Difference between revisions of "Template:Skill radius"

Jump to navigation Jump to search
no edit summary
Line 1: Line 1:
<includeonly>{{#vardefine:radius name jp|
<includeonly>{{#vardefine:radius name jp|
{{#switch:{{lc:{{{1|}}}}}
{{#switch:{{lc:{{{1|}}}}}
| self | 自身 = 自身
| adjacent | 隣接1マス = 隣接1マス
| adjacent | 隣接1マス = 隣接1マス
| adjacent and self | 隣接1マス内 = 隣接1マス内
| adjacent and self | 隣接1マス内 = 隣接1マス内
Line 11: Line 12:
}}{{#vardefine:radius description|
}}{{#vardefine:radius description|
{{#switch:{{#var:radius name jp|}}
{{#switch:{{#var:radius name jp|}}
| 自身 = Only includes the caster.
| 隣接1マス = Affects friendly units 1 space away from the unit horizontally and vertically, but not diagonally. Does NOT include the caster.
| 隣接1マス = Affects friendly units 1 space away from the unit horizontally and vertically, but not diagonally. Does NOT include the caster.
| 隣接1マス内 = Affects all friendly units 1 space away from the unit horizontally and vertically, but not diagonally, INCLUDING the caster.
| 隣接1マス内 = Affects all friendly units 1 space away from the unit horizontally and vertically, but not diagonally, INCLUDING the caster.
Line 20: Line 22:
}}{{#vardefine:radius name en|
}}{{#vardefine:radius name en|
{{#switch:{{#var:radius name jp|}}
{{#switch:{{#var:radius name jp|}}
| 自身 = self
| 隣接1マス = adjacent
| 隣接1マス = adjacent
| 隣接1マス内 = adjacent and self
| 隣接1マス内 = adjacent and self

Navigation menu