Difference between revisions of "Battle System"

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84 bytes added ,  10:38, 1 June 2018
LW correction
(LW correction)
Line 139: Line 139:
| {{Attribute|Holy}}  
| {{Attribute|Holy}}  
| colspan="2" style="text-align:center;" |  {{Attribute|Dark}}  
| colspan="2" style="text-align:center;" |  {{Attribute|Dark}}  
| rowspan="3" | Damage dealt and received are multiplied by 1.5x when advantageous/disadvantageous.
| rowspan="2" | Damage dealt and received are multiplied by 2x when advantageous/disadvantageous.
|-
|-
| {{Attribute|Dark}}  
| {{Attribute|Dark}}  
Line 146: Line 146:
| {{Attribute|Shadow}}
| {{Attribute|Shadow}}
| colspan="2" style="text-align:center;" | {{Attribute|Fire}}, {{Attribute|Water}}, {{Attribute|Wood}}, {{Attribute|Aether}}, {{Attribute|Nether}}
| colspan="2" style="text-align:center;" | {{Attribute|Fire}}, {{Attribute|Water}}, {{Attribute|Wood}}, {{Attribute|Aether}}, {{Attribute|Nether}}
| Damage dealt and received are multiplied by 1.5x when advantageous/disadvantageous.
|-
|-
| {{Attribute|All}}
| {{Attribute|All}}

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