Difference between revisions of "Template:VN:Dialogue"

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   {{#ifexist:File:{{{character}}}_{{#if:{{{variant|}}}|_{{{variant}}}_|}}expression_{{{face|neutral}}}.png
   {{#ifexist:File:{{{character}}}_{{#if:{{{variant|}}}|_{{{variant}}}_|}}expression_{{{face|neutral}}}.png
   | File:{{{character}}}{{#if:{{{variant|}}}|_{{{variant}}}_|}}_expression_{{{face|neutral}}}.png
   | File:{{{character}}}{{#if:{{{variant|}}}|_{{{variant}}}_|}}_expression_{{{face|neutral}}}.png
   | {{#vardefine:transient subobj|{{#ask:[[Has game context::Transient]]
   | {{#show:{{#ask:[[Has game context::Transient]]
[[Has lowercase English name::{{lc:{{{character|}}}}}]]
[[Has lowercase English name::{{lc:{{{character|}}}}}]]
{{#if:{{{rarity|}}}|[[Has rarity::{{{rarity}}}]]}}
{{#if:{{{rarity|}}}|[[Has rarity::{{{rarity}}}]]}}
{{#if:{{{variant|}}}|[[Has variant::{{{variant}}}]]}}
{{#if:{{{variant|}}}|[[Has variant::{{{variant}}}]]}}
}}}}{{#show:{{#var:transient subobj}}|?Has icon#}}
}}|?Has icon#}}
   |}}
   |}}
}}{{#vardefine:name title|
}}{{#vardefine:name title|

Revision as of 20:33, 3 October 2018

Description

This templates creates an infobox for VN dialogue, as well as a VN dialogue subobject using the following properties:

  • Has character
  • Is variant
  • Has expression
  • Has dialogue
  • Has portrait

Usage

{{VN:Dialogue
}}

Parameters

character
Character speaking.
variant
Variant (if any) of the character speaking.
face
Expression (if any) of the character speaking.
dialogue
What the character is speaking.

Examples

{{VN:Dialogue
| character = Leib
| dialogue = Yare yare.
}}
Leib expression neutral.png

Yare yare.

{{VN:Dialogue
| character = Gouryou
| dialogue = Checkmate.
}}
Ganglie expression neutral.png

Checkmate.