Difference between revisions of "Battle System"

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== Weapons and Energies ==
== Weapons and Energies ==
Each unit wields a certain weapon type and element, which acts as a multiplier on their base damage.  Furthermore, each weapon type attacks in a different range.  The weapon types, damage multipliers, and ranges are listed below:
Each unit wields a certain weapon type and element, which acts as a multiplier on their base damage.  Furthermore, each weapon type attacks in a different range.  The weapon types, damage multipliers, and ranges are listed below:
 
{{#masterdata:Weapon|}}
{| class="wikitable"
|-
! Weapon Type !! Range !! Multiplier
|-
| {{Weapon|Strike}} (Fist) || 1 space in front of unit || 1.0x base attack
|-
| {{Weapon|Slash}} (Sword) || 3 spaces in front of unit horizontally || 0.45x base attack
|-
| {{Weapon|Pierce}} (Spear) || 2 spaces in front of unit vertically || 0.55x base attack
|-
| {{Weapon|Ranged}} (Bow) || 3 spaces in front of unit vertically || 0.45x base attack
|-
| {{Weapon|Magic}} ({{Weapon|Magic}} Rod) || 5 tiles in a plus (+) shape in front of unit || 0.28x base attack
|-
| {{Weapon|Snipe}} (Gun) || 5 spaces in front of unit vertically || 0.26x base attack
|-
| {{Weapon|Long Slash}} || 5 spaces in front of unit horizontally || 0.32x base attack
|-
| {{Weapon|Wide Magic}} (All) || covers the <abbr title="10 squares horizontally and vertically, starting from at most four squares in front of unit">entire board</abbr> || 0.10x base attack
|}
 
Furthermore, energies (attributes, elements) also multiply damage.  Attacking an enemy disadvantageous to your unit's energy doubles damage, while attacking an enemy advantageous against your unit's energy halves damage.  There are 5 main energies in the game, {{Attribute|Fire}}, {{Attribute|Water}}, {{Attribute|Wood}}, {{Attribute|Holy}}, and {{Attribute|Dark}}, with 4 special energies: {{Attribute|Demon}}, {{Attribute|Hero}},  {{Attribute|World}}, and {{Attribute|All}}. Damage multipliers of these energies are listed in the table below:
Furthermore, energies (attributes, elements) also multiply damage.  Attacking an enemy disadvantageous to your unit's energy doubles damage, while attacking an enemy advantageous against your unit's energy halves damage.  There are 5 main energies in the game, {{Attribute|Fire}}, {{Attribute|Water}}, {{Attribute|Wood}}, {{Attribute|Holy}}, and {{Attribute|Dark}}, with 4 special energies: {{Attribute|Demon}}, {{Attribute|Hero}},  {{Attribute|World}}, and {{Attribute|All}}. Damage multipliers of these energies are listed in the table below:
[[File:B48a31029a5e55652638d9f99436cf6c.jpg|400px|right]]
[[File:B48a31029a5e55652638d9f99436cf6c.jpg|400px|right]]

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