Difference between revisions of "Template:Skills that use status"
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| {{#ifeq:{{#show:@@@|?Has effect ID}}|1|{{#arraydefine:transient base array|{{#ask: | | {{#ifeq:{{#show:@@@|?Has effect ID}}|1|{{#arraydefine:transient base array|{{#ask: | ||
[[Has availability::Current]] | [[Has availability::Current]] | ||
[[Has base skill.Has subobject reference.Has ID::{{#show:@@@|?Has ID}}]] | [[Has base skill.Has subobject reference.Has ID::{{formatnum:{{#show:@@@|?Has ID}}|R}}]] | ||
|format=list|link=none|limit=500 | |format=list|link=none|limit=500 | ||
}}}}{{#arraydefine:transient skevo array|{{#ask: | }}}}{{#arraydefine:transient skevo array|{{#ask: | ||
[[Has availability::Current]] | [[Has availability::Current]] | ||
[[Has base skill.Has subobject reference.Has evolved skill.Has ID::{{#show:@@@|?Has ID}}]] | [[Has base skill.Has subobject reference.Has evolved skill.Has ID::{{formatnum:{{#show:@@@|?Has ID}}|R}}]] | ||
|format=list|link=none|limit=500 | |format=list|link=none|limit=500 | ||
}}}}{{#arrayunion:transient array|transient base array|transient skevo array | }}}}{{#arrayunion:transient array|transient base array|transient skevo array | ||
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| {{#ifeq:{{#show:@@@|?Has effect ID}}|1|{{#arraydefine:transient array|{{#ask: | | {{#ifeq:{{#show:@@@|?Has effect ID}}|1|{{#arraydefine:transient array|{{#ask: | ||
[[Has availability::Current]] | [[Has availability::Current]] | ||
[[Has charge skill::;;;;{{#show:@@@|?Has ID}}]] | [[Has charge skill::;;;;{{formatnum:{{#show:@@@|?Has ID}}|R}}]] | ||
|format=list|link=none|limit=500 | |format=list|link=none|limit=500 | ||
}}}}{{#ifeq:{{#arraysize:transient array}}|0||{{#switch:{{{format|}}} | }}}}{{#ifeq:{{#arraysize:transient array}}|0||{{#switch:{{{format|}}} |
Revision as of 12:41, 26 April 2020
Documentation
Use this template to list all skills, charge and AR skills that use a certain status as well as transients that use such skills.
Usage
{{Skills that use status|Paralysis}}
Skills that use Paralysis
Charge Skills that use Paralysis
AR Equipment that uses Paralysis
{{Skills that use status|Paralysis|format=small}}
Status usage
See Paralysis/Used Skills for more details
Skills that use Paralysis
Charge Skills that use Paralysis
AR Equipment that uses Paralysis
The above documentation is transcluded from Template:Skills that use status/doc. (edit | history) Editors can experiment in this template's sandbox (create | mirror) and testcases (create) pages. Please add categories to the /doc subpage. Subpages of this template. |