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<includeonly><onlyinclude>{{#vardefine:range o|{{#explode:{{{1|0}}}| |0}}}}{{#vardefine:range h|{{#explode:{{{1}}}| |1}}}}{{#vardefine:range v|{{#explode:{{{1}}}| |2}}}}{{#vardefine:range d|{{#explode:{{{1}}}| |3}}}}{{#vardefine:range|{{#switch:{{#var:range o|}} | <includeonly><onlyinclude>{{#vardefine:range o|{{#explode:{{{1|0}}}| |0}}}}{{#vardefine:range h|{{#explode:{{{1}}}| |1}}}}{{#vardefine:range v|{{#explode:{{{1}}}| |2}}}}{{#vardefine:range d|{{#explode:{{{1}}}| |3}}}}{{#vardefine:range|{{#switch:{{#var:range o|}} | ||
| 0 = | | 0 = | ||
| 1 = in front of target | | 1 = in front of target | ||
| -1 = behind target | | -1 = behind target | ||
|#default = {{#expr:abs({{#var:range o|}})}} square(s) {{#ifexpr: {{#var:range o|}} > 0 |in front of|behind}} target, | |#default = {{#expr:abs({{#var:range o|}})}} square(s) {{#ifexpr: {{#var:range o|}} > 0 |in front of|behind}} target, | ||
}} {{#ifexpr:{{#var:range d}} != 0 and {{#var:range d}} = {{#var:range h}} and {{#var:range h}} = {{#var:range v}} |{{#var:range d}} squares away | }}{{#ifexpr:{{#var:range d}} != 0 and {{#var:range d}} = {{#var:range h}} and {{#var:range h}} = {{#var:range v}} |, {{#var:range d}} squares away | ||
|{{#ifexpr: {{#var:range h}} != 0 and {{#var:range h}} = {{#var:range v}} |{{#switch:{{#var:range h|}} | |{{#ifexpr: {{#var:range h}} != 0 and {{#var:range h}} = {{#var:range v}} |{{#switch:{{#var:range h|}} | ||
| 1 = directly adjacent | | 1 = , directly adjacent | ||
| #default = {{#var:range h}} squares away horizontally and vertically | | #default = , {{#var:range h}} squares away horizontally and vertically | ||
}}|{{#switch:{{#var:range h|}} | }}|{{#switch:{{#var:range h|}} | ||
| 0 = | | 0 = | ||
| 1 = horizontally adjacent | | 1 = , horizontally adjacent | ||
|#default = {{#var:range h|}} squares horizontally | |#default = , {{#var:range h|}} squares horizontally | ||
}} {{#switch:{{#var:range v|}} | }}{{#switch:{{#var:range v|}} | ||
| 0 = | | 0 = | ||
| 1 = vertically adjacent | | 1 = , vertically adjacent | ||
|#default = {{#var:range v|}} squares vertically | |#default = , {{#var:range v|}} squares vertically | ||
}}}} {{#switch:{{#var:range d|}} | }}}}{{#switch:{{#var:range d|}} | ||
| 0 = . | | 0 = . | ||
| 1 = 1 square diagonally. | | 1 = , 1 square diagonally. | ||
|#default = {{#var:range d|}} squares diagonally. | |#default = , {{#var:range d|}} squares diagonally. | ||
}}}}}}{{ | }}}}}}{{ | ||
#vardefine:range|{{#replace:{{#var:range}}|, .|.}}}}{{ | #vardefine:range|{{#replace:{{#var:range}}|, .|.}}}}{{ | ||
#vardefine:range|{{#replace:{{#var:range}}|,.|.}}}}{{ | #vardefine:range|{{#replace:{{#var:range}}|,.|.}}}}{{ | ||
#vardefine:range|{{#replace:{{#var:range}}|,,|,}}}}{{ | |||
#vardefine:range|{{#replace:{{#var:range}}|target|<abbr title='Either the caster or the unit hit'>target</abbr>}}}}{{ | #vardefine:range|{{#replace:{{#var:range}}|target|<abbr title='Either the caster or the unit hit'>target</abbr>}}}}{{ | ||
#vardefine:range|{{#replace:{{#var:range}}|diagonally|<abbr title='X-ward, in the corners'>diagonally</abbr>}}}}{{ | #vardefine:range|{{#replace:{{#var:range}}|diagonally|<abbr title='X-ward, in the corners'>diagonally</abbr>}}}}{{ |