Difference between revisions of "Gyumao/Strategy"

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===☆3/☆5 Gyumao===
===☆3/☆5 Gyumao===


''Adapted with permission from [https://docs.google.com/document/d/1pbHcWTbVyKPGWYgbZnys_fFGH6RSelgq5kfe03O9bkY/edit# the Housamo Gameplay-Based Tier List]. Remove this disclaimer when Overview is sufficiently modified.''
{{Transient icon|Gyumao|rarity=5}}, being one of the early {{Weapon|All}}-ranged nukers, is notable in a lot of ways especially with his skill evolution. One of the most noticeable aspects of his skills is having access to a phase start {{Status|en name=Crit+}}, which lends itself to a strong board clear if he has proper support and his CS is timed right. Furthermore, he can also bolster his team's damage by giving {{Status|en name=Ardor}} to allies and with his skill evolution, {{Status|en name=Break}} to enemies, thereby giving two sources of offensive power. Additionally, he has an ability to drain HP and CP through his own Dark Lord-like skill. This makes him someone who is both able to provide offensive support but also have the capacity to dish out damage himself if timed properly.
 
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{{Transient icon|Gyumao}} brings certain powerful perks to the table. First off, he gives a very rare buff in the form of Fervor on demand (which is applied in unconventional ways otherwise), this makes him a very welcome asset to most parties (even as 3☆, if only for that) and a very slight form of CP battery. When the fun starts is once he gets his LB3, if you manage to time it with his Charge, you’ll unleash a mighty nuke that could possibly clean the entire enemy field besides Water enemies, they’ll be set up through Fear and Push if they survive as well. That’s not all either, his Charge gives him an almost illegal total of 3 buffs in the form of Guts, Accel and Fervor, though the last one won’t see much effect due to Charge’s general poor scaling, Fervor+Accel and his LB2 will get his Charge up quickly again, which gives you a handful of ways to abuse it. You can use him either as a Fervor-bot or emphasize on his Charge+LB3 as 5☆. Play with his strengths well and he’ll become a monster, but fail to do so and he’ll be hardly more than a buffbot.
As an All-ranged nuker, he stands out due to his CS applying {{Status|en name=Fear}}, pushing back enemies, and buffing himself with {{Status|en name=Guts}} and {{Status|en name=Ardor}}. For challenge quests where the enemies are not immune to movement restriction, this makes it possible to control the field before retaliating by buffing allies. It also improves his survivability, especially if the team allows him to CS often. For dungeons, he can be paired with phase start CP boosters like {{Transient icon|Ryota|variant=Christmas}} to wipe the board almost every phase using his phase start Crit+. This flexibility further cements Gyumao as both someone who can support his allies through enemy control or deal damage himself.
 


===☆4 Gyumao===
===☆4 Gyumao===
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