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- Sadly, Charge has a non-scaling effect, so you’ll only get more damage from its scaling. | - Sadly, Charge has a non-scaling effect, so you’ll only get more damage from its scaling. | ||
===Christmas Sitri=== | |||
'''Class:''' Support | |||
'''Gameplay Role:''' Buff Spreader, Damage Dealer | |||
'''Pros''' | |||
+ Can spread all buffs to adjacent allies including a phase start {{Status effect|闘志}} and {{Status effect|回避}} | |||
+ Can do a reasonable amount of damage from Vigor + extra damage against {{Status effect|祝福}} | |||
+ Can be reasonably tanky from Evasion before receiving damage, applying {{Status effect|呪い}} to enemies, and a fat phase start heal | |||
'''Cons''' | |||
- Buff spreading tied to movement | |||
- Limited range due to having {{Weapon|Thrust}} weapon type | |||
- CS has {{Weapon|Blow}} range and the {{Status effect|熱情}} buff is scaled with SALV | |||
==Gameplay Role== | ==Gameplay Role== |
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