Difference between revisions of "Template:Status infobox"
Jump to navigation
Jump to search
Line 44: | Line 44: | ||
padding: 2px; | padding: 2px; | ||
text-align: center; | text-align: center; | ||
{{#ifeq:{{{floats| | {{#ifeq:{{{floats|true}}}|false|float: right;}} | ||
overflow: visible; | overflow: visible; | ||
position: relative; | position: relative; | ||
Line 89: | Line 89: | ||
}}<table id="status{{#statusnumber}}" class="status-preview-infobox"> | }}<table id="status{{#statusnumber}}" class="status-preview-infobox"> | ||
<tr> | <tr> | ||
<th colspan="4"> | <th colspan="4">{{#if:{{{filename|}}}|<img src="https://cdn.housamo.xyz/housamo/unity/Android/icon_status/icon_status_{{{filename|}}}.png"/>}}[[{{#var:status subobj|}}|{{{en name|{{{jp name|???}}}}}}]]</th> | ||
</tr> | </tr> | ||
<!-- | <!-- |
Revision as of 21:24, 13 November 2018
Description
This templates creates an infobox for a status effect, as well as a status effect subobject using the following properties:
Usage
{{Status infobox | id = | en name = | jp name = | filename = | duration = | damage-add = | damage-add-max = | damage-mult = | damage-mult-max = | damaged-add = | damaged-add-max = | damaged_mult = | damaged_mult_max = | hp-recovery = | hp-recovery-max = | cp-add = | locks = | type = | note = }}
Parameters
- en name
- (Officially localized) English name of the status
- jp-en name
- (Unofficially) translated English name of the status
- jp name
- Original Japanese name of the status
- filename
- Filename the status icon uses
- id
- internal ID used
- type
- Whether this is a buff or a debuff
- duration
- How many turns the status effect persists
- note
- Note that displays when the status effect is added
- jp-note
- Original Japanese for the above
- damage-add
- Additional damage applied when attacking (constant)
- damage-add-max
- Max value for the above
- damage-mult
- Damage multiplier applied when attacking (coefficient)
- damaged-add
- Additional damage applied when attacked (constant)
- damaged-add-max
- Max value for the above
- damage-mult-max
- Max value for the above
- damaged-mult
- Damage multiplier applied when attacked (coefficient)
- damaged-mult-max
- Max value for the above
- hp-recovery
- HP recovered at end turn
- hp-recovery-max
- Max value for the above
- cp-add
- CP recovered at end turn
- rate-add
- Max value for the above
- locks
- Restrictions applied to unit. These include: movement, attack, skill, CS, blowback
Examples
{{Status infobox | filename = Guts | id = 41 | en name = Guts | jp name = 根性 | filename = guts | duration = 5 | damage-add = | damage-add-max = | damage-mult = | damage-mult-max = | damaged-add = | damaged-add-max = | damaged_mult = | damaged_mult_max = | hp-recovery = | hp-recovery-max = | cp-add = | locks = | type = buff | note = HPゼロ時に復活 }}
"buff" is not in the list (Buff, Debuff, None, Irremovable Buff, Irremovable Debuff, Special Status id 3, Special Status id 4) of allowed values for the "Has status type" property.
<img src=""/>Guts | |||
---|---|---|---|
Notes | HPゼロ時に復活 | ||
Duration | 5 | ||
Base Value | Maximum Value |