Difference between revisions of "App Trivia"

Jump to navigation Jump to search
1,275 bytes added ,  06:04, 17 February 2019
no edit summary
(gyobu's been out for a while lol)
(31 intermediate revisions by 5 users not shown)
Line 1: Line 1:
<div style="float:right">[[File:chart.png|thumb|A list of a few characters who have yet to appear in game or through gacha (Kirito, Shuuichi, Leib, Mineaki, Blake, Tetsuya, and Christine's old sprite). Most of them are now available.]]</div>
<div style="float:right">[[File:chart.png|thumb|A list of a few characters who have yet to appear in game or through gacha (Kirito, Leib, Mineaki, Blake, Tetsuya, and Christine's old sprite). Most of them are now available.]]</div>
Almost all of these characters were found through datamining, appearing through [[Daily Quest]]s or [[Main Quest]]s, somewhat hidden on the [http://housamo.jp/ main site], or through the beside mysterious chart that floated around 2ch.
Almost all of these characters were found through datamining, appearing through [[Daily Quest]]s or [[Main Quest]]s, somewhat hidden on the [http://housamo.jp/ main site], promotional material via Twitter, or through the beside mysterious chart that floated around 2ch.
 
<br/><br/>
Characters who appeared through a quest's battle have their full portraits accessible through charge animations (as in, when one of your companions activate their charge skill), or through the aforementioned mysterious chart, but at a quality hit.
<br/><br/><br/>
==Assets==
==Assets==
While these are not characters, I feel this can be of note for the near future; a guide for what has popped up but may seem scrapped would be of use.
These assets have been scrounged up from the Unity cache or the app's API.
=== ARトークン ===
Between Setsubun and Valentine Festival, three items were added. AR Token, AR Token Large (2 star), and AR Token Super (3 star). There's no associated sprite, or useful notes attached to it, just that it's a temporary name. Its nature is unknown
=== video/test.asset ===
This is under the Utage portion of the app, very most likely used to test video playback functionality in game. video/test.asset is simply just a promotional video for {{transient icon|Gabriel|variant=Valentine}} and for [[Event Quest:Valentine Panic!|Valentine Panic]]. It can be assumed pre-rendered videos may play back during scenarios, or in game.
===Heal Up===
===Heal Up===
<gallery>
<gallery>
Line 15: Line 17:
These assets were extracted through the Unity cache; it's unknown what they could possibly be for, as there's four tiers based on the given filenames, the fact that HP [[Seeds]] already exist, health doesn't persist over battles, skills already exist to heal units, and there's no tiers for pre-battle items (and they don't exist outside of events). If they're indeed scrapped assets, they shouldn't have popped up now in the Unity cache.
These assets were extracted through the Unity cache; it's unknown what they could possibly be for, as there's four tiers based on the given filenames, the fact that HP [[Seeds]] already exist, health doesn't persist over battles, skills already exist to heal units, and there's no tiers for pre-battle items (and they don't exist outside of events). If they're indeed scrapped assets, they shouldn't have popped up now in the Unity cache.


===Leib===
These items do not have any in-game data.
<gallery>
File:Leib b 3star icon.png
</gallery>
[[Leib]] also appeared randomly through the Unity cache with an alternate icon. Whether this icon was used in the re-release of the Character Quest Campaign quest he thumbnailed or not was not noted, so it could be just that. Although, it's rather odd for both of his icons to pop up in the Unity cache.
===Heal, Gun, (and Cure)===
===Heal, Gun, (and Cure)===
<gallery>
<gallery>
Line 31: Line 29:
Cure also exists as a weapon type, but much like gun, it only has a weapon icon; unfortunately, Cure's icon remains as a white question mark (which contrast's "longslash"'s gray question mark).
Cure also exists as a weapon type, but much like gun, it only has a weapon icon; unfortunately, Cure's icon remains as a white question mark (which contrast's "longslash"'s gray question mark).


