Difference between revisions of "Shennong/Strategy"

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'''This section consists of user-submitted builds that may not necessarily be viable for high level quests.'''
'''This section consists of user-submitted builds that may not necessarily be viable for high level quests.'''


===Arbitrary Team Name===
===Using Oz===


{| class="mw-collapsible wikitable" style="text-align: center"
{| class="mw-collapsible wikitable" style="text-align: center"
! colspan="6" | Team Details (submitted by UserName)
! colspan="6" | Team Details (submitted by milk)
|-
|-
|{{Transient icon|Shennong|size=large|rarity=3}}<br/>[[Shennong]]<br/>【Debuffer】
|{{Transient icon|Seth|size=large|rarity=4}}<br/>[[Seth]]<br/>【Debuffer】
|{{Transient icon|Shennong|size=large|rarity=3}}<br/>[[Shennong]]<br/>【Moveslut, CP Battery】
|{{Transient icon|Breke|size=large|rarity=4}}<br/>[[Breke]]<br/>【Damage Dealer】
|{{Transient icon|Shennong|size=large|rarity=3}}<br/>[[Shennong]]<br/>【Healer, Tank】
|{{Transient icon|Oz|size=large|rarity=4}}<br/>[[Oz]]<br/>【Damage Dealer】
|style='background: Honeydew'|{{Transient icon|Shennong|size=large|rarity=3}}<br/>[[Shennong]]<br/>【Support unit】
|style='background: Honeydew'|{{Transient icon|Shennong|size=large|rarity=4}}<br/>[[Shennong]]<br/>【Mixed Buffer, Healer】
|-
|-
! colspan="6" | Cost: ≥X
! colspan="6" | Cost: ≥48
|}
|}


Example team function description.
This is a joke team designed to make using Oz a painless process as much as possible. However, it is useful for demonstrating how Shennong can help units with skill timings such as [When/After Receiving Damage] and [After Debuff].
 
{{Transient icon|Oz|rarity=4}} has a straightforward kit: he gets hit, buffs himself and allies, and traps enemies with {{Status|en name=Oppression}}. The problem is that Oz's skills have awful proc rates such as 40% and 60%, so he needs to be hit as much as possible to compensate. Moreover, one of his offensive buffs is {{Status|en name=Berserk}} which makes his survivability poor. Finally, his damage output is still mediocre despite such efforts. This is demonstrated in the following table:
 
{{Transient stat table|Oz|rarity=4|atk buff=2.3,2.6|def buff=2.6|cs atk buff=2.3,2.6|merge=start|note=With {{Status|en name=Brawn}}, {{Status|en name=Berserk}}}}
{{Transient stat table|Oz|rarity=4|atk buff=2.3,2.6,2,1.5|def buff=0.65,2.6|cs atk buff=2.3,2.6,2,1.5|merge=finish|note=With {{Status|en name=Brawn}}, {{Status|en name=Berserk}}, {{Status|en name=Poison reversal}}, {{Status|en name=Nourishment}}}}
 
With Shennong however, {{Status|en name=Evasion}} provides the opportunity for triggering the offensive buffs more safely and the health drop is not as dramatic with the latter issue also being addressed by the presence of {{Transient icon|Seth|rarity=4}}. Moreover, Shennong's own buffs provide the support needed for Oz to dish out respectable damage for a {{Weapon|Magic}} spread. Of course, for a more serious team, one can simply replace Oz with a different offensive magic unit like {{Transient icon|Typhon|rarity=5}} or {{Transient icon|Astaroth|rarity=4}} whose stats are displayed in the table below.
 
 
{| class="mw-collapsible mw-collapsed wikitable"
! colspan="10" | Comparison Table
|-{{Transient stat table|Typhon|rarity=5|atk buff=2.4|cs weapon=all|cs atk buff=2.4|merge=start|note=With {{Status|en name=Vigor}} }}
{{Transient stat table|Typhon|rarity=5|atk buff=2.4,2,1.5|def buff=0.65|cs weapon=all|cs atk buff=2.4,2,1.5|note=With {{Status|en name=Vigor}}, {{Status|en name=Poison reversal}}, {{Status|en name=Nourishment}} }}
{{Transient stat table|Astaroth|rarity=4|weapon=magic|atk buff=2,2.2,2.4|cs atk buff=2,2.2,2.4|note=With {{Status|en name=ATK Up}}, {{Status|en name=Weakness}}, {{Status|en name=Fatal Poison}} }}
{{Transient stat table|Astaroth|rarity=4|weapon=magic|atk buff=2,2,1.5|def buff=0.65|cs atk buff=2,2,1.5|note=With  {{Status|en name=Poison}}, {{Status|en name=Poison reversal}}, {{Status|en name=Nourishment}} }}
{{Transient stat table|Astaroth|rarity=4|weapon=magic|atk buff=2,2.2,2.4,2,2,1.5|def buff=0.65|cs atk buff=2,2.2,2.4,2,2,1.5|merge=finish|note=With {{Status|en name=ATK Up}}, {{Status|en name=Weakness}}, {{Status|en name=Fatal Poison}}, {{Status|en name=Poison}}, {{Status|en name=Poison reversal}}, {{Status|en name=Nourishment}} }}
|}
 
Outside of Oz, {{Transient icon|Breke|rarity=4}} is the other damage dealer of the team and has good synergy with Shennong. In particular, Breke's [After Debuff] skill grants him {{Status|en name=Vigor}} and +30 CP, which he can immediately get through Shennong's application of {{Status|en name=Poison}}. Moreover, he can refresh the skill by either moving to activate [[Drifter+]] or by activating his CS which removes all debuffs. As a result, Breke almost always has both {{Status|en name=ATK Up}} and {{Status|en name=Vigor}} up, and he charges his CP rather quickly although it should be noted that his CS negates the effects of Poison Reversal by virtue of removing Poison. This is presented in the table below.
 
{{Transient stat table|Breke|rarity=4|atk buff=2.2,2.4|cs weapon=shot|cs atk buff=2.2,2.4|merge=start|note=With {{Status|en name=ATK Up}}, {{Status|en name=Vigor}} }}
{{Transient stat table|Breke|rarity=4|atk buff=2.2,2.4,2,1.5|def buff=0.65|cs weapon=shot|cs atk buff=2.2,2.4,1.5|merge=finish|note=With {{Status|en name=ATK Up}}, {{Status|en name=Vigor}}, {{Status|en name=Poison reversal}}, {{Status|en name=Nourishment}} (CS nullifies effects of Poison Reversal)}}
 
Finally, Seth is used to round out the team and provide extra defense. Regarding defense, Breke is actually the powerhouse of the team since he also has {{Status|en name=Tenacity}} which stacks with Seth's {{Status|en name=Protection}} and Shennong's Poison Reversal. Furthermore, due to his ability to shrug off debuffs, Breke circumvents the debuff issue concerning Shennong. Breke can be used to lure enemies with problematic debuffs, soak those effects up, and retaliate while the other three units avoid them. If the situation is appropriate, Seth can also be used to give {{Status|en name=Skill Lock}} to enemies whose debuffs trigger [After Attacking], since Seth's skill activates [When Receiving Damage] and will win out as a result.


==Gameplay examples==
==Gameplay examples==


* [https://www.youtube.com/watch?v=Q1rCPPZDldc Example external link]
* [https://www.youtube.com/watch?v=Q1rCPPZDldc Example external link]