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  • {{#vardefine:status en name|Bestow Mechaman}} ...rdefine:status en note|Acquire skill for 4 turns: [Before Being Hit] Apply Tenacity to self / 60%}}
    574 bytes (72 words) - 03:26, 14 August 2022
  • {{#vardefine:status en name|Bestow Tenacity}} ...us en note|Acquire skill for 1 turn: [After Moving + Move Phase End] Apply Tenacity to self and allies two squares to the left and right of self / 100%}}
    483 bytes (66 words) - 06:27, 10 February 2022
  • ...ed by Devils only lasts one turn, removing the Devils through damage or by skill locking them should be prioritized. ...ce these enemies are not immune to status effects such as {{Status|en name=Skill Lock}} or {{Status|en name=Charm}}, this quest can be easily cleared by usi
    4 KB (472 words) - 05:44, 13 March 2020
  • ...ffs, allowing him to deal even more damage than his 5☆ version could. Past that there’s not much else to say, if only 5☆ has had LB3 to himself as well ...afe position of behind the receiving unit gives him a second powerful role that isn't mutually exclusive from his first as a board wiper.
    8 KB (1,257 words) - 04:44, 20 May 2020
  • ...e. Every three turns triggered on the start of player-side turn, they self-bestow Berserk and Weapon Change (None). They lose all buffs when they are struck, ...nd Choji have their Skill-evolved kits, making Maria a threat for Stigma + Skill Lock when struck and Choji troublesome for perpetual healing, CP, and Nouri
    4 KB (605 words) - 05:02, 5 August 2020
  • ...eling units with {{AR Equipment|id=2002}}. This skill is also the only one that differs across both rarities. Overall a solid unit that can allow the team to stall and survive through tough opponents with high d
    16 KB (2,634 words) - 09:33, 7 September 2020
  • ...gher rarities, with the latter being made much more viable with the recent skill specific evolution. His high damage output comes primarily from his natural ...n name=Tenacity}} and retaliating with {{Status|en name=Stigma}}, a status that will both help the team's overall damage and also boost his CS damage signi
    22 KB (3,442 words) - 09:52, 17 September 2020
  • ...nally, he has an ability to drain HP and CP through his own Dark Lord-like skill. This makes him someone who is both able to provide offensive support but a ...on their relative position to him. He also gives himself {{Status|en name=Tenacity}}, heals himself, and heals in a large 2x2 cross shape every time he’s mo
    17 KB (2,757 words) - 07:26, 8 September 2020
  • ...ransient icon|Gunzo|variant=Valentine}} as a CP battery with a more strict skill effect range. As such, his main weakness is not being able to give defensiv - Skill range is only horizontally adjacent to allies, which can be pretty strict
    23 KB (3,569 words) - 08:47, 14 September 2020
  • ...tional Charge, which is mostly useful for damage once LB3 is achieved, and that 5☆ is, funnily enough, just a little bit worse than 3☆ for LB3 applying ...mage under Default+LB3 and perhaps even LB1. His only downside is the fact that sacrificing his originally Dark element for Fire is arguably bad since he's
    16 KB (2,518 words) - 04:45, 20 May 2020
  • ...While Poison is not a particularly debilitating status effect, Shennong's skill effectively negates most forms of buff negation from allies. On the flip si ...e as a support unit well, {{Transient icon|Shennong|variant=Summer}} takes that same support role and expands upon it, fulfilling many other niches. If you
    35 KB (5,554 words) - 01:44, 22 April 2021
  • ...rains HP and steals and removes buffs from allies when he moves, something that can be very detrimental to a team, especially for newer players who may not ...In short, a lot of the appeal about Tezcatlipoca's kit comes from the fact that his status effects are less commonly used, which improves his ability to fi
    17 KB (2,699 words) - 23:26, 13 December 2020