Difference between revisions of "Template:Status extended infobox"
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| Has image = {{{filename|}}} | | Has image = {{{filename|}}} | ||
| Has ID = {{{id|0}}} | | Has ID = {{{id|0}}} | ||
| Has availability = {{#ifexist:{{{en name|}}}/Used Skills| | | Has availability = {{#ifexist:{{{en name|}}}/Used Skills|Current|Unobtainable}} | ||
| Has status tags = {{#var:status tags}}|+sep=; | | Has status tags = {{#var:status tags}}|+sep=; | ||
| Has status type = {{#vardefineecho:status type|{{#switch:{{lc:{{{type|none}}}}} | | Has status type = {{#vardefineecho:status type|{{#switch:{{lc:{{{type|none}}}}} | ||
Line 258: | Line 258: | ||
}}<!-- | }}<!-- | ||
Show related | Show related | ||
-->{{#ifeq: {{#show:{{#var:status subobj}} | ?Has availability}} | | -->{{#ifeq: {{#show:{{#var:status subobj}} | ?Has availability}} | Current | | ||
<tr> | <tr> | ||
<th colspan="4">[[{{{en name|}}}/Used Skills|Used Skills]]</th> | <th colspan="4">[[{{{en name|}}}/Used Skills|Used Skills]]</th> |
Revision as of 15:21, 30 August 2020
Description
This templates creates an infobox for a status effect, as well as a status effect subobject using the following properties:
Usage
{{Status extended infobox | id = | en name = | jp name = | filename = | duration = | damage-add = | damage-add-max = | damage-mult = | damage-mult-max = | damaged-add = | damaged-add-max = | damaged_mult = | damaged_mult_max = | hp-recovery = | hp-recovery-max = | cp-add = | locks = | type = | note = }}
Parameters
- en name
- (Officially localized) English name of the status
- jp-en name
- (Unofficially) translated English name of the status
- jp name
- Original Japanese name of the status
- filename
- Filename the status icon uses
- id
- internal ID used
- type
- Whether this is a buff or a debuff
- duration
- How many turns the status effect persists
- note
- Note that displays when the status effect is added
- jp-note
- Original Japanese for the above
- damage-add
- Additional damage applied when attacking (constant)
- damage-add-max
- Max value for the above
- damage-mult
- Damage multiplier applied when attacking (coefficient)
- damaged-add
- Additional damage applied when attacked (constant)
- damaged-add-max
- Max value for the above
- damage-mult-max
- Max value for the above
- damaged-mult
- Damage multiplier applied when attacked (coefficient)
- damaged-mult-max
- Max value for the above
- hp-recovery
- HP recovered at end turn
- hp-recovery-max
- Max value for the above
- cp-add
- CP recovered at end turn
- rate-add
- Max value for the above
- locks
- Restrictions applied to unit. These include: movement, attack, skill, CS, blowback
Examples
{{Status extended infobox | id = 41 | en name = Guts | jp name = 根性 | filename = guts | duration = 5 | type = buff | note = HPゼロ時に復活 }}
Guts | |||
---|---|---|---|
Notes | HPゼロ時に復活 | ||
Duration | 5 | ||
Base Value | Maximum Value | ||
Used Skills |