Difference between revisions of "Template:Status extended infobox"
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== Description == | |||
This templates creates an infobox for a status effect, as well as a status effect subobject using the following properties: | |||
== Usage == | |||
<pre>{{Status extended infobox | |||
| id = | |||
| en name = | |||
| jp name = | |||
| filename = | |||
| duration = | |||
| damage-add = | |||
| damage-add-max = | |||
| damage-mult = | |||
| damage-mult-max = | |||
| damaged-add = | |||
| damaged-add-max = | |||
| damaged_mult = | |||
| damaged_mult_max = | |||
| hp-recovery = | |||
| hp-recovery-max = | |||
| cp-add = | |||
| locks = | |||
| type = | |||
| note = | |||
}}</pre> | |||
=== Parameters === | |||
; en name : (Officially localized) English name of the status | |||
; jp-en name : (Unofficially) translated English name of the status | |||
; jp name : Original Japanese name of the status | |||
; filename : Filename the status icon uses | |||
; id : internal ID used | |||
; type : Whether this is a buff or a debuff | |||
; duration : How many turns the status effect persists | |||
; note : Note that displays when the status effect is added | |||
; jp-note : Original Japanese for the above | |||
; damage-add : Additional damage applied when attacking (constant) | |||
; damage-add-max : Max value for the above | |||
; damage-mult : Damage multiplier applied when attacking (coefficient) | |||
; damaged-add : Additional damage applied when attacked (constant) | |||
; damaged-add-max : Max value for the above | |||
; damage-mult-max : Max value for the above | |||
; damaged-mult : Damage multiplier applied when attacked (coefficient) | |||
; damaged-mult-max : Max value for the above | |||
; hp-recovery : HP recovered at end turn | |||
; hp-recovery-max : Max value for the above | |||
; cp-add : CP recovered at end turn | |||
; rate-add : Max value for the above | |||
; locks : Restrictions applied to unit. These include: movement, attack, skill, CS, blowback | |||
== Examples == | |||
<pre>{{Status extended infobox | |||
| id = 41 | |||
| en name = Guts | |||
| jp name = 根性 | |||
| filename = guts | |||
| duration = 5 | |||
| type = buff | |||
| note = HPゼロ時に復活 | |||
}} | |||
</pre> | |||
{{Status extended infobox | |||
| id = 41 | |||
| en name = Guts | |||
| jp name = 根性 | |||
| filename = guts | |||
| duration = 5 | |||
| type = Buff | |||
| note = HPゼロ時に復活 | |||
}} | |||
[[Category:Infobox templates]][[Category:Subobject templates]] |
Revision as of 23:36, 28 December 2018
Description
This templates creates an infobox for a status effect, as well as a status effect subobject using the following properties:
Usage
{{Status extended infobox | id = | en name = | jp name = | filename = | duration = | damage-add = | damage-add-max = | damage-mult = | damage-mult-max = | damaged-add = | damaged-add-max = | damaged_mult = | damaged_mult_max = | hp-recovery = | hp-recovery-max = | cp-add = | locks = | type = | note = }}
Parameters
- en name
- (Officially localized) English name of the status
- jp-en name
- (Unofficially) translated English name of the status
- jp name
- Original Japanese name of the status
- filename
- Filename the status icon uses
- id
- internal ID used
- type
- Whether this is a buff or a debuff
- duration
- How many turns the status effect persists
- note
- Note that displays when the status effect is added
- jp-note
- Original Japanese for the above
- damage-add
- Additional damage applied when attacking (constant)
- damage-add-max
- Max value for the above
- damage-mult
- Damage multiplier applied when attacking (coefficient)
- damaged-add
- Additional damage applied when attacked (constant)
- damaged-add-max
- Max value for the above
- damage-mult-max
- Max value for the above
- damaged-mult
- Damage multiplier applied when attacked (coefficient)
- damaged-mult-max
- Max value for the above
- hp-recovery
- HP recovered at end turn
- hp-recovery-max
- Max value for the above
- cp-add
- CP recovered at end turn
- rate-add
- Max value for the above
- locks
- Restrictions applied to unit. These include: movement, attack, skill, CS, blowback
Examples
{{Status extended infobox | id = 41 | en name = Guts | jp name = 根性 | filename = guts | duration = 5 | type = buff | note = HPゼロ時に復活 }}
Guts | |||
---|---|---|---|
Notes | HPゼロ時に復活 | ||
Duration | 5 | ||
Base Value | Maximum Value | ||
Used Skills |