Difference between revisions of "Template:Skill trigger timing"
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| 18| 登場時 = {{Tooltip|When Appearing|Whenever this unit appears in a battle for the first time, happens before a new turn start}} | | 18| 登場時 = {{Tooltip|When Appearing|Whenever this unit appears in a battle for the first time, happens before a new turn start}} | ||
| 2 | フェーズ開始時 | フェーズ開始後 | 自フェーズ開始時 = Phase Start | | 2 | フェーズ開始時 | フェーズ開始後 | 自フェーズ開始時 = Phase Start | ||
| 1 | 強制移動時 = During | | 1 | 強制移動時 = During Blowback | ||
| 3 | 移動時 = When Moving | | 3 | 移動時 = When Moving | ||
| 4 | 移動後 = {{Tooltip|After Moving|After a player holds and releases this transient card}} | | 4 | 移動後 = {{Tooltip|After Moving|After a player holds and releases this transient card}} | ||
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| 7 | 特攻 | 状態特攻 = {{Tooltip|Extra Attack|All multipliers stack with each other}} | | 7 | 特攻 | 状態特攻 = {{Tooltip|Extra Attack|All multipliers stack with each other}} | ||
| 10| 特防 = {{Tooltip|Extra Defense|All multipliers stack with each other}} | | 10| 特防 = {{Tooltip|Extra Defense|All multipliers stack with each other}} | ||
| 11| 状態異常時 = | | 11| 状態異常時 = Status Resistance | ||
| 24| 弱体後 = On Debuff | | 24| 弱体後 = On Debuff | ||
| 22| 空振り時 = {{Tooltip|On Miss|After this unit hits no characters at the end of an attack}} | | 22| 空振り時 = {{Tooltip|On Miss|After this unit hits no characters at the end of an attack}} |
Revision as of 06:39, 12 September 2020
Description
This templates translates Japanese skill trigger timing into English.
Usage
{{Skill trigger timing |<trigger> }}
Parameters
- trigger
- The skill's trigger timing in Japanese.
Examples
{{Skill trigger timing|CS発動後}}
Any CS HitRight before a CS attack hits an enemy, even if they're at 0 HP
Maintenance
Adding A New Timing
- Add a new timing by inserting it into the template before
#default
.