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  • {{#vardefine:status en name|Deal Extra Damage to Debuffs}} ...atus en note|Acquire skill for 3 turns: [Attack Modifier] Deal 1.4x damage to every removeable debuff / 100%}}
    399 bytes (51 words) - 07:18, 29 October 2021
  • ...lly, the introduction of ARs has also considerably boosted his utility due to the combination of his elemental attribute and weapon type. '''Gameplay role:''' Damage Mitigator
    10 KB (1,493 words) - 13:51, 13 September 2020
  • ...{Status|en name=Dazzle}} to enemies, providing yet another avenue for Bael to act as a defensive support. ...Status|en name=ATK Up}} to allies, he is able to easily bolster the team's damage output, especially if he is in the leader slot. {{Status|en name=Buff Rever
    17 KB (2,715 words) - 04:52, 20 May 2020
  • ...ns at the time of writing to be a relatively rare ATK lowering debuff. Due to having Infernal typing however, he can still be rather frail, although his ...that his status effects are less commonly used, which improves his ability to fit with others in a team.
    17 KB (2,699 words) - 23:26, 13 December 2020
  • ...ine and 4☆ a backline, the latter especially if you’re looking for an ally to exploit his Crit, which should be considered a bonus at best, his Charge is ...t Debuff}} that he grants himself every Phase, but these are small bonuses that supplement his main role of facilitating speedy Phase clears.
    15 KB (2,241 words) - 12:40, 19 August 2021
  • ...bility. In general The Smoky God is a unit who requires careful management to use with high risk if not cared for properly, but the benefits of proper us '''Gameplay Role:''' Tank/Support, Countdown Applier, Skill Activation
    12 KB (1,907 words) - 09:03, 24 November 2022
  • ...as his title says, a pretty solid support unit with a {{Status effect|再生}} skill, a decent party {{Status effect|弱体解除}} and a movement ability for 3 [[Swimmer]] is a movement ability that is specially useful in 3x6 maps where vertical movement is crucial because
    16 KB (2,377 words) - 23:27, 10 December 2020
  • ...ectiveness increases exponentially by giving him multiple chances per turn to trigger his skills. ...eling units with {{AR Equipment|id=2002}}. This skill is also the only one that differs across both rarities.
    16 KB (2,634 words) - 09:33, 7 September 2020
  • ...harge skill to deal huge burst damage and being Fire, Water cockblocks his damage. ...n of {{Status|呪い}} to enemies can make him potentially extremely difficult to kill.
    21 KB (3,225 words) - 04:46, 20 May 2020
  • ...nit is both a blessing and a curse, allowing him to do large single target damage by himself but not much else. ...to almost all teams due to his numerous abilities which do not require him to move at all.
    23 KB (3,569 words) - 08:47, 14 September 2020
  • ...You can try and exploit his Charge for durability and damage (as 5☆ thanks to a nice offensive self-buff). ...ristmas Aegir is an excellent unit to have either as a specialist for high damage or as a generalist for regular use.
    15 KB (2,382 words) - 04:46, 20 May 2020
  • ...{{Status|en name= Evasion}} for the first turn of each phase, either only to self or including allies depending on the rarity. ...ries all the associated problems/challenges of a moveslut such as weakness to {{Status|en name=Fear}} and the like.
    35 KB (5,554 words) - 01:44, 22 April 2021