Difference between revisions of "Ose/Strategy"

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'''Gameplay Role:'''  
'''Gameplay Role:'''  


*Ose's main role, both for his 3 and 4 star variants is to safely strike foes from a distance. Lacing his golden gun and bullets with a slew of debuffs that reduce the opponents damage output and skill activations in order to decrease damage taken for you're front line units. While also punishing buffers by removing one enemy buff per turn. Due to the nature of Ose's abilities, he can easily be classified as a ranged support unit. Using his Skills to keep the enemy from activating theirs and weakening them as much as possible.
*Ose's main role, both for his 3 and 4 star variants is to safely strike foes from a distance. Lacing his golden gun and bullets with a slew of debuffs that reduce the opponents' damage output and skill activations in order to decrease damage taken for your front line units, while also punishing buffers by removing one enemy buff per turn. Due to the nature of Ose's abilities, he can easily be classified as a ranged support unit, using his Skills to keep the enemy from activating theirs and weakening them as much as possible.


'''Pros'''
'''Pros'''


+ Example pro
+ High rate Dazzle at snipe range ensures plenty enemy attacks are softened to keep your team alive.
+ Vigor to himself and potentially all his allies has a low proc rate, but his range means you can usually have 2 or 3 chances per attack to have it activate, making it more reliable than it may appear.
+ Decent defensive momentum at phase start.


'''Cons'''
'''Cons'''


*Ose only posseses the Vigor Buff, and no other damage or CP enhancing abilities, All of his attacks are mostly designed to pester and weaken the enemy rather than actually killing them. Causing him to lack aggression.  
+ While having a good mix of debuffing and buffing in his kit, this makes Ose a sort of jack of all trades, not excelling at any particular field compared to more specialized units.
+ His reliable Drain can keep enemy Charge Skills at bay, but this is only of use in very specific situations.
+ Obstruct and Drain are unreliable debuffs for keeping enemy skills down.


*Due to his attack type and lack of CP enhancers, Ose Players will have a hard time activating Ose's "10000 Lies in the Blink of an Eye". And will often be unable to use his Charge Attack until very late into a battle without the aid of CP units like Goemon.


==Gameplay Role==
==Gameplay Role==