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or | or | ||
<math>\frac{\text{base value}}{1 + 0.5 * \log_{10}(\text{charge skill level})}</math> | <math>\frac{\text{base value}}{1 + 0.5 * \log_{10}(\text{charge skill level})}</math> | ||
In addition, the duration of most buffs caused by a Charge Skill is often determined by the number of enemies hit by the Charge Skill. | |||
For example, a Kenta's Charge Skill gives the Protection buff to all nearby allies. If Kenta hits 2 alive enemies with his Charge Skill, the Protection Buff will last 2 turns. If Kenta hits only 1 still living enemy, it will only last 1 turn.<br /> | |||
While this is true of most Charge Skill buffs, not all buffs caused by a Charge Skill work this way. | |||
== Buffs == | == Buffs == |
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