Difference between revisions of "Kagutsuchi/Strategy"

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==Highlights==
==Highlights==


''Adapted with permission from [https://docs.google.com/document/d/1pbHcWTbVyKPGWYgbZnys_fFGH6RSelgq5kfe03O9bkY/edit# the Housamo Gameplay-Based Tier List]. Remove this disclaimer when Highlights is sufficiently modified.''
==={{Star|3}}/{{Star|4}} Kagutsuchi===


'''Class:''' Healer, Glass Cannon
'''Class:''' Healer, Glass Cannon


'''Gameplay role:'''  
'''Gameplay role: Damage Dealer'''  


'''Pros'''
'''Pros'''


+ All of his skills are done by a single proc method, have fairly lengthy and very benefitious buffs.
+ Can give {{Status|en name=Regeneration}} to allies, which is a less common healing buff in comparison to {{Status|en name=Blessing}}


+ LB2 Regen serves as a great passive healing buff, with its proc rate safely bolstered by Default and affecting his party if done well.
+ Can give {{Status|en name=Ardor}} to himself after moving to boost damage


+ LB3 Fervor is a fantastic buff that allows him to reach his Charge faster and is a rare offensive buff that easily stacks with others of its kind.
'''Cons'''
 
- Needs to move, doesn't do great damage even after moving
 
- Ardor is a very common offensive buff, so moving for just that to himself is not very impressive.
 
- No defensive options as a unit who needs to move to be useful
 
- CS effect is not great
 
- Limited weapon range
 
===Jamboree Kagutsuchi===
 
'''Class:''' Healer, Tank
 
'''Gameplay role: Defensive Support, CP Battery'''
 
'''Pros'''
 
+ Passive application of {{Status|en name=Protection}} to adjacent allies through After Buff skill timing
 
+ {{Status|en name=Arousal}} and CP to allies horizontal to him through After Buff skill timing, CP also to self
 
+ Very high survivability due to {{Status|en name=Guts}} and {{Status|en name=Adamantine}}
 
+ {{Status|en name=Nourishment}} to self and allies


+ Charge boasts of respectable damage and a sufficiently good effect despite it being a scaling buff.
+ CS gives decent healing to himself and allies


'''Cons'''
'''Cons'''


- LB1 is generally a bonus at most, otherwise it has no use.
- Application of skill ranges differ and can be restricting
 
- Unseeded skill rates are inconsistent


- He needs to move sometimes in order to keep all of his effects up and needs proper positioning as well.
- After Buff timing means that you will hear him a lot


==Gameplay Role==
==Gameplay Role==
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