Difference between revisions of "Template:Skill description"

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(fix wording)
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}}{{#if:{{#var:short description|}}|{{Status|id={{{anti_status_id}}}}} (x{{Skill effect potency|base={{#expr:{{{mult|0}}} / 100}}|max={{#expr:{{{mult_max|0}}} / 100}}}})|Deals additional damage against enemies with {{Status|id={{{anti_status_id}}}}} (x{{Skill effect potency|base={{#expr:{{{mult|0}}} / 100}}|max={{#expr:{{{mult_max|0}}} / 100}}}})}}{{#vardefine:short description|true}}
}}{{#if:{{#var:short description|}}|{{Status|id={{{anti_status_id}}}}} (x{{Skill effect potency|base={{#expr:{{{mult|0}}} / 100}}|max={{#expr:{{{mult_max|0}}} / 100}}}})|Deals additional damage against enemies with {{Status|id={{{anti_status_id}}}}} (x{{Skill effect potency|base={{#expr:{{{mult|0}}} / 100}}|max={{#expr:{{{mult_max|0}}} / 100}}}})}}{{#vardefine:short description|true}}
}}<!--weapon resistance-->{{#ifeq:{{{reduce_weapon_id|0}}}|0||{{#if:{{#var:skill page|}}|{{#vardefine:effect tags|Weapon resist {{Weapon type|{{{reduce_weapon_id}}}}};{{#var:effect tags}}}}
}}<!--weapon resistance-->{{#ifeq:{{{reduce_weapon_id|0}}}|0||{{#if:{{#var:skill page|}}|{{#vardefine:effect tags|Weapon resist {{Weapon type|{{{reduce_weapon_id}}}}};{{#var:effect tags}}}}
}}Reduces damage against enemies with {{Weapon|{{{reduce_weapon_id}}}}} (x{{Skill effect potency|base={{#expr:{{{mult|0}}} / 100}}|max={{#expr:{{{mult_max|0}}} / 100}}}})
}}Reduces damage from enemies with {{Weapon|{{{reduce_weapon_id}}}}} (x{{Skill effect potency|base={{#expr:{{{mult|0}}} / 100}}|max={{#expr:{{{mult_max|0}}} / 100}}}})
}}<!--status resistance (unused?)-->{{#ifeq:{{{reduce_status_id|0}}}|0||
}}<!--status resistance (unused?)-->{{#ifeq:{{{reduce_status_id|0}}}|0||
Reduces damage against enemies with {{Status|id={{{reduce_status_id}}}}} (x{{Skill effect potency|base={{#expr:{{{mult|0}}} / 100}}|max={{#expr:{{{mult_max|0}}} / 100}}}})
Reduces damage from enemies with {{Status|id={{{reduce_status_id}}}}} (x{{Skill effect potency|base={{#expr:{{{mult|0}}} / 100}}|max={{#expr:{{{mult_max|0}}} / 100}}}})
}}<!--change hp-->{{#ifeq:{{{add_hp|0}}}|0||{{#if:{{#var:skill page|}}|{{#vardefine:effect tags|{{#ifexpr:{{{add_hp}}} > 0|Increase|Decrease}} HP;{{#var:effect tags}}{{#vardefine:potency min|{{{add_hp}}}}}{{#vardefine:potency max|{{{max_add_hp|0}}}}}}}
}}<!--change hp-->{{#ifeq:{{{add_hp|0}}}|0||{{#if:{{#var:skill page|}}|{{#vardefine:effect tags|{{#ifexpr:{{{add_hp}}} > 0|Increase|Decrease}} HP;{{#var:effect tags}}{{#vardefine:potency min|{{{add_hp}}}}}{{#vardefine:potency max|{{{max_add_hp|0}}}}}}}
}}[[{{#ifexpr:{{{add_hp}}} > 0|Increase|Decrease}} HP|{{#ifexpr:{{{add_hp}}} > 0|+}}{{Skill effect potency|base={{{add_hp}}}|max={{{max_add_hp|0}}}}} HP]] to {{#var:target}}
}}[[{{#ifexpr:{{{add_hp}}} > 0|Increase|Decrease}} HP|{{#ifexpr:{{{add_hp}}} > 0|+}}{{Skill effect potency|base={{{add_hp}}}|max={{{max_add_hp|0}}}}} HP]] to {{#var:target}}
Line 47: Line 47:
Resists forward movement of {{{regist_forcepull}}} square(s)}}}}
Resists forward movement of {{{regist_forcepull}}} square(s)}}}}
}}}}<!--change unit XP-->{{#ifeq:{{{add_exp|0}}}|0||{{#if:{{#var:skill page|}}|{{#vardefine:effect tags|Add unit XP;{{#var:effect tags}}{{#vardefine:potency min|{{{add_exp}}}}}{{#vardefine:potency max|{{{max_add_exp|0}}}}}}}
}}}}<!--change unit XP-->{{#ifeq:{{{add_exp|0}}}|0||{{#if:{{#var:skill page|}}|{{#vardefine:effect tags|Add unit XP;{{#var:effect tags}}{{#vardefine:potency min|{{{add_exp}}}}}{{#vardefine:potency max|{{{max_add_exp|0}}}}}}}
}}Additional [[LV|XP]] (+{{Skill effect potency|base={{{add_exp}}}|max={{{max_add_exp|0}}}}}%) to {{#var:target}}
}}Additional [[LV|XP]] (+{{Skill effect potency|base={{{add_exp}}}|max={{{max_add_exp|0}}}}}%)
}}<!--collect unit XP-->{{#ifeq:{{{collect_exp|0}}}|0||{{#if:{{#var:skill page|}}|{{#vardefine:effect tags|Collect unit XP;{{#var:effect tags}}{{#vardefine:potency min|{{{collect_exp}}}}}{{#vardefine:potency max|{{{collect_exp}}}}}}}
}}<!--collect unit XP-->{{#ifeq:{{{collect_exp|0}}}|0||{{#if:{{#var:skill page|}}|{{#vardefine:effect tags|Collect unit XP;{{#var:effect tags}}{{#vardefine:potency min|{{{collect_exp}}}}}{{#vardefine:potency max|{{{collect_exp}}}}}}}
}}Collect {{{collect_exp}}}% of earned [[LV|unit XP]] to {{#var:target}}
}}Collect {{{collect_exp}}}% of earned [[LV|unit XP]] to {{#var:target}}
}}<!--change rank XP-->{{#ifeq:{{{add_rank_exp|0}}}|0||{{#if:{{#var:skill page|}}|{{#vardefine:effect tags|Add rank XP;{{#var:effect tags}}{{#vardefine:potency min|{{{add_rank_exp}}}}}{{#vardefine:potency max|{{{max_add_rank_exp|0}}}}}}}
}}<!--change rank XP-->{{#ifeq:{{{add_rank_exp|0}}}|0||{{#if:{{#var:skill page|}}|{{#vardefine:effect tags|Add rank XP;{{#var:effect tags}}{{#vardefine:potency min|{{{add_rank_exp}}}}}{{#vardefine:potency max|{{{max_add_rank_exp|0}}}}}}}
}}Additional [[Rank|Rank XP]] (+{{Skill effect potency|base={{{add_rank_exp}}}|max={{{max_add_rank_exp|0}}}}}%) to {{#var:target}}
}}Additional [[Rank|Rank XP]] (+{{Skill effect potency|base={{{add_rank_exp}}}|max={{{max_add_rank_exp|0}}}}}%)
}}<!--change coin payout-->{{#ifeq:{{{add_money|0}}}|0||{{#if:{{#var:skill page|}}|{{#vardefine:effect tags|Add Coin;{{#var:effect tags}}{{#vardefine:potency min|{{{add_money}}}}}{{#vardefine:potency max|{{{max_add_money|0}}}}}}}
}}<!--change coin payout-->{{#ifeq:{{{add_money|0}}}|0||{{#if:{{#var:skill page|}}|{{#vardefine:effect tags|Add Coin;{{#var:effect tags}}{{#vardefine:potency min|{{{add_money}}}}}{{#vardefine:potency max|{{{max_add_money|0}}}}}}}
}}[[Items|Additional]] {{Item|コイン}} (+{{Skill effect potency|base={{{add_money}}}|max={{{max_add_money|0}}}}}%) to {{#var:target}}
}}[[Items|Additional]] {{Item|コイン}} (+{{Skill effect potency|base={{{add_money}}}|max={{{max_add_money|0}}}}}%)
}}<!--new entries here-->
}}<!--new entries here-->
}}<!--nothing-->{{#if:{{#var:desc|}}||{{#vardefine:desc|No effect}}}}<!--turn intervals-->{{#ifexpr:{{{timing|0}}} != 8 and {{{timing|0}}} != 9|{{#vardefine:desc|{{#if:{{#vardefineecho:turn interval|{{Skill turn interval|interval={{{turn_interval|0}}}|surplus={{{turn_interval_surplus|0}}}|total turn={{{turn_interval_is_total_turn|0}}}}}}}|({{#var:turn interval|}})&#32;}}{{#var:desc}}}}
}}<!--nothing-->{{#if:{{#var:desc|}}||{{#vardefine:desc|No effect}}}}<!--turn intervals-->{{#ifexpr:{{{timing|0}}} != 8 and {{{timing|0}}} != 9|{{#vardefine:desc|{{#if:{{#vardefineecho:turn interval|{{Skill turn interval|interval={{{turn_interval|0}}}|surplus={{{turn_interval_surplus|0}}}|total turn={{{turn_interval_is_total_turn|0}}}}}}}|({{#var:turn interval|}})&#32;}}{{#var:desc}}}}

