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edits
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}} | }} | ||
---------------------------------------------------------------------------------------------------------- | ---------------------------------------------------------------------------------------------------------- | ||
{{VN:Dialogue | {{VN:Dialogue | ||
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Background: [https://cdn.housamo.xyz/utage/assets/housamo/utage_enc/Android/texture/bg/bg_ring_passage.png 池袋地下格闘場通路] | Background: [https://cdn.housamo.xyz/utage/assets/housamo/utage_enc/Android/texture/bg/bg_ring_passage.png 池袋地下格闘場通路] | ||
{{VN:Dialogue|character=Andvari| | {{VN:Dialogue | ||
|character=Andvari | |||
|face=smarm-whatever | |||
{{VN:Dialogue|character=Andvari| | |dialogue=Well, to cut a long story short, we're dealing with an overworld shift. | ||
}} | |||
{{VN:Dialogue | |||
{{VN:Dialogue|character=Andvari| | |character=Andvari | ||
|face=neutral | |||
|dialogue= dunno if you heard about the incident a few days ago, when the underground passages beneath the guild our boss Claude built-- | |||
}} | |||
{{VN:Dialogue | |||
|character=Andvari | |||
|face=smarm-whatever | |||
|dialogue=...overlapped with dungeons from some other world. | |||
}} | |||
*reference to Nomad's character quest | |||
{{VN:Dialogue | |||
|character=Andvari | |||
|face=smarm-whatever | |||
|dialogue=Well, stuff like that ain't uncommon here in Tokyo. Something similar happened before in the underground shopping area in Shinjuku, and in this case--}} | |||
{{VN:Dialogue | {{VN:Dialogue | ||
|character=Andvari | |character=Andvari | ||
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{{VN:Dialogue | {{VN:Dialogue | ||
|character=Andvari | |character=Andvari | ||
|face= | |face=anger | ||
|dialogue=It's a real gold rush situation! The longer we dawdle around the more booty other people are gonna find and depreciate the market value! | |dialogue=It's a real gold rush situation! The longer we dawdle around the more booty other people are gonna find and depreciate the market value! | ||
}} | }} | ||
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{{VN:Dialogue | {{VN:Dialogue | ||
|character=Pollux | |character=Pollux | ||
|face= | |face=blush | ||
|dialogue=You say something, Boss Andvari? | |dialogue=You say something, Boss Andvari? | ||
}} | }} | ||
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|character=Bathym | |character=Bathym | ||
|face=tasty | |face=tasty | ||
|dialogue=(I don't think they realize they're not on the same page here. But it's funny, so I | |dialogue=(I don't think they realize they're not on the same page here. But it's funny, so I'm not gonna say a word!) | ||
}} | }} | ||
{{VN:Dialogue | {{VN:Dialogue | ||
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Background: [https://cdn.housamo.xyz/utage/assets/housamo/utage_enc/Android/texture/bg/bg_dungeon_stop.png 池袋地下通路行き止まり] | Background: [https://cdn.housamo.xyz/utage/assets/housamo/utage_enc/Android/texture/bg/bg_dungeon_stop.png 池袋地下通路行き止まり] | ||
Gradually, the party made their way into the dungeon. The trip proceeded smoothly and peacefully, with no notable dangers. | |||
This was thanks to Pollux, and his sacred artifact | |||
{{VN:Dialogue | {{VN:Dialogue | ||
Line 321: | Line 326: | ||
|body= | |body= | ||
{{!}}{{VN:Dialogue | {{!}}{{VN:Dialogue | ||
|frameless=true | |||
|character=Pollux | |character=Pollux | ||
|face=blush | |face=blush | ||
