Difference between revisions of "Bael/Strategy"

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'''Units who can apply buffs to the enemy'''
'''Units who can apply buffs to the enemy'''


Since {{Transient icon|Bael}} is a good counter to the enemy that likes to buff so why don't we straight up give them buff. More buff = More damage, Transient like {{Transient icon|Licho|rarity=4}} or {{Transient icon|Sitri|variant=Christmas}} is the prime example. With this trio, you can obliterate the entire enemy team if done right. But this synergy is also a double edges sword if not careful.
Since {{Transient icon|Bael}} is a good counter to the enemy that likes to buff so why don't we straight up give them buff. More buff = More damage, Transient like {{Transient icon|Licho|rarity=4}} or {{Transient icon|Sitri|variant=Christmas}} is the prime example. With this trio, you can obliterate the entire enemy team if done right. But this synergy is also a double edges sword if you don't have luck on your side.


'''Units that can heal themselves or apply heal to others'''
'''Units that can heal themselves or apply heal to others'''