Bureaucrats, Interface administrators, Administrators (Semantic MediaWiki), Curators (Semantic MediaWiki), Editors (Semantic MediaWiki), Administrators
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edits
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</tr> | </tr> | ||
<tr> | <tr> | ||
<th data-line="gacha"><abbr title="Plays when acquired from Gacha.">Summon</abbr></th> | <th style="text-align:left" data-line="gacha"><abbr title="Plays when acquired from Gacha.">Summon</abbr></th> | ||
<td>{{{summon|}}}</td> | <td>{{{summon|}}}</td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<th data-line="battlestart"><abbr title="Plays at the start of a battle">Beginning of Battle</abbr></th> | <th style="text-align:left" data-line="battlestart"><abbr title="Plays at the start of a battle">Beginning of Battle</abbr></th> | ||
<td>{{{battle|}}}</td> | <td>{{{battle|}}}</td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<th data-line="turn"><abbr title="Plays when a unit directly moves for turn.">Move</abbr></th> | <th style="text-align:left" data-line="turn"><abbr title="Plays when a unit directly moves for turn.">Move</abbr></th> | ||
<td>{{{move|}}}</td> | <td>{{{move|}}}</td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<th data-line="attack"><abbr title="Plays when a unit attacks">Attacking</abbr></th> | <th style="text-align:left" data-line="attack"><abbr title="Plays when a unit attacks">Attacking</abbr></th> | ||
<td>{{{attack|}}}</td> | <td>{{{attack|}}}</td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<th data-line="skill"><abbr title="Plays when a unit's skill activates at any time.">Skill Activation</abbr></th> | <th style="text-align:left" data-line="skill"><abbr title="Plays when a unit's skill activates at any time.">Skill Activation</abbr></th> | ||
<td>{{{skill|}}}</td> | <td>{{{skill|}}}</td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<th data-line="damagedsmall"><abbr title="Plays when a unit takes under half amount of health cumulatively">Hit (minor)</abbr></th> | <th style="text-align:left" data-line="damagedsmall"><abbr title="Plays when a unit takes under half amount of health cumulatively">Hit (minor)</abbr></th> | ||
<td>{{{hit-minor|}}}</td> | <td>{{{hit-minor|}}}</td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<th data-line="damagedlarge"><abbr title="Plays when a unit takes more than half amount of health cumulatively">Hit (major)</abbr></th> | <th style="text-align:left" data-line="damagedlarge"><abbr title="Plays when a unit takes more than half amount of health cumulatively">Hit (major)</abbr></th> | ||
<td>{{{hit-major|}}}</td> | <td>{{{hit-major|}}}</td> | ||
</tr> | </tr> | ||
{{#if:{{{hit-major-2|}}}| | {{#if:{{{hit-major-2|}}}| | ||
<tr> | <tr> | ||
<th data-line="damagedlarge_b"><abbr title="Plays when a unit takes more than half amount of health cumulatively">Hit (major)</abbr></th> | <th style="text-align:left" data-line="damagedlarge_b"><abbr title="Plays when a unit takes more than half amount of health cumulatively">Hit (major)</abbr></th> | ||
<td>{{{hit-major-2|}}}</td> | <td>{{{hit-major-2|}}}</td> | ||
</tr> | </tr> | ||
}} | }} | ||
<tr> | <tr> | ||
<th data-line="chargeskill"><abbr title="Plays during a unit's charge animation">Charge</abbr></th> | <th style="text-align:left" data-line="chargeskill"><abbr title="Plays during a unit's charge animation">Charge</abbr></th> | ||
<td>{{{charge|}}}</td> | <td>{{{charge|}}}</td> | ||
</tr> | </tr> | ||
{{#if:{{{charge-2|}}}| | {{#if:{{{charge-2|}}}| | ||
<tr> | <tr> | ||
<th data-line="chargeskill_b"><abbr title="Plays during a unit's charge animation">Charge</abbr></th> | <th style="text-align:left" data-line="chargeskill_b"><abbr title="Plays during a unit's charge animation">Charge</abbr></th> | ||
<td>{{{charge-2|}}}</td> | <td>{{{charge-2|}}}</td> | ||
</tr> | </tr> | ||
}} | }} | ||
<tr> | <tr> | ||
<th data-line="battlewin"><abbr title="Plays after completion of a battle.">Victory</abbr></th> | <th style="text-align:left" data-line="battlewin"><abbr title="Plays after completion of a battle.">Victory</abbr></th> | ||
<td>{{{victory|}}}</td> | <td>{{{victory|}}}</td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<th data-line="killed"><abbr title="Plays when a unit 'dies'">KO'd</abbr></th> | <th style="text-align:left" data-line="killed"><abbr title="Plays when a unit 'dies'">KO'd</abbr></th> | ||
<td>{{{ko|}}}</td> | <td>{{{ko|}}}</td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<th data-line="lovequest"><abbr title="Undocumented usage">Love</abbr></th> | <th style="text-align:left" data-line="lovequest"><abbr title="Undocumented usage">Love</abbr></th> | ||
<td>{{{love|}}}</td> | <td>{{{love|}}}</td> | ||
</tr> | </tr> | ||
{{#if:{{{love-2|}}}| | {{#if:{{{love-2|}}}| | ||
<tr> | <tr> | ||
<th data-line="lovequest"><abbr title="Undocumented usage">Love</abbr></th> | <th style="text-align:left" data-line="lovequest"><abbr title="Undocumented usage">Love</abbr></th> | ||
<td>{{{love|}}}</td> | <td>{{{love|}}}</td> | ||
</tr> | </tr> | ||
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{{#if:{{{title|}}}| | {{#if:{{{title|}}}| | ||
<tr> | <tr> | ||
<th data-line="{{{title-filename|}}}"><abbr title="Plays randomly with specific requirements when starting the app. This can vary due to time and date.">Title Screen</abbr></th> | <th style="text-align:left" data-line="{{{title-filename|}}}"><abbr title="Plays randomly with specific requirements when starting the app. This can vary due to time and date.">Title Screen</abbr></th> | ||
<td>{{{title|}}}</td> | <td>{{{title|}}}</td> | ||
</tr> | </tr> | ||
}} | }} | ||
</table>{{#if:{{{ogg|}}}|{{#tag:masterdatacv|{{{ogg|}}}|selector-cv=#cv{{#var:transient cv number}}}}}} | </table>{{#if:{{{ogg|}}}|{{#tag:masterdatacv|{{{ogg|}}}|selector-cv=#cv{{#var:transient cv number}}}}}} |