Difference between revisions of "Template:Skill radius"

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| indiscriminately and adjacent | 無差別隣1マス = 無差別隣1マス
| indiscriminately and adjacent | 無差別隣1マス = 無差別隣1マス
| two squares behind | 背後2マス = 背後2マス
| two squares behind | 背後2マス = 背後2マス
| all allies | 味方全体 = 味方全体
|#default = {{{1|}}}
|#default = {{{1|}}}
}}
}}
Line 25: Line 26:
| 無差別隣1マス = Affects adjacent friendly units 1 space away AND enemies hit.
| 無差別隣1マス = Affects adjacent friendly units 1 space away AND enemies hit.
| 背後2マス = Affects units two squares behind the caster.
| 背後2マス = Affects units two squares behind the caster.
| 味方全体 = All allies
}}
}}
}}{{#vardefine:radius name en|
}}{{#vardefine:radius name en|
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| 距離2マス内 = in a wide radius and self
| 距離2マス内 = in a wide radius and self
| 無差別隣1マス = adjacent allies, and also any enemies hit and damaged
| 無差別隣1マス = adjacent allies, and also any enemies hit and damaged
| 背後2マス = two squares behind
| 背後2マス = units two squares behind
| 味方全体 = all allies
}}
}}
}}{{#switch:{{{format|}}}
}}{{#switch:{{{format|}}}

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