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SurtrFan8511 (talk | contribs) |
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<td>{{Transient icon|{{{?Has English name}}}|size=medium|frame=y}}</td> | <td>{{Transient icon|{{{?Has English name}}}|size=medium|frame=y}}</td> | ||
<td>{{#expr: {{{?Has hp value}}}+{{{?Has hp growth value}}}*({{Transient max level|{{{?Has rarity}}} }}-1) }}</td> | <td>{{#expr: trunc({{{?Has hp value}}}+{{{?Has hp growth value}}}*({{Transient max level|{{{?Has rarity}}} }}-1)) }}</td> | ||
<td>{{#expr: {{{?Has hp value}}}+{{{?Has hp growth value}}}*({{Transient max level|{{{?Has rarity}}} }}+10-1)+1000 }}</td> | <td>{{#expr: trunc({{{?Has hp value}}}+{{{?Has hp growth value}}}*({{Transient max level|{{{?Has rarity}}} }}+10-1)+1000) }}</td> | ||
<td>{{#expr: {{{?Has atk value}}}+{{{?Has atk growth value}}}*({{Transient max level|{{{?Has rarity}}} }}-1) }}</td> | <td>{{#expr: trunc({{{?Has atk value}}}+{{{?Has atk growth value}}}*({{Transient max level|{{{?Has rarity}}} }}-1)) }}</td> | ||
<td>{{#expr: {{{?Has atk value}}}+{{{?Has atk growth value}}}*({{Transient max level|{{{?Has rarity}}} }}+10-1)+1000 }}</td> | <td>{{#expr: trunc({{{?Has atk value}}}+{{{?Has atk growth value}}}*({{Transient max level|{{{?Has rarity}}} }}+10-1)+1000) }}</td> | ||
<td>{{#expr: ({{{?Has atk value}}}+{{{?Has atk growth value}}}*({{Transient max level|{{{?Has rarity}}} }}-1))*{{Weapon atk multiplier|{{Weapon type|{{{?Has weapon type}}} }} }} }}</td> | <td>{{#expr: trunc(({{{?Has atk value}}}+{{{?Has atk growth value}}}*({{Transient max level|{{{?Has rarity}}} }}-1))*{{Weapon atk multiplier|{{Weapon type|{{{?Has weapon type}}} }} }}) }}</td> | ||
<td>{{#expr: ({{{?Has atk value}}}+{{{?Has atk growth value}}}*({{Transient max level|{{{?Has rarity}}} }}+10-1)+1000)*{{Weapon atk multiplier|{{Weapon type|{{{?Has weapon type}}} }} }} }}</td> | <td>{{#expr: trunc(({{{?Has atk value}}}+{{{?Has atk growth value}}}*({{Transient max level|{{{?Has rarity}}} }}+10-1)+1000)*{{Weapon atk multiplier|{{Weapon type|{{{?Has weapon type}}} }} }}) }}</td> | ||
<td>{{#expr: ({{{?Has atk value}}}+{{{?Has atk growth value}}}*({{Transient max level|{{{?Has rarity}}} }}-1))*{{Weapon atk multiplier|{{Weapon type|{{{?Has charge skill weapon type}}} }} }}*{{{?Has charge skill multiplier}}} }}</td> | <td>{{#expr: trunc(({{{?Has atk value}}}+{{{?Has atk growth value}}}*({{Transient max level|{{{?Has rarity}}} }}-1))*{{Weapon atk multiplier|{{Weapon type|{{{?Has charge skill weapon type}}} }} }}*{{{?Has charge skill multiplier}}}) }}</td> | ||
<td>{{#expr: ({{{?Has atk value}}}+{{{?Has atk growth value}}}*({{Transient max level|{{{?Has rarity}}} }}+10-1)+1000)*{{Weapon atk multiplier|{{Weapon type|{{{?Has charge skill weapon type}}} }} }}*{{{?Has charge skill multiplier}}} }}</td> | <td>{{#expr: trunc(({{{?Has atk value}}}+{{{?Has atk growth value}}}*({{Transient max level|{{{?Has rarity}}} }}+10-1)+1000)*{{Weapon atk multiplier|{{Weapon type|{{{?Has charge skill weapon type}}} }} }}*{{{?Has charge skill multiplier}}}) }}</td> | ||
</tr> | </tr> | ||
</onlyinclude></includeonly> | </onlyinclude></includeonly> |