Rage/Used Skills

Revision as of 06:06, 31 January 2020 by Spike (talk | contribs) (Created page with "{{#vardefine:status name|{{#sub:{{PAGENAME}}|0|-12}}}} ''This is an article that lists skills used by a status. For the status itself, see [[{{#var:status name}}]]'' {{Skills...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

This is an article that lists skills used by a status. For the status itself, see Rage

Base Skill

Apply Rage


Avenger
[When Hit″] Apply   Rage to self / 20~40%
      Ahab,   Ahab,   Nomad,   Nomad,   Tadatomo,   Tadatomo,   Temujin,   Temujin

Avenger+
[When Hit″] Apply   Rage to self / 30~60%
[When Hit′] Apply   Oppression to hitting units / 30~60%
      Ahab,   Ahab,   Nomad,   Nomad,   Tadatomo,   Tadatomo,   Temujin,   Temujin

Tamer of the Dark Light
[When Hit″] Apply   Guts to self
    Apply   Rage to self / 30~60%
      Tetsuya,   Tetsuya

Exasperation Ace
[After Debuff] Apply   Rage to self / 45~90%
[Status Resistance] Remove   Fear
    Remove   Dazzle
    Remove   Oppression / 50~100%
      Cthugha

Fishing Patrolman
[While Moving] Increase vertical movement by 1 / 100%
[Opponent Turn Start] -700 HP to self / 100%
[Opponent Turn Start] +350~700 HP to allies behind self / 50~100%
[Phase Start] Apply   Rage to self / 45~90%
      Nobumichi

Bound Criminal
[Turn Start] (Total turn 1) Apply   Immobility to self
    (Total turn 2) Apply   Immobility to self
    (Total turn 3) Apply   Immobility to self
    (Total turn 4) Apply   Immobility to self
    (Total turn 5) Apply   Immobility to self
    (Total turn 6) Apply   Immobility to self
    (Total turn 7) Apply   Immobility to self
    (Total turn 8) Apply   Immobility to self
    (Total turn 9) Apply   Immobility to self
    (Total turn 10) Apply   Immobility to self / 100%
[Phase Start] Apply   Taunt to self / 50~100%
[When Hit′] Apply   Curse to hitting units and enemies 1 square around them
    Apply   Rage to hitting units / 45~90%
      Loki,   Loki

Devouring One
[After Moving] Apply   Rage to self / 50~100%
[Opponent Turn Start] Apply   Rage Resistance to self / 50~100%
[When Hit′] -500~-1000 HP to hitting units / 35~70%
      Cipactli,   Cipactli

Oedo Holy Night's Playboy
[When Appearing] Apply   Guts to self / 50~100%
[After Moving] Apply   Regeneration to self and allies 1 square around self / 50~100%
[Before Hitting] Apply   Rage to hit units / 100%
[Before Hitting] Apply   Buff Reversal to hit units / 50~100%
      Ganglie (Christmas)

Frank Talker
[When Hit′] Apply   Rage to hitting units
    Apply   Oppression to hitting units / 50~100%
[Phase Start] Apply   Oppression Weakening to enemies on the entire board / 50~100%
      Taishakuten (Valentine)

Possessor of the Human God
[After Moving] Apply   Rage to enemies in front of self / 100%
[After Moving] Apply   Doubt to enemies in front of self / 50~100%
[When Hit′] Apply   Charm to hitting units / 20~40%
[When Hit′] Attract hitting units by 1 square / 50~100%
      Baphomet

Invasive Species
[Turn Start] Apply   Rage to self / 50~100%
[When Appearing] Apply   Guts to self / 50~100%
      Manticore

Visiting Foreign Royalty
[Turn Start] Apply   Rage+ to self
    (If CP = 100) Apply   Rage to self
    (If CP = 100) Apply   Guts to self / 50~100%
      Manticore

Status advantage Rage


Nerve Plucker
[Phase Start] Apply   Protection to allies directly adjacent to self / 45~90%
[Attack Modifier] Deal extra damage against 96 statuses

