Difference between revisions of "Template:Skill description"

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changed defaults here just in case too
(Just go play Eidos)
(changed defaults here just in case too)
 
(8 intermediate revisions by the same user not shown)
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<includeonly><onlyinclude>{{#if:{{#var:skill page|}}|{{#vardefine:effect tags|}}{{#vardefine:potency min|{{{mult|0}}}}}{{#vardefine:potency max|{{{mult_max|0}}}}}
<includeonly><onlyinclude>{{#if:{{#var:skill page|}}|{{#vardefine:effect tags|}}{{#vardefine:potency min|{{{mult|0}}}}}{{#vardefine:potency max|{{{mult_max|0}}}}}
}}<!--specifying targets-->{{#vardefine:target|{{Skill targets|self={{{target_self|0}}}|team={{{target_my_team|0}}}|enemy={{{target_enemy|0}}}}}{{#ifeq:{{{distance|0}}} {{{distance_h|0}}} {{{range_h|0}}} {{{range_v|0}}} {{{range_d|0}}}|0 0 0 0 0||{{spaces|1}}}}{{#if:{{{override range|}}}|{{{override range}}}|{{Skill range|{{{distance|0}}} {{{distance_h|0}}} {{{range_h|0}}} {{{range_v|0}}} {{{range_d|0}}} {{{is_square|0}}}}}}}
}}{{#vardefine:numerical range|{{{distance|0}}} {{{distance_h|0}}} {{{range_h|0}}} {{{range_v|0}}} {{{range_d|0}}} {{{is_square|0}}}}}<!--specifying targets-->{{#vardefine:target|{{Skill targets|self={{{target_self|0}}}|team={{#ifeq:{{#var:numerical range}}|0 0 0 0 0 0|0|{{{target_my_team|0}}}}}|enemy={{{target_enemy|0}}}}}{{#ifeq:{{#var:numerical range}}|0 0 0 0 0 0||{{spaces|1}}}}{{#if:{{{override range|}}}|{{{override range}}}|{{Skill range|{{#var:numerical range}}}}}}
}}{{#vardefine:desc|<!--apply status-->{{#ifeq:{{{target_self|0}}} {{{target_my_team|0}}} {{{target_enemy|0}}}|0 0 0||{{#ifeq:{{{add_status_id|0}}}|0||{{#if:{{#var:skill page|}}|{{#vardefine:effect tags|Apply {{Status name|id={{{add_status_id}}}}};{{#var:effect tags}}}}
}}{{#vardefine:desc|<!--apply status-->{{#ifeq:{{{target_self|0}}} {{{target_my_team|0}}} {{{target_enemy|0}}}|0 0 0||{{#ifeq:{{{add_status_id|0}}}|0||{{#if:{{#var:skill page|}}|{{#vardefine:effect tags|Apply {{Status name|id={{{add_status_id}}}}};{{#var:effect tags}}}}
}}Apply {{Status|id={{{add_status_id|}}}}} to {{#var:target}}{{#ifeq:{{#var:skill page|false}}|true|[[Category:Skill that uses {{Status name|id={{{add_status_id|}}}}}]]}}{{#vardefine:effect present|true}}
}}Apply {{Status|id={{{add_status_id|}}}}} to {{#var:target}}{{#ifeq:{{#var:skill page|false}}|true|[[Category:Skill that uses {{Status name|id={{{add_status_id|}}}}}]]}}{{#vardefine:effect present|true}}
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}}<!--status resistance (unused?)-->{{#ifeq:{{{reduce_status_id|0}}}|0||
}}<!--status resistance (unused?)-->{{#ifeq:{{{reduce_status_id|0}}}|0||
{{#if:{{#var:effect present|}}|&#32;+&#32;}}Take {{Skill effect potency|base={{#expr:{{{mult|0}}} / 100}}|max={{#expr:{{{mult_max|0}}} / 100}}}}x damage from enemies with {{Status|id={{{reduce_status_id}}}}}{{#vardefine:effect present|true}}
