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{{#ifexpr:{{#var:transient id|}}<2|{{#vardefine:transient id|}}}} | {{#ifexpr:{{#var:transient id|}}<2|{{#vardefine:transient id|}}}} | ||
{{#vardefine:charge skill weapon|{{Weapons|{{#replace:{{{charge skill pattern|{{#ifeq:{{#var:weapon type}}|?||{{#var:weapon type}}}}}}}|Weapon Spread |}}}}}} | {{#vardefine:charge skill weapon|{{Weapons|{{#replace:{{{charge skill pattern|{{#ifeq:{{#var:weapon type}}|?||{{#var:weapon type}}}}}}}|Weapon Spread |}}}}}} | ||
{{#vardefine:weight|{{#var:transient weight|{{{weight|}}}}}}} | |||
}}<!--create vars end-->{{#if: {{NAMESPACE}} | <!-- don't create subobj within namespace --> | <!-- | }}<!--create vars end-->{{#if: {{NAMESPACE}} | <!-- don't create subobj within namespace --> | <!-- | ||
Line 478: | Line 478: | ||
| Has gate = {{{gate|}}} | | Has gate = {{{gate|}}} | ||
| Has summon date = {{{summon date|}}} | | Has summon date = {{{summon date|}}} | ||
| Has weight = | | Has weight = {{#var:weight}} | ||
| Has height = {{{height|}}} | | Has height = {{{height|}}} | ||
| Has base skill ={{#if:{{{base skill 1|}}}|{{#var:base skill 1 subobj|-}};0;{{{base skill 1}}};{{#var:base skill 1 en name|{{{base skill 1}}}}};{{#var:base skill 1 desc|[?] ? / ?%}};{{#var:base skill 1 raw desc|[?] ? / ?%}};{{{base skill 1 id}}}}} | | Has base skill ={{#if:{{{base skill 1|}}}|{{#var:base skill 1 subobj|-}};0;{{{base skill 1}}};{{#var:base skill 1 en name|{{{base skill 1}}}}};{{#var:base skill 1 desc|[?] ? / ?%}};{{#var:base skill 1 raw desc|[?] ? / ?%}};{{{base skill 1 id}}}}} | ||
Line 1,062: | Line 1,062: | ||
</tr> | </tr> | ||
}} | }} | ||
{{#if:{{ | {{#if:{{#var:weight}}| | ||
<tr> | <tr> | ||
<th>Weight (kg)</th> | <th>Weight (kg)</th> | ||
<td>{{ | <td>{{#var:weight}}</td> | ||
</tr> | </tr> | ||
}} | }} |
edits