Difference between revisions of "Template:Skill infobox"
Jump to navigation
Jump to search
Line 55: | Line 55: | ||
|headers=hide | |headers=hide | ||
|searchlabel= | |searchlabel= | ||
}} | |||
}}{{#vardefine:additional skills jp name| | |||
{{#if: {{#var:additional skills subobj|}} | |||
|{{#explode:{{{jp name|}}}|/|0}}/{{#expr:{{#explode:{{{jp name|}}}|/|1}}+1}} | |||
}} | }} | ||
}}{{#subobject:skill{{#vardefineecho:skillnumber|{{#expr:{{#var:skillnumber|-1}}+1}}}} | }}{{#subobject:skill{{#vardefineecho:skillnumber|{{#expr:{{#var:skillnumber|-1}}+1}}}} | ||
Line 70: | Line 74: | ||
| Has evolved skill={{{evolution|}}} | | Has evolved skill={{{evolution|}}} | ||
| Has precursor skill={{{precursor|}}} | | Has precursor skill={{{precursor|}}} | ||
| Has additional skills= | | Has additional skills={{#var:additional skills jp name|}} | ||
}}<!-- end of subobject creation | }}<!-- end of subobject creation | ||
--><!-- Grab evolution and precursor name --> | --><!-- Grab evolution and precursor name --> | ||
Line 138: | Line 142: | ||
</tr> | </tr> | ||
}} | }} | ||
{{#if:{{#var:additional skills jp name|}}| | |||
<tr> | <tr> | ||
<th colspan="2">This skill has additional effects. {{# | <th colspan="2">This skill has additional effects. {{#var:additional skills jp name|}}</th> | ||
</tr> | </tr> | ||
}} | }} |
Revision as of 00:34, 6 July 2018
Description
This templates creates a formatted string using the skill information as well as a skill subobject using the following properties:
- Has game context
- Has Japanese name
- Has English name
- Has Japanese-English name
- Has lowercase English name
- Has Japanese description
- Has English description
- Has skill trigger timing
- Has skill proc chance
- Has preformatted English description
- Has raw English description
- Has evolved skill
- Has precursor skill
- Has additional skills
Usage
{{Skill infobox | jp name = | en name = | jp-en name = | jp trigger timing = | jp description = | en description = | proc chance = }}
Parameters
- jp name
- Japanese name.
- en name
- English name.
- jp-en name
- Translated English name.
- jp trigger timing
- Activation method in Japanese without parentheses.
- jp description
- Skill description in Japanese.
- en description
- Translated English skill description.
- proc chance
- The skill's chance to activate at skill level 1 in percent.
- evolution
- The skill's evolution
- precursor
- The skill's pre-evolution (base)
Examples
{{Skill infobox | jp name = 獣の末裔 | en name = Beast Descendant | jp trigger timing = 移動後 | jp description = 自身に頑強付与 | en description = Apply {{Status effect|頑強}} to Self | proc chance = 50 }}
Beast Descendant | |
---|---|
JP Name | 獣の末裔 |
Trigger timing | After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect | Apply TenacityDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to Self |
Proc Chance | 50% |