{{#if:{{#var:effect present|}}|&#32;+&#32;}}Take {{Skill effect potency|base={{#expr:{{{mult|0}}} / 100}}|max={{#expr:{{{mult_max|0}}} / 100}}}}x damage from enemies with {{Status|id={{{reduce_status_id}}}}}{{#vardefine:effect present|true}}
}}<!--change hp-->{{#ifeq:{{{add_hp|0}}}|0||{{#if:{{#var:skill page|}}|{{#vardefine:effect tags|{{#ifexpr:{{{add_hp}}} > 0|Increase|Decrease}} HP;{{#ifeq:{{{hp_drain_mult|0}}}|0||Lifesteal;}}{{#var:effect tags}}{{#vardefine:potency min|{{{add_hp}}}}}{{#vardefine:potency max|{{{max_add_hp|0}}}}}}}
}}<!--change hp-->{{#ifeq:{{{add_hp|0}}}|0||{{#if:{{#var:skill page|}}|{{#vardefine:effect tags|{{#ifexpr:{{{add_hp}}} > 0|Increase|Decrease}} HP;{{#ifexpr:({{{hp_drain_mult|0}}} != 0 or {{{hp_drain_add|0}}} != 0)|Lifesteal;}}{{#var:effect tags}}{{#vardefine:potency min|{{{add_hp}}}}}{{#vardefine:potency max|{{{max_add_hp|0}}}}}}}
}}{{#if:{{#var:effect present|}}|&#32;+&#32;}}[[{{#ifexpr:{{{add_hp}}} > 0|Increase|Decrease}} HP|{{#ifexpr:{{{add_hp}}} > 0|+}}{{Skill effect potency|base={{{add_hp}}}|max={{{max_add_hp|0}}}}} HP]] to {{#var:target}}{{#ifeq:{{{hp_drain_mult|0}}}|0||, [[Lifesteal|steal]] {{Skill effect potency|base={{{hp_drain_mult}}}|max={{{hp_drain_mult_max|0}}}}}% of decreased HP}}{{#vardefine:effect present|true}}
}}{{#if:{{#var:effect present|}}|&#32;+&#32;}}[[{{#ifexpr:{{{add_hp}}} > 0|Increase|Decrease}} HP|{{#ifexpr:{{{add_hp}}} > 0|+}}{{Skill effect potency|base={{{add_hp}}}|max={{{max_add_hp|0}}}}} HP]] to {{#var:target}}<!--
}}<!--change cp-->{{#ifeq:{{{add_cp|0}}}|0||{{#if:{{#var:skill page|}}|{{#vardefine:effect tags|{{#ifexpr:{{{add_cp}}} > 0|Increase|Decrease}} CP;{{#ifeq:{{{cp_drain_mult|0}}}|0||CP steal;}}{{#var:effect tags}}{{#vardefine:potency min|{{{add_cp}}}}}{{#vardefine:potency max|{{{max_add_cp|0}}}}}}}
Lifesteal mult-->{{#ifeq:{{{hp_drain_mult|0}}}|0||, [[Lifesteal|steal]] {{Skill effect potency|base={{{hp_drain_mult}}}|max={{{hp_drain_mult_max|0}}}}}% of decreased HP}}<!--
}}{{#if:{{#var:effect present|}}|&#32;+&#32;}}[[{{#ifexpr:{{{add_cp}}} > 0|Increase|Decrease}} CP|{{#ifexpr:{{{add_cp}}} > 0|+}}{{Skill effect potency|base={{{add_cp}}}|max={{{max_add_cp|0}}}}} CP]] to {{#var:target}}{{#ifeq:{{{cp_drain_mult|0}}}|0||, [[CP steal|steal]] {{Skill effect potency|base={{{cp_drain_mult}}}|max={{{cp_drain_mult_max|0}}}}}% of decreased CP}}{{#vardefine:effect present|true}}
Lifesteal add-->{{#ifeq:{{{hp_drain_add|0}}}|0||, [[Lifesteal|steal]] up to {{Skill effect potency|base={{{hp_drain_add}}}|max={{{hp_drain_add_max|0}}}}} HP}}{{#vardefine:effect present|true}}
}}<!--change cp-->{{#ifeq:{{{add_cp|0}}}|0||{{#if:{{#var:skill page|}}|{{#vardefine:effect tags|{{#ifexpr:{{{add_cp}}} > 0|Increase|Decrease}} CP;{{#ifexpr:({{{cp_drain_mult|0}}} != 0 or {{{cp_drain_add|0}}} != 0)|CP steal;}}{{#var:effect tags}}{{#vardefine:potency min|{{{add_cp}}}}}{{#vardefine:potency max|{{{max_add_cp|0}}}}}}}
