Difference between revisions of "Template:Skill targets"
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SurtrFan8511 (talk | contribs) |
SurtrFan8511 (talk | contribs) |
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| 0 5 = the {{#var:hit form|hit}} unit and enemies{{#vardefine:target definition|{{#var:enemy target}}}} | | 0 5 = the {{#var:hit form|hit}} unit and enemies{{#vardefine:target definition|{{#var:enemy target}}}} | ||
| #default = units | | #default = units | ||
}}}}{{#arrayunion:targets|target1|target2}}{{#arrayprint:targets}}</includeonly></onlyinclude> | }}}}{{#arrayunion:targets|target1|target2}}{{#arrayprint:targets}}{{#ifeq:targets|self|{{#vardefine:disable ranges|true}}}}</includeonly></onlyinclude> | ||
<noinclude> | <noinclude> | ||
<pre>{{Skill targets|self=1|team=0|enemy=0}}</pre> | <pre>{{Skill targets|self=1|team=0|enemy=0}}</pre> |
Revision as of 12:33, 11 August 2020
{{Skill targets|self=1|team=0|enemy=0}}
self
{{Skill targets|self=1|team=1|enemy=0}}
self, allies
{{Skill targets|self=1|team=1|enemy=1}}
self, the hit unit and allies
{{Skill targets|self=1|team=1|enemy=2}}
self, allies and enemies
{{Skill targets|self=1|team=0|enemy=4}}
self, enemies near the hit unit,
{{Skill targets|self=1|team=0|enemy=5}}
self, the hit unit and enemies
{{Skill targets|self=0|team=1|enemy=0}}
allies
{{Skill targets|self=0|team=0|enemy=0}}