trusted
5,920
edits
SurtrFan8511 (talk | contribs) |
SurtrFan8511 (talk | contribs) (Let's make this even more unreadable) |
||
Line 2: | Line 2: | ||
<tr> | <tr> | ||
<td>{{Transient icon|{{{?Has English name}}}|size=medium|rarity={{{?Has rarity}}}|variant={{{?Has variant}}}|frame=y}}</td> | <td>{{Transient icon|{{{?Has English name}}}|size=medium|rarity={{{?Has rarity}}}|variant={{{?Has variant}}}|frame=y}}</td> | ||
<td>{{#expr: trunc({{{?Has hp value}}}+{{{?Has hp growth value}}}*({{Transient max level|{{{?Has rarity}}} }}-1)) }}</td> | <td>{{#expr: trunc({{formatnum:{{{?Has hp value}}}|R}}+{{formatnum:{{{?Has hp growth value}}}|R}}*({{Transient max level|{{{?Has rarity}}} }}-1)) }}</td> | ||
<td>{{#expr: trunc({{{?Has hp value}}}+{{{?Has hp growth value}}}*({{Transient max level|{{{?Has rarity}}} }}+10-1)+1000) }}</td> | <td>{{#expr: trunc({{formatnum:{{{?Has hp value}}}|R}}+{{formatnum:{{{?Has hp growth value}}}|R}}*({{Transient max level|{{{?Has rarity}}} }}+10-1)+1000) }}</td> | ||
<td>{{#expr: trunc({{{?Has atk value}}}+{{{?Has atk growth value}}}*({{Transient max level|{{{?Has rarity}}} }}-1)) }}</td> | <td>{{#expr: trunc({{formatnum:{{{?Has atk value}}}|R}}+{{formatnum:{{{?Has atk growth value}}}|R}}*({{Transient max level|{{{?Has rarity}}} }}-1)) }}</td> | ||
<td>{{#expr: trunc({{{?Has atk value}}}+{{{?Has atk growth value}}}*({{Transient max level|{{{?Has rarity}}} }}+10-1)+1000) }}</td> | <td>{{#expr: trunc({{formatnum:{{{?Has atk value}}}|R}}+{{formatnum:{{{?Has atk growth value}}}|R}}*({{Transient max level|{{{?Has rarity}}} }}+10-1)+1000) }}</td> | ||
<td>{{#expr: trunc(({{{?Has atk value}}}+{{{?Has atk growth value}}}*({{Transient max level|{{{?Has rarity}}} }}-1))*{{Weapon atk multiplier|{{Weapon type|{{{?Has weapon type}}} }} }}) }}</td> | <td>{{#expr: trunc(({{formatnum:{{{?Has atk value}}}|R}}+{{formatnum:{{{?Has atk growth value}}}|R}}*({{Transient max level|{{{?Has rarity}}} }}-1))*{{Weapon atk multiplier|{{Weapon type|{{{?Has weapon type}}} }} }}) }}</td> | ||
<td>{{#expr: trunc(({{{?Has atk value}}}+{{{?Has atk growth value}}}*({{Transient max level|{{{?Has rarity}}} }}+10-1)+1000)*{{Weapon atk multiplier|{{Weapon type|{{{?Has weapon type}}} }} }}) }}</td> | <td>{{#expr: trunc(({{formatnum:{{{?Has atk value}}}|R}}+{{formatnum:{{{?Has atk growth value}}}|R}}*({{Transient max level|{{{?Has rarity}}} }}+10-1)+1000)*{{Weapon atk multiplier|{{Weapon type|{{{?Has weapon type}}} }} }}) }}</td> | ||
<td>{{#expr: trunc(({{{?Has atk value}}}+{{{?Has atk growth value}}}*({{Transient max level|{{{?Has rarity}}} }}-1))*{{Weapon atk multiplier|{{Weapon type|{{{?Has charge skill weapon type}}} }} }}*{{{?Has charge skill multiplier}}}) }}</td> | <td>{{#expr: trunc(({{formatnum:{{{?Has atk value}}}|R}}+{{formatnum:{{{?Has atk growth value}}}|R}}*({{Transient max level|{{{?Has rarity}}} }}-1))*{{Weapon atk multiplier|{{Weapon type|{{{?Has charge skill weapon type}}} }} }}*{{{?Has charge skill multiplier}}}) }}</td> | ||
<td>{{#expr: trunc(({{{?Has atk value}}}+{{{?Has atk growth value}}}*({{Transient max level|{{{?Has rarity}}} }}+10-1)+1000)*{{Weapon atk multiplier|{{Weapon type|{{{?Has charge skill weapon type}}} }} }}*{{{?Has charge skill multiplier}}}) }}</td> | <td>{{#expr: trunc(({{formatnum:{{{?Has atk value}}}|R}}+{{formatnum:{{{?Has atk growth value}}}|R}}*({{Transient max level|{{{?Has rarity}}} }}+10-1)+1000)*{{Weapon atk multiplier|{{Weapon type|{{{?Has charge skill weapon type}}} }} }}*{{{?Has charge skill multiplier}}}) }}</td> | ||
</tr> | </tr> | ||
</onlyinclude></includeonly> | </onlyinclude></includeonly> |