Difference between revisions of "Template:VN:Dialogue"
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{{#ifexist:File:{{{character}}}_{{#if:{{{variant|}}}|_{{{variant}}}_|}}expression_{{{face|neutral}}}.png | {{#ifexist:File:{{{character}}}_{{#if:{{{variant|}}}|_{{{variant}}}_|}}expression_{{{face|neutral}}}.png | ||
| File:{{{character}}}{{#if:{{{variant|}}}|_{{{variant}}}_|}}_expression_{{{face|neutral}}}.png | | File:{{{character}}}{{#if:{{{variant|}}}|_{{{variant}}}_|}}_expression_{{{face|neutral}}}.png | ||
| {{# | | {{#show:{{#ask:[[Has game context::Transient]] | ||
[[Has lowercase English name::{{lc:{{{character|}}}}}]] | [[Has lowercase English name::{{lc:{{{character|}}}}}]] | ||
{{#if:{{{rarity|}}}|[[Has rarity::{{{rarity}}}]]}} | {{#if:{{{rarity|}}}|[[Has rarity::{{{rarity}}}]]}} | ||
{{#if:{{{variant|}}}|[[Has variant::{{{variant}}}]]}} | {{#if:{{{variant|}}}|[[Has variant::{{{variant}}}]]}} | ||
}}|?Has icon#}} | |||
|}} | |}} | ||
}}{{#vardefine:name title| | }}{{#vardefine:name title| |
Revision as of 20:33, 3 October 2018
Description
This templates creates an infobox for VN dialogue, as well as a VN dialogue subobject using the following properties:
- Has character
- Is variant
- Has expression
- Has dialogue
- Has portrait
Usage
{{VN:Dialogue }}
Parameters
- character
- Character speaking.
- variant
- Variant (if any) of the character speaking.
- face
- Expression (if any) of the character speaking.
- dialogue
- What the character is speaking.
Examples
{{VN:Dialogue | character = Leib | dialogue = Yare yare. }}
Yare yare. |
{{VN:Dialogue | character = Gouryou | dialogue = Checkmate. }}
Checkmate. |