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At the end of the hallway, a lone chest was tantalizingly placed. | At the end of the hallway, a lone chest was tantalizingly placed. | ||
{{VN:Dialogue|character=Andvari|expression= | {{VN:Dialogue | ||
|character=Andvari | |||
|expression=neutral | |||
{{VN:Dialogue|character=Bathym| | |dialogue=There! This one! This one's gonna be a big score, I can feel it! | ||
}} | |||
{{VN:Dialogue | |||
{{VN:Dialogue|character=Nomad|expression= | |character=Bathym | ||
|face=pout | |||
|dialogue=We haven't found any magic items that suit me this entire time. Hnn, maybe this will be my lucky break? | |||
{{VN:Dialogue|character=Pollux|expression= | }} | ||
{{VN:Dialogue | |||
|character=Nomad | |||
{{VN:Dialogue|character=Andvari| | |expression=neutral | ||
|dialogue=All I care about is coins. The office is long overdue for renovations.}} | |||
{{VN:Dialogue | |||
{{VN:Dialogue|character=Pollux|expression= | |character=Pollux | ||
|expression=neutral | |||
|dialogue=This is the last spot left to check, right? So no need to keep this ward up.}} | |||
{{VN:Dialogue | |||
|character=Andvari | |||
|face=anger | |||
|dialogue=You idiot! It's too early for that! Wait til we're clear of the-- | |||
}} | |||
{{VN:Dialogue | |||
|character=Pollux | |||
|expression=blush|dialogue=Good job, artifact. Aaaand, off you go! | |||
}} | |||
SFX: {{#tag:mediator|https://cdn.housamo.xyz/utage/assets/housamo/utage_enc/Android/sound/se/se_summon.ogg}} | SFX: {{#tag:mediator|https://cdn.housamo.xyz/utage/assets/housamo/utage_enc/Android/sound/se/se_summon.ogg}} | ||
Ignoring Andvari's warning, Pollux unexpectedly dropped the ward of his sacred artifact. | |||
Music: {{#tag:mediator|https://cdn.housamo.xyz/utage/assets/housamo/utage_enc/Android/sound/bgm/bgm_battle.ogg}} | Music: {{#tag:mediator|https://cdn.housamo.xyz/utage/assets/housamo/utage_enc/Android/sound/bgm/bgm_battle.ogg}} | ||
SFX: {{#tag:mediator|https://cdn.housamo.xyz/utage/assets/housamo/utage_enc/Android/sound/se/se_fall.ogg}} | SFX: {{#tag:mediator|https://cdn.housamo.xyz/utage/assets/housamo/utage_enc/Android/sound/se/se_fall.ogg}} | ||
{{VN:Dialogue|character=Slime|expression= | {{VN:Dialogue | ||
|character=Slime | |||
|expression=neutral | |||
|dialogue=Bloopbloop! | |||
}} | |||
With the protection of Pollux's sacred treasure gone, several slimes began to appear from the inky darkness of the dungeon. | |||
--in the path of the only exit. | |||
{{VN:Dialogue | |||
|character=Andvari | |||
|face=anger | |||
|dialogue=Aaaaah,damnit!What did I tell you, dumbass! Now our escape route is blocked! | |||
}} | |||
{{VN:Dialogue | {{VN:Dialogue | ||
|character=Pollux | |character=Pollux | ||
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{{VN:Dialogue | {{VN:Dialogue | ||
|character=Andvari | |character=Andvari | ||
|face= | |face=anger | ||
|dialogue=And destroy the treasure too? Don't be so hasty! | |dialogue=And destroy the treasure too? Don't be so hasty! | ||
}} | }} | ||
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|character=Bathym | |character=Bathym | ||
|face=pout | |face=pout | ||
|dialogue=We have to deal with them carefully too, huh. Well, good luck Andvari! | |dialogue=We have to deal with them carefully too, huh. Well, good luck with that, Andvari! | ||
}} | }} | ||
{{VN:Dialogue | {{VN:Dialogue | ||
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Background: [https://cdn.housamo.xyz/utage/assets/housamo/utage_enc/Android/texture/bg/bg_dungeon_stop.png 池袋地下通路行き止まり] | Background: [https://cdn.housamo.xyz/utage/assets/housamo/utage_enc/Android/texture/bg/bg_dungeon_stop.png 池袋地下通路行き止まり] | ||
