Difference between revisions of "Template:Transient stat table result format"

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{{#vardefine:cs weapon|{{Weapon type|{{#if:{{#explode:{{#explode:{{{userparam|}}}|###|3}}|=|1}}|{{#explode:{{#explode:{{{userparam|}}}|###|3}}|=|1}}|{{{?Has charge skill weapon type}}} }} }} }}
{{#vardefine:cs weapon|{{Weapon type|{{#if:{{#explode:{{#explode:{{{userparam|}}}|###|3}}|=|1}}|{{#explode:{{#explode:{{{userparam|}}}|###|3}}|=|1}}|{{{?Has charge skill weapon type}}} }} }} }}
{{#arraydefine:cs atk multiplier array|{{#if:{{#explode:{{#explode:{{{userparam|}}}|###|4}}|=|1}}|{{#explode:{{#explode:{{{userparam|}}}|###|4}}|=|1}} }} }}
{{#arraydefine:cs atk multiplier array|{{#if:{{#explode:{{#explode:{{{userparam|}}}|###|4}}|=|1}}|{{#explode:{{#explode:{{{userparam|}}}|###|4}}|=|1}} }} }}
{{#vardefine:note|{{#if:{{#explode:{{#explode:{{{userparam|}}}|###|5}}|=|1}}|{{#explode:{{#explode:{{{userparam|}}}|###|5}}|=|1}}|{{{?Has weapon type}}} }} }}
<!--calculating multipliers-->
<!--calculating multipliers-->
{{#vardefine:atk multiplier|1}}
{{#vardefine:atk multiplier|1}}
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{{#arrayprint:cs atk multiplier array||@@@|{{#vardefine:cs atk multiplier|{{#expr:{{#var:cs atk multiplier}}*@@@}} }} }}
{{#arrayprint:cs atk multiplier array||@@@|{{#vardefine:cs atk multiplier|{{#expr:{{#var:cs atk multiplier}}*@@@}} }} }}
}}<tr>
}}<tr>
   <td>{{Transient icon|{{{?Has English name}}}|size=medium|rarity={{{?Has rarity}}}|variant={{{?Has variant}}}|frame=y}}</td>
   <td>{{Transient icon|{{{?Has English name}}}|size=medium|rarity={{{?Has rarity}}}|variant={{{?Has variant}}}|frame=y}}{{{userparam|}}}</td>
   <td>{{#expr: ({{formatnum:{{{?Has hp value}}}|R}}+{{formatnum:{{{?Has hp growth value}}}|R}}*({{Transient max level|{{{?Has rarity}}} }}-1)*{{#var:hp multiplier}}) round 0 }}</td>
   <td>{{#expr: ({{formatnum:{{{?Has hp value}}}|R}}+{{formatnum:{{{?Has hp growth value}}}|R}}*({{Transient max level|{{{?Has rarity}}} }}-1)*{{#var:hp multiplier}}) round 0 }}</td>
   <td>{{#expr: (({{formatnum:{{{?Has hp value}}}|R}}+{{formatnum:{{{?Has hp growth value}}}|R}}*({{Transient max level|{{{?Has rarity}}} }}+10-1)+1000)*{{#var:hp multiplier}}) round 0 }}</td>
   <td>{{#expr: (({{formatnum:{{{?Has hp value}}}|R}}+{{formatnum:{{{?Has hp growth value}}}|R}}*({{Transient max level|{{{?Has rarity}}} }}+10-1)+1000)*{{#var:hp multiplier}}) round 0 }}</td>
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   <td>{{#expr: (({{formatnum:{{{?Has atk value}}}|R}}+{{formatnum:{{{?Has atk growth value}}}|R}}*({{Transient max level|{{{?Has rarity}}} }}-1))*{{Weapon atk multiplier|{{#var:cs weapon}} }}*{{{?Has charge skill multiplier}}}*{{#var:cs atk multiplier}}) round 0 }}</td>
   <td>{{#expr: (({{formatnum:{{{?Has atk value}}}|R}}+{{formatnum:{{{?Has atk growth value}}}|R}}*({{Transient max level|{{{?Has rarity}}} }}-1))*{{Weapon atk multiplier|{{#var:cs weapon}} }}*{{{?Has charge skill multiplier}}}*{{#var:cs atk multiplier}}) round 0 }}</td>
   <td>{{#expr: (({{formatnum:{{{?Has atk value}}}|R}}+{{formatnum:{{{?Has atk growth value}}}|R}}*({{Transient max level|{{{?Has rarity}}} }}+10-1)+1000)*{{Weapon atk multiplier|{{#var:cs weapon}} }}*{{{?Has charge skill multiplier}}}*{{#var:cs atk multiplier}}) round 0 }}</td>
   <td>{{#expr: (({{formatnum:{{{?Has atk value}}}|R}}+{{formatnum:{{{?Has atk growth value}}}|R}}*({{Transient max level|{{{?Has rarity}}} }}+10-1)+1000)*{{Weapon atk multiplier|{{#var:cs weapon}} }}*{{{?Has charge skill multiplier}}}*{{#var:cs atk multiplier}}) round 0 }}</td>
  {{#if:{{#var:note}}|<td>{{#var:note}}</td>}}
</tr>
</tr>
</onlyinclude></includeonly>
</onlyinclude></includeonly>
<noinclude>==Test==
<noinclude>==Test==
{{Transient stat table|Surtr|def buff=0.45, 0.425, 0.45|atk buff=2.4, 2.3, 4|cs atk buff=2.4, 2.3, 4, 6}}</noinclude>
{{Transient stat table|Surtr|def buff=0.45, 0.425, 0.45|atk buff=2.4, 2.3, 4|cs atk buff=2.4, 2.3, 4, 6}}</noinclude>
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