}}{{#if:{{#var:effect present|}}|&#32;+&#32;}}[[{{#ifexpr:{{{add_cp}}} > 0|Increase|Decrease}} CP|{{#ifexpr:{{{add_cp}}} > 0|+}}{{Skill effect potency|base={{{add_cp}}}|max={{{max_add_cp|0}}}}} CP]] to {{#var:target}}<!--
CPSteal mult-->{{#ifeq:{{{cp_drain_mult|0}}}|0||, [[CP steal|steal]] {{Skill effect potency|base={{{cp_drain_mult}}}|max={{{cp_drain_mult_max|0}}}}}% of decreased CP}}<!--
CPSteal add-->{{#ifeq:{{{cp_drain_add|0}}}|0||, [[CP steal|steal]] up to {{Skill effect potency|base={{{cp_drain_add}}}|max={{{cp_drain_add_max|0}}}}} CP}}{{#vardefine:effect present|true}}
}}<!--change hate-->{{#ifeq:{{{add_hate|0}}}|0||
}}<!--change hate-->{{#ifeq:{{{add_hate|0}}}|0||
{{#if:{{#var:effect present|}}|&#32;+&#32;}}{{#ifexpr:{{{add_hate}}} > 0|+}}{{Skill effect potency|base={{{add_hate}}}|max={{{max_add_hate|0}}}}} Hate to {{#var:target}}{{#vardefine:effect present|true}}
{{#if:{{#var:effect present|}}|&#32;+&#32;}}{{#ifexpr:{{{add_hate}}} > 0|+}}{{Skill effect potency|base={{{add_hate}}}|max={{{max_add_hate|0}}}}} Hate to {{#var:target}}{{#vardefine:effect present|true}}
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}}<!--change FP payout-->{{#ifeq:{{{add_support_point|0}}}|0||{{#if:{{#var:skill page|}}|{{#vardefine:effect tags|Add FP;{{#var:effect tags}}{{#vardefine:potency min|{{{add_support_point}}}}}{{#vardefine:potency max|{{{max_add_support_point|0}}}}}}}
}}<!--change FP payout-->{{#ifeq:{{{add_support_point|0}}}|0||{{#if:{{#var:skill page|}}|{{#vardefine:effect tags|Add FP;{{#var:effect tags}}{{#vardefine:potency min|{{{add_support_point}}}}}{{#vardefine:potency max|{{{max_add_support_point|0}}}}}}}
}}{{#if:{{#var:effect present|}}|&#32;+&#32;}}{{#ifeq:{{{support_ok|0}}}|0|(Disabled on supports)&#32;}}[[Items|Additional]] {{Item|Ally Points}} (+{{Skill effect potency|base={{{add_support_point}}}|max={{{max_add_support_point|0}}}}}%){{#vardefine:effect present|true}}
}}{{#if:{{#var:effect present|}}|&#32;+&#32;}}{{#ifeq:{{{support_ok|0}}}|0|(Disabled on supports)&#32;}}[[Items|Additional]] {{Item|Ally Points}} (+{{Skill effect potency|base={{{add_support_point}}}|max={{{max_add_support_point|0}}}}}%){{#vardefine:effect present|true}}
}}<!--change item payout-->{{#ifeq:{{{item_id|0}}}|0||{{#if:{{#var:skill page|}}|{{#vardefine:effect tags|Add {{{item_id}}};{{#var:effect tags}}{{#vardefine:potency min|{{{prob_value|0}}}}}{{#vardefine:potency max|{{{prob_max_value|0}}}}}}}
}}{{#if:{{#var:effect present|}}|&#32;+&#32;}}{{#ifeq:{{{support_ok|0}}}|0|(Disabled on supports)&#32;}}Extra chance of {{Item|id={{{item_id}}}}} (+{{Skill effect potency|base={{{prob_value|0}}}|max={{{prob_max_value|0}}}}}%){{#vardefine:effect present|true}}
}}<!--new entries here-->
}}<!--new entries here-->
}}<!--nothing-->{{#if:{{#var:effect present|}}||{{#vardefine:desc|No effect}}