{{VN:Dialogue|character=Slime|expression=通常 | {{VN:Dialogue | ||
|character=Slime | |||
|expression=通常 | |||
|dialogue=Gloooooop!}} | |||
{{VN:Dialogue|character=Andvari| | {{VN:Dialogue | ||
|character=Andvari | |||
|face=anger | |||
|dialogue=Haaaaaa!! | |||
}} | |||
SFX: {{#tag:mediator|https://cdn.housamo.xyz/utage/assets/housamo/utage_enc/Android/sound/se/se_punch_rush.ogg}} | SFX: {{#tag:mediator|https://cdn.housamo.xyz/utage/assets/housamo/utage_enc/Android/sound/se/se_punch_rush.ogg}} | ||
Swinging a massive battleaxe nearly the size of his own body, Andvari cleaves his way through several slimes at once. | |||
However, it is clear the blade has little effect on their amorphous, gooey bodies other than temporarily stalling their movement. | |||
Nonetheless, you all have little choice but to stay on the offensive, or be overwhelmed by the slimes. | |||
There seemed to be no end to the horde, and no escape in sight as more and more poured in. | |||
At best, suffocation inside the slimes, or in the worst case, dissolving within the monsters. | |||
{{VN:Dialogue|character=Andvari| | {{VN:Dialogue | ||
|character=Andvari | |||
|face=anger | |||
|dialogue=Damnit! Nothing is working! Damn that idiot...! | |||
}} | |||
{{VN:Dialogue | |||
|character=Bathym | |||
|face=upset | |||
|dialogue=You can be mad later, Andvari! This situation's getting worse and worse! | |||
}} | |||
{{VN:Dialogue | |||
|character=Nomad | |||
|face=neutral | |||
|dialogue=......This is getting out of hand. The situation won't turn around at this rate, so just let me burn them already.}} | |||
{{VN:Dialogue|character= | {{VN:Dialogue | ||
|character=Andvari | |||
|face=anger | |||
|dialogue=No! We still haven't secured the treasure! | |||
}} | |||
As he spoke, Andvari hurried back to the treasure chest at the hallway's end. | |||
Hastily, he threw open the lid and looked inside, and-- | |||
--the earth shook beneath everyone's feet. | |||
{{VN:Dialogue|character=|dialogue= | {{VN:Dialogue | ||
|character=Andvari | |||
|face=shocked | |||
|dialogue=Ah, this treasure, this could be worth...! | |||
}} | |||
Andvari's face suddenly turned pale as, out of the corner of his eye, he caught sight of a familiar golden gleam. His sacred artifact twinkled brilliantly on his finger. | |||
{{VN:Dialogue|character=Andvari| | {{VN:Dialogue | ||
|character=Andvari | |||
|face=anger | |||
|dialogue=Run for it! Something's wrong, for real!! | |||
}} | |||
{{VN:Dialogue | |||
{{VN:Dialogue | |character=Bathym | ||
|face=surprised | |||
|dialogue=What's going on?! Andvari, what on earth...!}} | |||
{{VN:Dialogue | |||
|character=Nomad | |||
|face=neutral | |||
{{VN:Dialogue|character=Nomad| | |dialogue=An earthquake?! Now of all times?! | ||
}} | |||
SFX: {{#tag:mediator|https://cdn.housamo.xyz/utage/assets/housamo/utage_enc/Android/sound/se/se_summon_gacha.ogg}} | SFX: {{#tag:mediator|https://cdn.housamo.xyz/utage/assets/housamo/utage_enc/Android/sound/se/se_summon_gacha.ogg}} | ||
{| class='wikitable' style='min-width:35em;' | {| class='wikitable' style='min-width:35em;' | ||
! | !The dungeon is... collapsing?! | ||
|} | |} | ||
{{VN:Dialogue | |||
|character=Andvari | |||
|face=shocked | |||
|dialogue=Ah.}} | |||
In the chaose of the quake, a huge brick was becoming dislodged above Andvari's head. | |||
Even someone as sturdy as the dwarf would surely die if it fell on him. | |||
{{ | SFX: {{#tag:mediator|https://cdn.housamo.xyz/utage/assets/housamo/utage_enc/Android/sound/se/se_step.ogg}} | ||
The moment the realization hit, Player's feet were moving on their own-- | |||
