Zabaniyya|rarity=5|variant=Standard|atk buff=2.2, 2.3, 1.6|cs atk buff=2.2, 2.3, 1.6, 1.6|note=SA1, {{Status|en name=ATK Up}}, {{Status|en name=Stigma}}}} | ||
{{Transient stat table|Zabaniyya|rarity=5|variant=Fashionista|atk buff=2.2, 2.3|cs atk buff=2.2, 2.3, 2|note= SA1, {{Status|en name=ATK Up}}, {{Status|en name=Stigma}}|merge=finish}} | {{Transient stat table|Zabaniyya|rarity=5|variant=Fashionista|atk buff=2.2, 2.3|cs atk buff=2.2, 2.3, 2|note= SA1, {{Status|en name=ATK Up}}, {{Status|en name=Stigma}}|merge=finish}} | ||
The Standard version should prioritize Attack and Level Seeds the most to fully take advantage of the high damage potential. Skill seeds then later so his good rates can outlast {{Status|en name=Prayer}}. | |||
The Fashionista version should prioritize Level Seeds and HP seeds, with Attack and Skill seeds following right after due to the majority of his skills being already 100% and most of the ones who aren't, wouldn't reach that threshold either. | |||
==Team Synergy== | ==Team Synergy== |
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