Crit (x1.5), Crit+ (x1.5), Crit++ (x1.5), ATK Up (x1.5), Brawn (x1.5), Vigor (x1.5), Rage (x1.5), DEF Up (x1.5), Protection (x1.5), Adamantine (x1.5), Tenacity (x1.5), Blessing (x1.5), Regeneration (x1.5), Acceleration (x1.5), Arousal (x1.5), Evasion (x1.5), Berserk (x1.5), Guts (x1.5), Infinitude (x1.5), Hot Springs (Onsen) (x1.5), Unction (x1.5), Immobility (x1.5), Ardor (x1.5), Glint (x1.5), Nullify Debuff (x1.5), Reflect Debuff (x1.5), Combo (x1.5), Concentration (x1.5), Limit (x1.5), Anchor (x1.5), Spirit (x1.5), Movement expansion in all directions (x1.5), Berserk+ (x1.5), Taunt (x1.5), Weapon Change (All) (x1.5), Weapon Change (Magic) (x1.5), Weapon Change (Slash) (x1.5), Rage+ (x1.5), Prayer (x1.5), Nourishment (x1.5), Weapon Change (Blow) (x1.5), Weapon Change (Snipe) (x1.5), Taunt (1 turn) (x1.5), Weapon Change (None) (x1.5), Super Regeneration (x1.5), Weapon Change (All) (x1.5), Weapon Change (Blow) (x1.5), Weapon Change (None) (x1.5), Weapon Change (Long Slash) (x1.5), CS Weapon Change (All) (x1.5), Weapon Change (Thrust) (x1.5), Poison Reversal (x1.5), Weapon Change (Snipe) (x1.5), Weapon Change (Shot) (x1.5), Weapon Change (All) (x1.5), CS Weapon Change (Magic) (x1.5), CS Weapon Change (All) (x1.5), Acceleration (Stackable 1) (x1.5), Acceleration (Stackable 2) (x1.5), Acceleration (Stackable 3) (x1.5), Weapon Change (None) (x1.5), Weapon Change (Slash) (x1.5), CS Weapon Change (Blow) (x1.5), CS Weapon Change (Long Slash) (x1.5), Weapon Change (Magic) (x1.5), CS Weapon Change (None) (x1.5), Weapon Change (Snipe) (x1.5), Infinitude (Stackable 1) (x1.5), Infinitude (Stackable 2) (x1.5), Weapon Change (Long Slash) (x1.5), Weapon Change (Thrust) (x1.5), Drastic Skill Activation Rate Increase (x1.5), Charm Resistance (x1.5), Burn Resistance (x1.5), CS Weapon Change (Shot) (x1.5), Purification (x1.5), Curse Resistance (x1.5), Freeze Resistance (x1.5), [[|No name provided.]] (x1.5), Guts Resistance (x1.5), Glint (Stackable 1) (x1.5), Glint (Stackable 2) (x1.5), HP Loss Reversal (x1.5), Damage Reversal (x1.5), Break Resistance (x1.5), Increased Recovery (x1.5), Fear Resistance (x1.5), Weapon Change (All) (x1.5), Weapon Change (Shot) (x1.5), CS Weapon Change (All) (Irremoveable) (x1.5), CS Weapon Change (All) (x1.5), Taunt (Stackable 1) (x1.5), Taunt (Stackable 2) (x1.5), Taunt (Stackable 3) (x1.5), Taunt (Stackable 4) (x1.5), Taunt (Stackable 5) (x1.5)

/ 100%
      Bael

Nerve Wrecker
[Phase Start] Apply   Protection to self and allies on the entire board / 45~90%
[Attack Modifier] Deal extra damage against 96 statuses

