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#vardefine:range|{{#replace:{{#var:range}}|.|}}}}-->{{ | #vardefine:range|{{#replace:{{#var:range}}|.|}}}}-->{{ | ||
#vardefine:range|{{#replace:{{#var:range}}|adjust|{{#var:adjust}}}}}}{{ | #vardefine:range|{{#replace:{{#var:range}}|adjust|{{#var:adjust}}}}}}{{ | ||
#vardefine:range|{{#replace:{{#var:range}}|target|{{#var:target definition|<abbr title='Either the caster or the unit hit'>target</abbr>}}}}}}{{ | #vardefine:range|{{#replace:{{#var:range}}|target|{{#var:target definition|<!--<abbr title='Either the caster or the unit hit'>-->target<!--</abbr>-->}}}}}}{{Tooltip| | ||
# | {{#var:range}}|{{Skill range graphic|{{#ifeq:{{#var:target definition}}|{{#var:enemy target|them}}|{{#expr:-{{#var:range o}}}}|{{#var:range o}}}} {{#var:range h}} {{#var:range v}} {{#var:range d}} {{#var:range s}}}}}}{{#vardefine:hit form|hit}}}}</onlyinclude></includeonly><noinclude>{{Documentation}}</noinclude> | ||
# | |||
# | |||
#var:range}}{{#vardefine:hit form|hit}}}}</onlyinclude></includeonly><noinclude>{{Documentation}}</noinclude> |