Difference between revisions of "Skills"

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===== Skill Formulas =====
===== Skill Formulas =====
The general formula for most skills that cause poison/burn/etc, increase damage dealt, or heal is<br />
The general formula for most skills that cause poison/burn/etc, increase damage dealt, or heal is<br />
[Base Value of Heal/Damage/Buff X (1 + 0.01 X Skill Level)]
[Base Value X (1 + 0.01 X Skill Level)]


To give an example, the buff 闘志 (Fighting Spirit) increases the damage a character will do.  <br />
To give an example, the buff 闘志 (Fighting Spirit) increases the damage a character will do.  <br />
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Or an increase of 1.34400.  At skill level 99, it would increase damage by 2.38800.
Or an increase of 1.34400.  At skill level 99, it would increase damage by 2.38800.


The general formula for most skills that decrease taken (a defense buff) or debuff an enemy to decrease the damage they deal deal is<br />
The general formula for most skills that decrease taken (ie Defense buffs) or debuff an enemy to decrease the damage they deal deal is<br />
[Base Value of Debuff ÷ (1 + 0.01 X Skill Level)]
[Base Value ÷ (1 + 0.01 X Skill Level)]


The formula for skills activated during Charge Skill is<br />
The formula for skills activated during Charge Skill is<br />
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