Difference between revisions of "Blowback"

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Units affected by blowback effects get moved around the board (unless they have [[Blowback Resistance]]).
There are several types of blowback:
* ''push away'' - target unit gets moved towards their side of the board (away from the frontline)
* ''pull in/attract'' - the opposite of pushback, target unit gets moved towards the opposite side of the board (towards the frontline)
* ''move/push right'' - target unit gets moved to the player's right (enemies also move to your right side)
* ''move/push left'' - opposite of ''push right''
* ''random'' - target unit gets moved in a random direction, used exclusively by enemies.
Blowback effects for attack-related timings (like in {{Skill name|飛び込む者}}) always happen after an attack (or half an attack if {{Status|en name=Combo}} is an effect) is finished, even if the skill trigger timing states the push is supposed to happen before it.
==Push Away==
==Push Away==


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