Revision as of 10:47, 4 September 2020

This template generates a skill description based on the ingame variables.

Some of the examples (variables with a value of 0 are omitted for easier reading):

{{Skill description
|timing=19
|target_my_team=1
|range_h=99
|range_v=99
|range_d=99
|is_square=1
|mult=100
|mult_max=100
|add_status_id=49
|turn_interval=1
|turn_interval_is_total_turn=1
}}

Apply ArdorATK Up by 1.2x ~ 2.4x, +5CP/turn for 2 turns (Buff) to allies Expression error: Unexpected > operator.

{{Skill description
|timing=18
|target_self=1
|rate_2_use=50
|mult=100
|mult_max=100
|add_status_id=49
|turn_interval=1
|turn_interval_surplus=1
|turn_interval_is_total_turn=1
}}

(Total turns 2, 3, 4...) Apply ArdorATK Up by 1.2x ~ 2.4x, +5CP/turn for 2 turns (Buff) to self

{{Skill description
|timing=1
|target_self=1
|rate_2_use=100
|mult=100
|mult_max=100
|regist_knockback=99
|turn_interval=1
|turn_interval_is_total_turn=1
}}

Resists forced backward movement

{{Skill description
|timing=17
|target_self=1
|rate_2_use=100
|mult=100
|mult_max=100
|add_money=5
|max_add_money=5
|turn_interval=1
|turn_interval_is_total_turn=1
}}

Additional Coin (+5%)

{{Skill description
|timing=7
|target_enemy=1
|rate_2_use=50
|mult=100
|mult_max=100
|knockback=-1
|turn_interval=1
|turn_interval_is_total_turn=1
}}

Attract hit units Expression error: Unexpected > operator. for 1 square