===Color Blind Alternative Icons===
These weapon times do not have any in-game data.
<gallery>
File:Unused-icon_seed_02.png
File:Unused-icon_seed_01.png
File:Unused-icon_expelement_water.png
File:Unused-icon_expelement_none.png
File:Unused-icon_expelement_fire.png
File:Unused-icon_expelement_light.png
File:Unused-icon_expelement_evil.png
File:Unused-icon_expelement_earth.png
File:Unused-icon_expelement_dark.png
</gallery>
Also odd is that these are the only icons for Seeds and XP Stars to exist within the .apk itself; the regular versions of these assets still exist normally in cache. It can be speculated that these are "color blind" alternatives to the existing icons, but they clearly exist already.
===Card Synthesis===
===Card Synthesis===
<gallery>
<gallery>
Line 49: Line 35:
</gallery>
</gallery>
These exist in the .apk, alongside the Traditional/Simplified Chinese translations, but not the original Japanese. From what menus we have available, this label doesn't appear anywhere throughout the game. "Synthesis" was mentioned before with the following game tip: <em>[Breakthrough] By synthesizing certain items obtained in the game, cards can undergo up to 3 Breakthroughs. [...]</em>. Again, what this entails is unknown, but it's rather odd these only exist as translated labels, so knowing what it actually means is unknown. It can be (literally) speculated that this means card creation rather than the other manners of obtaining units (quest drops and gacha pulls). Note: units are referred to as cards both natively in news posts and in English in existing menus. However, as item acquisition is referred to as "synthesizing [...] items", this can be easily dismissed as unit drops.
These exist in the .apk, alongside the Traditional/Simplified Chinese translations, but not the original Japanese. From what menus we have available, this label doesn't appear anywhere throughout the game. "Synthesis" was mentioned before with the following game tip: <em>[Breakthrough] By synthesizing certain items obtained in the game, cards can undergo up to 3 Breakthroughs. [...]</em>. Again, what this entails is unknown, but it's rather odd these only exist as translated labels, so knowing what it actually means is unknown. It can be (literally) speculated that this means card creation rather than the other manners of obtaining units (quest drops and gacha pulls). Note: units are referred to as cards both natively in news posts and in English in existing menus. However, as item acquisition is referred to as "synthesizing [...] items", this can be easily dismissed as unit drops.
This asset appears to be missing in later versions of the .apk.
===Voice Lines===
===Voice Lines===
Naturally, Love Quest lines have been available for quite a while, well before they were announced as a feature. However, some units managed to slip their way in with their voice lines, such as [[Kirito]] (turn, gacha, gacha_b, battleWin, and attack) and [[Tetsuya]] (gacha), and even [[Salomon-kun]] (pv2, battleStart1). Given the mysterious nature of pre-downloading the Unity cache, it's odd that these units, both of who's relevance has been months and months ago, are available.
Naturally, Love Quest lines have been available for quite a while, well before they were announced as a feature. However, some units managed to slip their way in with their voice lines, such as [[Kirito]] (turn, gacha, gacha_b, battleWin, and attack) and [[Tetsuya]] (gacha), and even [[Salomon-kun]] (pv2, battleStart1). Given the mysterious nature of pre-downloading the Unity cache, it's odd that these units, both of who's relevance has been months and months ago, are available.


==Scheduled==
It can be inferred that all possible voice lines are recorded and made available from a unit's release to avoid having to record new lines later down the line.
== Unimplemented Features ==
* 24 regions are present; most of them are marked closed with an unobtainable trigger quest.
* Sharing a similar root as [[Skill Quest]]s (Skill Evolution), the region marker for Charge Skill Quests (CS進化) is marked open, but out of bounds.
 
== Additional Trivia ==
* A file called sprite_map_xmas2018 suggests that [[Area Map]]s were a feature planned for the Christmas Concerto event.
* Main Quest Chapter 4 Parts 3 through 15 have duplicate quest master datas; the first batch of quest master datas are marked inaccessible. It's unclear as the why it is so.
* In battle,t he appearance of the direction of the status notes (the blue boxes with a note describing the status effect being applied) depend on the location of the square applying the effect. In other words, status note boxes move outward from the caster towards the square being applied. This is a very subtle effect.
* In the home screen, you can pinch the map out to zoom out and make the banners go away. Pinch in the make the banners come back.
 
== Unreleased Characters ==
===Scheduled===
Typically this section will remain unused, as units are pumped out quickly after announcement now, unlike before.
Typically this section will remain unused, as units are pumped out quickly after announcement now, unlike before.
{{Companion list | format = ul | frame = y | size = medium | availability = Scheduled | show name = y  
{{Transient list | format = ul | frame = y | size = medium | availability = Scheduled | show name = y  
}}
}}
==Unconfirmed==
 
