Bureaucrats, Interface administrators, Administrators (Semantic MediaWiki), Curators (Semantic MediaWiki), Editors (Semantic MediaWiki), Administrators
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{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
! Energy !! Advantages | ! Energy !! Advantages !! Disadvantages !! Notes | ||
|- | |- | ||
| {{Attribute|Fire}} | | {{Attribute|Fire}} | ||
| {{Attribute|Wood}} | | {{Attribute|Wood}} | ||
| {{Attribute|Water}} | |||
| {{Attribute|Water | |||
| rowspan="3" | Damage multiplied by 2x when advantageous, while damage is halved when disadvantageous. | | rowspan="3" | Damage multiplied by 2x when advantageous, while damage is halved when disadvantageous. | ||
|- | |- | ||
| {{Attribute|Water}} | | {{Attribute|Water}} | ||
| {{Attribute|Fire}} | | {{Attribute|Fire}} | ||
| {{Attribute|Wood}} | | {{Attribute|Wood}} | ||
|- | |- | ||
| {{Attribute|Wood}} | | {{Attribute|Wood}} | ||
| {{Attribute|Water}} | | {{Attribute|Water}} | ||
| {{Attribute|Fire}} | | {{Attribute|Fire}} | ||
|- | |- | ||
| {{Attribute|Holy}} | | {{Attribute|Holy}} | ||
| | | colspan="2" style="text-align:center;" | {{Attribute|Dark}} | ||
| {{Attribute|Dark}} | |||
| rowspan="3" | Damage dealt and received are multiplied by 1.5x when advantageous/disadvantageous. | | rowspan="3" | Damage dealt and received are multiplied by 1.5x when advantageous/disadvantageous. | ||
|- | |- | ||
| {{Attribute|Dark}} | | {{Attribute|Dark}} | ||
| | | colspan="2" style="text-align:center;" | {{Attribute|Holy}} | ||
| {{Attribute|Holy}} | |||
|- | |- | ||
| {{Attribute|Shadow}} | | {{Attribute|Shadow}} | ||
| {{Attribute|Fire}}, {{Attribute|Water}}, {{Attribute|Wood}}, {{Attribute|Aether}}, {{Attribute|Nether | | colspan="2" style="text-align:center;" | {{Attribute|Fire}}, {{Attribute|Water}}, {{Attribute|Wood}}, {{Attribute|Aether}}, {{Attribute|Nether}} | ||
|- | |- | ||
| {{Attribute|All}} | | {{Attribute|All}} | ||
| colspan="4" rowspan="2" | Consult the notes below for details. | | colspan="4" rowspan="2" style="text-align:center;" | Consult the notes below for details. | ||
|- | |- | ||
| {{Attribute|Hero}} | | {{Attribute|Hero}} | ||
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{{Attribute|ALL}} has no relationships, so no energy-based damage multipliers apply. | {{Attribute|ALL}} has no relationships, so no energy-based damage multipliers apply. | ||
{{Attribute|Hero}} has special properties for the five main energies: {{Attribute|Fire}}, {{Attribute|Water}}, and {{Attribute|Wood}} are dealt halved damage, while damage from {{Attribute|Aether}} and {{Attribute|Nether}} is halved. | {{Attribute|Hero}} has special properties for the five main energies: {{Attribute|Fire}}, {{Attribute|Water}}, and {{Attribute|Wood}} are dealt halved damage, while damage from {{Attribute|Aether}} and {{Attribute|Nether}} is halved. {{Attribute|Hero}} is advantageous against {{Attribute|Shadow}} <!--if it wasn't clear from several other places stating this.--> | ||
=Pre-Quest Information= | =Pre-Quest Information= |