{{VN:Dialogue|character=Andvari| | {{VN:Dialogue | ||
|character=Andvari | |||
|face= | |||
|dialogue=--Player?! You--}} | |||
Background: [https://cdn.housamo.xyz/utage/assets/housamo/utage_enc/Android/texture/bg/bg_black.png 暗転] | Background: [https://cdn.housamo.xyz/utage/assets/housamo/utage_enc/Android/texture/bg/bg_black.png 暗転] | ||
--running desperately on the unstable ground, and-- | |||
SFX: {{#tag:mediator|https://cdn.housamo.xyz/utage/assets/housamo/utage_enc/Android/sound/se/se_slash1.ogg}} | SFX: {{#tag:mediator|https://cdn.housamo.xyz/utage/assets/housamo/utage_enc/Android/sound/se/se_slash1.ogg}} | ||
--their sword began to glow. | |||
SFX: {{#tag:mediator|https://cdn.housamo.xyz/utage/assets/housamo/utage_enc/Android/sound/se/se_fall.ogg}} | SFX: {{#tag:mediator|https://cdn.housamo.xyz/utage/assets/housamo/utage_enc/Android/sound/se/se_fall.ogg}} | ||
..... | |||
.......... | |||
.................. | |||
How much time has passed? | |||
As Player gradually returned to consciousness, they could hear someone talking to themselves through the heavy fog clouding their mind. | |||
Music: {{#tag:mediator|https://cdn.housamo.xyz/utage/assets/housamo/utage_enc/Android/sound/bgm/bgm_mystery.ogg}} | Music: {{#tag:mediator|https://cdn.housamo.xyz/utage/assets/housamo/utage_enc/Android/sound/bgm/bgm_mystery.ogg}} | ||
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{| class='wikitable' style='min-width:35em;' | {| class='wikitable' style='min-width:35em;' | ||
! | !Treasure? | ||
|} | |} | ||
{{VN:Dialogue | |||
|character=Andvari | |||
{{VN:Dialogue|character=Andvari| | |face=shocked | ||
|dialogue=GYAAH! Jeez, don't startle me like that! If you're awake then say so!}} | |||
{{VN:Dialogue | |||
{{VN:Dialogue|character=Andvari| | |character=Andvari | ||
|face=sad | |||
|dialogue=The rest of the guys are safe. We managed to avoid being buried alive, but the entrance collapsed. Tryin' that way out's no good.}} | |||
{{VN:Dialogue|character=Andvari| | {{VN:Dialogue | ||
|character=Andvari | |||
|face=neutral | |||
{{VN:Dialogue|character=Andvari| | |dialogue=Those three went lookin' for another way out. I had to stay behind and watch you.}} | ||
{{VN:Dialogue | |||
|character=Andvari | |||
{{VN:Dialogue|character=Andvari| | |face=embarrassed | ||
|dialogue=Ah, don't get up. I was specifically told not to let you move in your condition. I'll catch hell. | |||
}} | |||
{{VN:Dialogue | |||
|character=Andvari | |||
|face=neutral | |||
|dialogue=Here, Bathym gave me some medicinal herb crap for ya. He knows his stuff, you should be good as new soon.}} | |||
{| class='wikitable' style='min-width:35em;' | {| class='wikitable' style='min-width:35em;' | ||
! | !So everybody is safe? Are the slimes gone? | ||
|} | |} | ||
Line 621: | Line 664: | ||
{| class='wikitable' style='min-width:35em;' | {| class='wikitable' style='min-width:35em;' | ||
! | !Are you gonna charge me a treatment fee? | ||
|} | |} | ||
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{| class='wikitable' style='min-width:35em;' | {| class='wikitable' style='min-width:35em;' | ||
! | !So, it's just the two of us, alone. | ||
|} | |} | ||
{{VN:Dialogue|character=Andvari| | {{VN:Dialogue | ||
|character=Andvari| | |||
face=sad | |||
|dialogue=Nn... yeah, everything should be fine now.}} | |||
Andvari shook his head, a grim expression on his face. | |||
{{VN:Dialogue|character=Andvari|expression= | {{VN:Dialogue | ||
|character=Andvari | |||
|expression=anger | |||
|dialogue=We managed to get the "reward" and avoid the "retribution" this time, so the danger should have passed. Ah... it's all that dumbass Pollux's fault...}} | |||
