1
edit
m (Updated maximum level information.) |
|||
(2 intermediate revisions by one other user not shown) | |||
Line 1: | Line 1: | ||
Leveling a unit is imperative for a lot of card functions, as it's a requirement for raising [[Limit Break|Limits]] and performing well in battle. | Leveling a unit is imperative for a lot of card functions, as it's a requirement for raising [[Limit Break|Limits]] and performing well in battle. | ||
[[File:XP_Star_1star_portraits.gif|thumb|{{Star|1}} {{Item|XP star}}s]] | |||
In order to raise the base level of a companion, either you gain XP through battles (slow), or you "feed" them {{Item|XP star}}s. <!-- feel free to properly translate the name --> | In order to raise the base level of a companion, either you gain XP through battles (slow), or you "feed" them {{Item|XP star}}s. <!-- feel free to properly translate the name --> | ||
Matching energies yields a 20% increase in XP gains (example: Moritaka, {{Attribute|Water}}, gains more XP using {{Attribute|Water}} XP Stars than other colored XP stars). {{Attribute|All}} {{Item|XP star}}s also can be substituted for energy-matching gains. | Matching energies yields a 20% increase in XP gains (example: Moritaka, {{Attribute|Water}}, gains more XP using {{Attribute|Water}} XP Stars than other colored XP stars). {{Attribute|All}} {{Item|XP star}}s also can be substituted for energy-matching gains. | ||
Currently, the highest achievable level is 80 through the use of {{Item|Level Seed}}s on a {{Star|5}} unit. | |||
=XP Star Curves= | =XP Star Curves= | ||
Unlike {{Item|Skill Up}}s, there isn't necessarily a convenient series of leveling, especially with random boosts being thrown in. Below is a chart detailing how many {{Star|4}} {{Item|XP Star}}s required to reach [[Limit Break|Limits]] per rarity. | Unlike {{Item|Skill Up}}s, there isn't necessarily a convenient series of leveling, especially with random boosts being thrown in. Below is a chart detailing how many {{Star|4}} {{Item|XP Star}}s required to reach [[Limit Break|Limits]] per rarity, and to the right is a table showing the amount of XP each {{Item|XP Star}} yields per rarity. | ||
{| class="wikitable sortable" style="text-align:center;float:right;" | {| class="wikitable sortable" style="text-align:center;float:right;" | ||
!Star Size | !Star Size |
edit