Jinn/Strategy
NOTE: This page currently under construction.
(This page is for Jinn strategy guide. For the standard Jinn page, click here.)
Overview
Adapted with permission from the Housamo Gameplay-Based Tier List. Remove this disclaimer when Overview is sufficiently modified.
A fantastic mage that deals great amounts of damage for the attack range it has, Jinn boasts LB skills all have offensive buffs that stack with each other, which keep his fantastic damage up very well and coupled with self-CP battery, he can reach his nice charge skill earlier, which hits just as hard with a moderate damage-reduction effect. Overall a greatly solid character with its only flaw being weakness to Water, and having no way to reduce damage taken to himself past his Charge (which, again, is a small effect), if you can slot someone who can apply defensive buffs to him (maybe behind him), consider them, alternatively you can find someone who applies Herculean Strength and/or Critical to pump his steroids further.
Highlights
Adapted with permission from the Housamo Gameplay-Based Tier List. Remove this disclaimer when Highlights is sufficiently modified.
Class: Glass Cannon
Gameplay role:
Pros
+ Remarkably high damage output for a Mage-ranged character thanks to 3 different damage buffs, being everything past Default, which also applies to his Charge.
+ LB1 can bolster a few allies’ damage if you position him properly.
Cons
- Very mediocre Default, a heal that can be outdone by most damage easily.
- Natural Water weakness with no way to get around it, requiring defensive buff assistance to be durable.
Gameplay Role
Example gameplay role breakdown.
Stats and Seed Usage
Unit | Max HP (unseeded) | Max HP (seeded) | Max ATK (unseeded) | Max ATK (seeded) | Max normal ATK per square (unseeded) | Max normal ATK per square (seeded) | Max CS ATK per square (unseeded, SALV1) | Max CS ATK per square (seeded, SALV1) |
---|---|---|---|---|---|---|---|---|
5885 | 7813 | 4329 | 6019 | 1948 | 2709 | 2424 | 3371 | |
7471 | 9317 | 5679 | 7372 | 1590 | 2064 | 6361 | 8257 |
Example description
Team Synergy
Example synergy class
Example description
Checks and Counters
Example counter
Example description
Teambuilding Options
This section consists of user-submitted builds that may not necessarily be viable for high level quests.
Arbitrary Team Name
Team Details (submitted by UserName) | |||||
---|---|---|---|---|---|
Jinn 【Debuffer】 |
Jinn 【Moveslut, CP Battery】 |
Jinn 【Healer, Tank】 |
Jinn 【Support unit】 |
Licht 【example of variant call】 |
Anyone / no one 【Flexible】 |
Cost: ≥X |
Example team function description.