{| class='wikitable' style='min-width:35em;' | {| class='wikitable' style='min-width:35em;' | ||
! | !You're the only one to blame! | ||
|} | |} | ||
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{| class='wikitable' style='min-width:35em;' | {| class='wikitable' style='min-width:35em;' | ||
! | !IT'S. YOUR. FAULT! | ||
|} | |} | ||
{{VN:Dialogue|character=Andvari| | {{VN:Dialogue | ||
|character=Andvari | |||
|face=sad | |||
|dialogue=……………。}} | |||
{{VN:Dialogue | |||
|character=Andvari | |||
|face=anger | |||
|dialogue=Aaah fine! It's because of my sacred artifact! Happy?!}} | |||
Andvari lifted his hand to show the artifact on his left ring finger, glistening even in the dim light of the dungeon. | |||
{{VN:Dialogue | {{VN:Dialogue | ||
|character=Andvari | |||
|face=sad | |||
|dialogue=It's a secret, so don't go spreading this around, okay?}} | |||
{{VN:Dialogue | |||
|character=Andvari | |||
{{VN:Dialogue|character=Andvari| | |face=neutral | ||
|dialogue=This little gold ring is my sacred artifact.}} | |||
{{VN:Dialogue | |||
{{VN:Dialogue|character=Andvari| | |character=Andvari | ||
|face=sad | |||
||dialogue=It's a special little thing. See, the ring itself doesn't have any kind of offensive power.}} | |||
{{VN:Dialogue|character=Andvari|expression= | {{VN:Dialogue | ||
|character=Andvari | |||
|expression=cheerful | |||
{{VN:Dialogue|character=Andvari|expression= | |dialogue=Its effect is very simple. It attracts wealth to its owner.}} | ||
{{VN:Dialogue | |||
|character=Andvari | |||
|expression=sad | |||
|dialogue=In exchange, the ring curses its owner, and surrounding parties, with misfortune equivalent to the riches gained.}} | |||
{| class='wikitable' style='min-width:35em;' | {| class='wikitable' style='min-width:35em;' | ||
! | !It curses you? | ||
|} | |} | ||
{{VN:Dialogue|character=Andvari| | {{VN:Dialogue | ||
|character=Andvari | |||
|face=sad | |||
{{VN:Dialogue|character=Andvari| | |dialogue=I called it "Retribution" earlier for a reason. The curse is more dangerous proportionally to the loot it "Rewards."}} | ||
{{VN:Dialogue | |||
{{VN:Dialogue|character=Andvari| | |character=Andvari | ||
|face=neutral| | |||
|dialogue=That's why I needed to bring Pollux and his sacred artifact along.}} | |||
{{VN:Dialogue|character=Andvari| | {{VN:Dialogue | ||
|character=Andvari | |||
|face=neutral | |||
{{VN:Dialogue|character=Andvari|expression= | |dialogue=[https://en.wikipedia.org/wiki/St._Elmo%27s_fire St. Elmo's Fire.] A light that wards away evil and misfortune.}} | ||
{{VN:Dialogue | |||
|character=Andvari | |||
{{VN:Dialogue|character=Andvari| | |face=neutral | ||
|dialogue=Of course, avoiding the retribution part doesn't mean it goes away}} | |||
{{VN:Dialogue | |||
|character=Andvari | |||
|expression=neautral | |||
|dialogue= The "retribution" only counts when it's received properly. | |||
In other words, you have to pay your dues one way or another even if you delay it.}} | |||
{{VN:Dialogue | |||
|character=Andvari | |||
|face=neutral | |||
|dialogue=That said, the power of the "retribution" also spreads evenly among the number of people around. I invited Bathym and Nomad to dilute the effects, but nobody else wanted to come along...}} | |||
{{VN:Dialogue|character=Andvari|expression=怒り|layer=|dialogue=あのバカ拳闘士が勝手に<ruby>権能<rt>ルール</rt></ruby>を切っちまいやがって | {{VN:Dialogue|character=Andvari|expression=怒り|layer=|dialogue=あのバカ拳闘士が勝手に<ruby>権能<rt>ルール</rt></ruby>を切っちまいやがって | ||
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!二人きりだといいドワーフ? | !二人きりだといいドワーフ? | ||
|} | |} | ||
edits