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== Overview == | == Overview == | ||
Let us welcome a "new" face to the Housamo family, {{Transient icon|Bael}}, and looking at his skill set it's clear that he's a mix between disruptive support and bruiser. For starter, he specializes against the enemy that has (too) many buffs on their hand. His Default is a clear example of this, with buff reversal he's able to reduce enemy damage as well as their defense, though CP deplete is pretty situational but it's good nonetheless. His LB1 multiplies his damage against the enemy that has buffs, furthermore increase if they have many and to top it off a nice little defense buff for his entire team. LB2 buffs his allies with a price of a 1000 of their health. LB3 makes him shine as a disruptive support: {{Status|en name=Oppression}}, {{Status|en name= | Let us welcome a "new" face to the Housamo family, {{Transient icon|Bael}}, and looking at his skill set it's clear that he's a mix between disruptive support and bruiser. For starter, he specializes against the enemy that has (too) many buffs on their hand. His Default is a clear example of this, with buff reversal he's able to reduce enemy damage as well as their defense, though CP deplete is pretty situational but it's good nonetheless. His LB1 multiplies his damage against the enemy that has buffs, furthermore increase if they have many and to top it off a nice little defense buff for his entire team. LB2 buffs his allies with a price of a 1000 of their health. LB3 makes him shine as a disruptive support: {{Status|en name=Oppression}}, {{Status|en name=Weakness}}, {{Status|en name=Curse}} which synergize well with his LB1 and LB2. Furthermore with his attack type, Magic, he could lock down the entire enemy team, making them weaker while dealing ton of damage and making his allies stronger. | ||
== Highlight == | == Highlight == |
edits