Crit (x2), Crit+ (x2), Crit++ (x2), ATK Up (x2), Brawn (x2), Vigor (x2), Rage (x2), DEF Up (x2), Protection (x2), Adamantine (x2), Tenacity (x2), Blessing (x2), Regeneration (x2), Acceleration (x2), Arousal (x2), Evasion (x2), Berserk (x2), Guts (x2), Infinitude (x2), Hot Springs (Onsen) (x2), Unction (x2), Immobility (x2), Ardor (x2), Glint (x2), Nullify Debuff (x2), Reflect Debuff (x2), Combo (x2), Concentration (x2), Limit (x2), Anchor (x2), Spirit (x2), Movement expansion in all directions (x2), Berserk+ (x2), Taunt (x2), Weapon Change (All) (x2), Weapon Change (Magic) (x2), Weapon Change (Slash) (x2), Rage+ (x2), Prayer (x2), Nourishment (x2), Weapon Change (Blow) (x2), Weapon Change (Snipe) (x2), Taunt (1 turn) (x2), Weapon Change (None) (x2), Super Regeneration (x2), Weapon Change (All) (x2), Weapon Change (Blow) (x2), Weapon Change (None) (x2), Weapon Change (Long Slash) (x2), CS Weapon Change (All) (x2), Weapon Change (Thrust) (x2), Poison Reversal (x2), Weapon Change (Snipe) (x2), Weapon Change (Shot) (x2), Weapon Change (All) (x2), CS Weapon Change (Magic) (x2), CS Weapon Change (All) (x2), Acceleration (Stackable 1) (x2), Acceleration (Stackable 2) (x2), Acceleration (Stackable 3) (x2), Weapon Change (None) (x2), Weapon Change (Slash) (x2), CS Weapon Change (Blow) (x2), CS Weapon Change (Long Slash) (x2), Weapon Change (Magic) (x2), CS Weapon Change (None) (x2), Weapon Change (Snipe) (x2), Infinitude (Stackable 1) (x2), Infinitude (Stackable 2) (x2), Weapon Change (Long Slash) (x2), Weapon Change (Thrust) (x2), Drastic Skill Activation Rate Increase (x2), Charm Resistance (x2), Burn Resistance (x2), CS Weapon Change (Shot) (x2), Purification (x2), Curse Resistance (x2), Freeze Resistance (x2), [[|No name provided.]] (x2), Guts Resistance (x2), Glint (Stackable 1) (x2), Glint (Stackable 2) (x2), HP Loss Reversal (x1.5), Damage Reversal (x1.5), Break Resistance (x1.5), Increased Recovery (x1.5), Fear Resistance (x1.5), Weapon Change (All) (x1.5), Weapon Change (Shot) (x1.5), CS Weapon Change (All) (Irremoveable) (x2), CS Weapon Change (All) (x2), Taunt (Stackable 1) (x2), Taunt (Stackable 2) (x2), Taunt (Stackable 3) (x2), Taunt (Stackable 4) (x2), Taunt (Stackable 5) (x2)

/ 100%
      Bael

Remove Rage


Master of the Waves
[Status Resistance] Resist 17 statuses

/ 50~100%
[After Hitting] Attract hit units by 1 square / 50~100%
      Aegir (Christmas)

Emotional Management AI
[Status Resistance] Remove   Rage
    Remove   Rage+
    Remove   Charm
    Remove   Fear / 50~100%
      Otohime,   Otohime

Pillar of Heaven
[Phase Start] Apply   Regeneration to self / 45~90%
[Status Resistance] Resist 9 statuses

/ 50~100%
      Wakan Tanka∞,   Wakan Tanka∞

Artificial Intelligence
[Phase Start] Apply   DEF Up to allies 1 square around self / 45~90%
[Turn Start] Apply   Copy all buffs to allies directly adjacent to self / 35~70%
[Status Resistance] Resist 20 statuses

/ 100%
      Enigma

Cloned AI
[Phase Start] Apply   Guts to allies 1 square around self / 40~80%
[Phase Start] Apply   DEF Up to allies 1 square around self / 45~90%
[Turn Start] Apply   Copy all buffs to allies directly adjacent to self / 40~80%
[Status Resistance] Resist 20 statuses

/ 100%
      Enigma

Charge Skill

Apply Rage


CS_自身に激怒付与&敵に激怒付与
[Before Hitting (CS)] Apply   Rage to self
    Apply   Rage to hit units / 100%
      Durga (Nightmare) ( All 3x)

CS_自身に激怒付与&敵に激怒付与
[Before Hitting (CS)] Apply   Rage to self
    Apply   Rage to hit units / 100%
      Durga (Nightmare) ( All 3x)