Difference between revisions of "Bael/Strategy"

Jump to navigation Jump to search
4,603 bytes added ,  13:17, 2 May 2020
no edit summary
Line 1: Line 1:
''NOTE: This page currently under construction.''
''NOTE: This page currently under construction.
''(This page is for Bael strategy guide. For the standard Bael page, click [[Bael|here]].)''
 
== Overview ==
 
Let us welcome a "new" face to the Housamo family, {{Transient icon|Bael}}, and looking at his skill set it's clear that he's a mix between disruptive support and bruiser. For starter, he specializes against the enemy that has (too) many buffs on their hand. His Default is a clear example of this, with buff reversal he's able to reduce enemy damage as well as their defense, though CP deplete is pretty situational but it's good nonetheless. His LB1 multiplies his damage against the enemy that has buffs, furthermore increase if they have many and to top it off a nice little defense buff for his entire team. LB2 buffs his allies with a price of a 1000 of their health. LB3 makes him shine as a disruptive support: Oppression, Weakness, Curse which synergize well with his Default, LB1 and LB2. Furthermore with his attack type, Magic, he could lock down the entire enemy team, making them weaker while dealing ton of damage and making his allies stronger.
 
== Highlight ==
 
'''Class:''' Infernal Disruptive Support, Bruiser
 
'''Gameplay Role:''' Debuffer, Buffer, Damage Dealer
 
'''Pros'''
 
* + Boost his allies damage and defense
 
* + Makes the enemy unable to move, deal less damage and take more damage from your team
 
* + Deals ton of damage if the enemy has buff(s) on them
 
* + He's {{Attribute|Infernal}} so he deals more damage against every elemental except Valiant and All-round
 
* + A pretty good frontliner considering he has {{Status|en name=Protection}} and {{Status|en name=Curse}}
 
* + All of his skill has a high proc chance
 
* + His CS is very useful: Deal an amazing amount of damage and make the enemy deal literally 0 damage to his team.
 
* '''Cons'''
 
* - He pretty mediocre until LB3
 
* - Though LB2 is useful but tripping away 1000 (600, in the case of his 3-star) health from everyone is a huge cost, if not careful he can be the team demise
 
* - As mentioned, his LB2 is risky so he is forced to be a sentry for the most time
 
* - His 3-star is missing Curse and DEF Up compare to his 5-star, outside that the two of them is pretty much the same
 
== Gameplay Role ==
 
Example gameplay role breakdown.
 
== Stats and Seed Usage ==
 
{{Transient stat table|Bael}}
 
Example description
 
== Team Synergy ==
 
'''Units who can apply buffs to the enemy'''
 
Since {{Transient icon|Bael}} is a good counter to the enemy that likes to buff so why don't we straight up give them buff. More buff = More damage, Transient like {{Transient icon|Licho}} or {{Transient icon|Sitri|variant=Christmas}} is the prime example. With this trio, you can obliterate the entire enemy team if done right.
 
'''Units that can heal themselves or apply heal to others'''
 
It's pretty trivial but if you want Bael to be a moveslut but LB2 is holding you back from doing so why don't add a healer to the team. Unit like {{Transient icon|Arsalan}}, {{Transient icon|Yasuyori}}, or the {{Transient icon|Protagonist}} (though they have a pretty bad synergy with Bael since they remove buffs from the enemy) that can heal themselves or apply heal to others. In this team synergy, you can make your entire team constantly have ATK Up and DEF Up while no one dying.
 
== AR Equipment ==
 
To be honestly honest, Bael can synergize well with any AR Equipment that has Infernal or Magic restrictions. (''If you have any recommendation, let me know'')
 
== Checks and Counters ==
 
Example counter
 
Example description
 
==Teambuilding Options==
 
'''This section consists of user-submitted builds that may not necessarily be viable for high level quests.'''
 
===Arbitrary Team Name===
 
{| class="mw-collapsible wikitable" style="text-align: center"
! colspan="6" | Team Details (submitted by UserName)
|-
|{{Transient icon|Bael|size=large|rarity=3}}<br/>[[Bael]]<br/>【Debuffer】
|{{Transient icon|Bael|size=large|rarity=3}}<br/>[[Bael]]<br/>【Moveslut, CP Battery】
|{{Transient icon|Bael|size=large|rarity=3}}<br/>[[Bael]]<br/>【Healer, Tank】
|style='background: Honeydew'|{{Transient icon|Bael|size=large|rarity=3}}<br/>[[Bael]]<br/>【Support unit】
|style='background: Gainsboro'|{{Transient icon|Licht|size=large|rarity=4|variant=Valentine}}<br/>[[Licht#transient2|Licht]]<br/>【example of variant call】
|style='background: Gainsboro'|{{Transient icon|-|size=large|rarity=3}}<br/>[[Catalog|Anyone]] / no one<br/>【Flexible】
|-
! colspan="6" | Cost: ≥X
|}
 
Example team function description.
 
== Gameplay examples ==
 
* [https://www.youtube.com/watch?v=XJiUWerzg6s Example external link]
55

edits

Navigation menu