}}<!--nothing-->{{#if:{{#var:effect present|}}||{{#vardefine:desc|No effect}}
}}<!--turn intervals-->{{#ifexpr:{{{timing|0}}} != 8 and {{{timing|0}}} != 9|{{#vardefine:desc|{{#if:{{#vardefineecho:turn interval|{{Skill turn interval|interval={{{turn_interval|0}}}|surplus={{{turn_interval_surplus|0}}}|total turn={{{turn_interval_is_total_turn|0}}}}}}}|({{#var:turn interval|}})&#32;}}{{#var:desc}}}}
}}<!--turn intervals-->{{#ifexpr:{{{timing|0}}} != 8 and {{{timing|0}}} != 9|{{#vardefine:desc|{{#if:{{#vardefineecho:turn interval|{{Skill turn interval|interval={{{turn_interval|1}}}|surplus={{{turn_interval_surplus|0}}}|total turn={{{turn_interval_is_total_turn|1}}}}}}}|({{#var:turn interval|}})&#32;}}{{#var:desc}}}}
}}<!--CP conditions-->{{#if:{{#vardefineecho:cp condition|{{Value condition|value=CP|equal={{{cond_cp_equal|0}}}|less={{{cond_cp_less|0}}}|greater={{{cond_cp_greater|0}}}|cond_type={{{cond_cp_combination_type|0}}}}}}}|{{#vardefine:desc|(When {{#var:cp condition}}) {{#var:desc}}}}
}}<!--CP conditions-->{{#if:{{#vardefineecho:cp condition|{{Value condition|value=CP|equal={{{cond_cp_equal|0}}}|less={{{cond_cp_less|0}}}|greater={{{cond_cp_greater|0}}}|cond_type={{{cond_cp_combination_type|0}}}}}}}|{{#vardefine:desc|(If {{#var:cp condition}}) {{#var:desc}}}}
}}<!--HP conditions-->{{#if:{{#vardefineecho:hp condition|{{Value condition|value=HP|equal={{{cond_hp_prop_equal|0}}}|less={{{cond_hp_prop_less|0}}}|greater={{{cond_hp_prop_greater|0}}}|cond_type={{{cond_hp_prop_combination_type|0}}}}}}}|{{#vardefine:desc|(If {{#var:hp condition}}%) {{#var:desc}}}}
}}<!--always explicitly state trigger timings-->{{#ifeq:{{{timing|0}}}|9|{{#vardefine:desc|[{{Skill trigger timing|9}}] {{#var:desc}}}}
}}<!--always explicitly state trigger timings-->{{#ifeq:{{{timing|0}}}|9|{{#vardefine:desc|[{{Skill trigger timing|9}}] {{#var:desc}}}}
}}{{#ifeq:{{#var:skill page|false}}|true|<!--creating subobject-->{{#subobject:effect{{#var:skillnumber}}
}}{{#ifeq:{{#var:skill page|false}}|true|<!--creating subobject-->{{#subobject:effect{{#var:skillnumber}}
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| Has trigger timing ID = {{{timing|0}}}
| Has trigger timing ID = {{{timing|0}}}
| Has range = {{{distance|0}}} {{{distance_h|0}}} {{{range_h|0}}} {{{range_v|0}}} {{{range_d|0}}} {{{is_square|0}}}
| Has range = {{{distance|0}}} {{{distance_h|0}}} {{{range_h|0}}} {{{range_v|0}}} {{{range_d|0}}} {{{is_square|0}}}
| Has turn interval = {{{turn_interval|0}}} {{{turn_interval_surplus|0}}} {{{turn_interval_is_total_turn|0}}}
| Has turn interval = {{{turn_interval|1}}} {{{turn_interval_surplus|0}}} {{{turn_interval_is_total_turn|1}}}
}}|}}{{#vardefine:effect present|}}{{#var:desc}}</includeonly></onlyinclude><noinclude>{{Documentation}}</noinclude>
}}|}}{{#vardefine:effect present|}}{{#var:desc}}</includeonly></onlyinclude><noinclude>{{Documentation}}</noinclude>
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