Difference between revisions of "Bael/Strategy"

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Since he's a Magic so his damage modifier won't be high but that got cover-up because of his elemental ( {{Attribute|Infernal}} ) advantage and his cluster truck of an ability that is LB1.
Since he's a Magic so his damage modifier won't be high but that got cover-up because of his elemental ( {{Attribute|Infernal}} ) advantage and his cluster truck of an ability that is LB1.


So FYI, His LB1 basically multiplies his damage by 2 for every buff that the enemy has. If I got this right, he would deal around ~40k damage (doesn't include elemental advantage, Seed, debuff and buff) if the enemy has 5 buffs on them and it increases the more buff the enemy has. His damage can get as high as the like of {{Transient icon|Ophion|rarity=5}}, {{Transient icon|Aizen|rarity=5}} or {{Transient icon|Andvari|variant=Beachside}} so he's a good source of damage.  
So FYI, His LB1 basically multiplies his damage by 2 for every buff that the enemy has. If I got this right, he would deal around ~40k damage (doesn't include elemental advantage, Seed, debuff and buff) if the enemy has 5 buffs on them and it increases the more buff the enemy has. His damage can get as high as the like of {{Transient icon|Ophion|rarity=5}}, {{Transient icon|Aizen|rarity=5}} or {{Transient icon|Andvari|variant=Beachside}} so he's a good source of damage.
 
 
'''Comparing {{Transient icon|Bael|rarity=5}} and {{Transient icon|Bael|rarity=3}}, his 5-star would be the obvious choice. A new debuff and a new buff for the team never hurt anyone but if you have sh!tty luck and only draw him as a 3-star. It's ok, his 3-star is still viable as much as his 5-star.'''


== Stats and Seed Usage ==
== Stats and Seed Usage ==