===Unconfirmed===
These units appeared through other means, be it through quests, datamining, or through VN portions.
These units appeared through other means, be it through quests, datamining, or through VN portions.
===In Game, Used===
====In Game, Used====
{{Catalog
{{Catalog
|title=Named But Not Confirmed
|title=Named But Not Confirmed
|-
|-
!{{Star|3}}
!{{Star|3}}
|{{Catalog:Companion|name=Mineaki|flavor=ミネアキ|rarity=3}}
|{{Catalog:Transient|name=Mineaki|flavor=ミネアキ|rarity=3}}
|{{Catalog:Companion|name=Tetsuya|flavor=テツヤ|rarity=3}}
|{{Catalog:Transient|name=Tetsuya|flavor=テツヤ|rarity=3}}
|{{Catalog:Companion|name=Leib|flavor=レイヴ|rarity=3}}
|{{Catalog:Transient|name=Leib|flavor=レイヴ|rarity=3}}
|{{Catalog:Companion|name=Kirito|flavor=キリト|rarity=3}}
|{{Catalog:Transient|name=Kirito|flavor=キリト|rarity=3}}
|{{Catalog:Companion|name=Blake|flavor=ブレイク|rarity=3}}
|{{Catalog:Transient|name=Blake|flavor=ブレイク|rarity=3}}
|-
|-
!{{Star|4}}<br/>/<br/>{{Star|5}}
!{{Star|4}}<br/>/<br/>{{Star|5}}
|{{Catalog:Companion|name=Mineaki|flavor=ミネアキ|rarity=4}}
|{{Catalog:Transient|name=Mineaki|flavor=ミネアキ|rarity=4}}
|{{Catalog:Companion|name=Tetsuya|flavor=テツヤ|rarity=4}}
|{{Catalog:Transient|name=Tetsuya|flavor=テツヤ|rarity=4}}
|{{Catalog:Companion|name=Leib|flavor=レイヴ|rarity=4}}
|{{Catalog:Transient|name=Leib|flavor=レイヴ|rarity=4}}
|{{Catalog:Companion|name=Kirito|flavor=キリト|rarity=4}}
|{{Catalog:Transient|name=Kirito|flavor=キリト|rarity=4}}
|{{Catalog:Companion|name=Blake|flavor=ブレイク|rarity=4}}
|{{Catalog:Transient|name=Blake|flavor=ブレイク|rarity=4}}
}}
}}
{|class="wikitable mw-collapsible"
{|class="wikitable mw-collapsible"
Line 91: Line 92:
|}
|}


===In VN, not in-game===
====In VN, not in-game====
However, these units explicitly appeared through the VN portion in some manner, hence the partial icons, full sprites, and information. These are classified as "not in-game" since they explicitly do not appear in the (real) game portion. Assets (names, icons, sprites) are gleaned from less-accurate sources, such as expression atlases and in-game screenshots, rather than actual asset extraction that doesn't require laborious stitching or grain extract and subtract.
However, these units explicitly appeared through the VN portion in some manner, hence the partial icons, full sprites, and information. These are classified as "not in-game" since they explicitly do not appear in the (real) game portion. Assets (names, icons, sprites) are gleaned from less-accurate sources, such as expression atlases and in-game screenshots, rather than actual asset extraction that doesn't require laborious stitching or grain extract and subtract.
{{Catalog
{{Catalog
Line 97: Line 98:
|-
|-
!{{Star|?}}
!{{Star|?}}
|{{Catalog:Companion|name=Ose|flavor=オセ|rarity=3|partial=true}}
|{{Catalog:Transient|name=Ose|flavor=オセ|rarity=3|partial=true}}
|{{Catalog:Companion|name=Surtr|flavor=スルト|rarity=3|partial=true}}
|{{Catalog:Companion|name=Michael|override=icon_michael01.png|flavor=ミカイール|rarity=3}}
|{{Catalog:Companion|name=Azathoth|flavor=アザトート|rarity=3|partial=true}}
|{{Catalog:Companion|name=Amaterasu|override=icon_amaterasu01.png|flavor=アマテラス|rarity=3}}
|{{Catalog:Companion|name=Algernon|override=icon_algernon01.png|flavor=アルジャーノン|rarity=3}}
|{{Catalog:Companion|name=Tsukuyomi|override=icon_tsukuyomi01.png|flavor=ツクヨミ|rarity=3}}
}}
}}
{|class="wikitable mw-collapsible"
{|class="wikitable mw-collapsible"
|+Notes
|+Notes
|
|
* [[Ose]], [[Surtr]], and [[Azathoth]] all appeared during [[Main Quest]] Chapter 6.
* [[Ose]] appeared during [[Main Quest]] Chapter 6, and at the ending of Chapter 8.
:These units only possess a full texture atlas. Any icons are just rough estimates created through their atlas provided during the VN portion they appear in.
:These units only possess a full texture atlas. Any icons are just rough estimates created through their atlas provided during the VN portion they appear in.
|}
|}


