Sharp Eye

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Sharp Eye
JP Name 鋭き者
Trigger timing Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.
Effect Apply Glint+10% skill activation rate for 2 turns (Buff) to self
Proc Chance 50%

Sharp Eye
JP Name 鋭き者
Trigger timing After Not MovingTriggers after their player's movement phase, provided this unit was not held during their player's movement phase. Triggered and applied after [After Moving] effects, before [If Stationary] effects. Effects of the same timing from same unit are all triggered together before they are applied.
Effect Apply BreakCannot move at will, DEF Down by 1.2x ~2.4x for 2 turns (Debuff) to enemies in Thrust range
Proc Chance 30%
This is an additional effect

Sharp Eye
JP Name 鋭き者
Trigger timing After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.
Effect Apply BreakCannot move at will, DEF Down by 1.2x ~2.4x for 2 turns (Debuff) to enemies in Thrust range
Proc Chance 30%
This is an additional effect

Transients with 鋭き者

Icon NameRarityEnergyWeapon typeBase HPBase ATKBase skill (Def.)Base skill (LB1)Base skill (LB2)Base skill (LB3)Charge skill
Ixbalanque 3All-RoundShot321279Sharp Eye Midfielder Defense Player Position ChangerWeapon Spread Shot.pngAll That's Shot Must EndGrass of the Plains