==Unlikely/Sub-Characters==
===Unlikely/Sub-Characters===
These units appeared through other means, but given what we know, they're unlikely to be obtainable.
These units appeared through other means, but given what we know, they're unlikely to be obtainable.
{{Catalog
{{Catalog
Line 114: Line 117:
|-
|-
!{{Star|?}}
!{{Star|?}}
|{{Catalog:Companion|name=Salomon-kun|flavor=サロモンくん|rarity=0}}
|{{Catalog:Transient|name=Salomon-kun|flavor=サロモンくん|rarity=0}}
|{{Catalog:Companion|name=Kyouma|flavor=物部匠真|rarity=0}}
|{{Catalog:Transient|name=Kyouma|flavor=物部匠真|rarity=0}}
|-
|-
!{{Star|4}}?<br/>/<br/>{{Star|5}}?
!Exceptions
|{{Catalog:Companion|name=Yog-Sothoth|flavor=ヨグソトース|rarity=5}}
|{{Catalog:Transient|name=Yog-Sothoth|flavor=ヨグソトース|rarity=5}}
|{{Catalog:Companion|name=Thor|flavor=トール|rarity=5}}
|{{Catalog:Transient|name=Thor|flavor=トール|rarity=5}}
|{{Catalog:Companion|name=Fisher|flavor=フィッシャー|rarity=5}}
|{{Catalog:Transient|name=Fisher|flavor=フィッシャー|rarity=5}}
|{{Catalog:Companion|name=Dagon|flavor=ダゴン|rarity=5}}
|{{Catalog:Transient|name=Dagon|flavor=ダゴン|rarity=5}}
|{{Catalog:Companion|name=Yukimura|flavor=ユキムラ|rarity=5}}
|{{Catalog:Transient|name=Yukimura|flavor=ユキムラ|rarity=5}}
|{{Catalog:Transient|name=Orlean|flavor=ソルシエール・ドルレアン|override=Orlean Giant icon.png}}
}}
}}
{|class="wikitable mw-collapsible"
{|class="wikitable mw-collapsible"
Line 129: Line 133:
*[[Salomon-kun]] appears throughout the [[Main Quest]].
*[[Salomon-kun]] appears throughout the [[Main Quest]].
*[[Kyouma]] appears throughout the [[Main Quest]] <!--I think-->
*[[Kyouma]] appears throughout the [[Main Quest]] <!--I think-->
*[[Yog-Sothoth]] and [[Thor]] and [[Fisher]] appears as a boss throughout the story.
*[[Yog-Sothoth]], [[Thor]], [[Fisher]], [[Yukimura]], and [[Orlean]] appears as a boss throughout the story.
:Given he only has his higher rarity assets available, he's marked as unlikely to be obtainable.
|}
|}


==Nameless==
===Promotional Teasers===
These units appeared through other means, but without any form of identification.
These units appear through promotional teasers.
{{Catalog
{{Catalog
|title=Nameless
|title=Nameless
Line 142: Line 145:
|-
|-
|[[File:Twitter-986067454806843392-Da83HCwVMAAod3N.jpg|400px]]
|[[File:Twitter-986067454806843392-Da83HCwVMAAod3N.jpg|400px]]
|[[File:Twitter-1027846859241517056-DkOc4pAU4AIiwsi.jpg|400px]]
}}
}}
{|class="wikitable mw-collapsible"
{|class="wikitable mw-collapsible"
Line 147: Line 151:
|
|
* The first was "revealed" through (to be assumed as) promotional material around the 2018 Oriental New Year event. https://twitter.com/samiodaze/status/951060120519114752
* The first was "revealed" through (to be assumed as) promotional material around the 2018 Oriental New Year event. https://twitter.com/samiodaze/status/951060120519114752
* The next three are from [http://twitter.com/4jhapp_lw/status/989717759473860608 a piece of promotional material]. This features two unknown characters, and [[Ose]]'s presumably higher rarity form. https://twitter.com/owlfukurou1/status/986067454806843392
* The next two are from [http://twitter.com/4jhapp_lw/status/989717759473860608 a piece of promotional material]. This features one unknown character, and [[Ose]]'s presumably higher rarity form. https://twitter.com/owlfukurou1/status/986067454806843392
* Two new characters appear in the bottom right image. Through private methods, it can be deduced that fat Harry Potter is [[Fumihito]], and the nasty yellow wrestler is [[Azuma]] (referenced as 'avaraga' in other internal parts of the game).
|}
|}


==Conglomerate==
===Conglomerate===
Below is a list of units that are defined on the wiki, but have been marked as either 'Unobtainable' or 'Unavailable'.
Below is a list of units that are defined on the wiki, but have been marked as either 'Unobtainable' or 'Unavailable'.


{{Companion list | format = ul | frame = y | size = medium | availability = Unobtainable | show name = y  
{{Transient list | format = ul | frame = y | columns = 4 | size = medium | availability = Unobtainable | show name = y  
}}
}}


{{Guide}}
{{Guide}}

Navigation menu