[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.]+3~6 CP to self and alliesdirectly adjacent to self / 50~100%
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply ConcentrationATK Up by 1.1x ~ 2.2x, skill activation rate +10% for 2 turns (Buff) to self / 35~70% [Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.]Remove DazzleATK Down by 0.7x ~ 0.35x for 3 turns (Debuff) / 50~100%
[After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Move hit units 1 square to the right / 50~100% [Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.]Remove Obstruct-15% skill activation rate for 2 turns (Debuff) / 50~100%
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply BrawnATK Up by 1.15x ~ 2.3x for 4 turns (Buff) to self +12~24 CP to self / 35~70%
"A Transient from the other world of Takamagahara. He is a student at the Police Academy located in Kabukicho. While he isn't particularly skilled at thinking deeply, he loves enhancing his body and is an active member of the weightlifting club. His secret hobby is to show off his sculpted body, so if there is an event where he can dress scantily, he will enthusiastically participate. His very arms, both as strong and hard as boulders, are his Sacred Artifacts. In order to seal their power, he habitually wraps them with sacred rope. However, those ropes frequently come undone, or are soon cast off."
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.]+3~6 CP to self and alliesdirectly adjacent to self / 50~100%
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply ConcentrationATK Up by 1.1x ~ 2.2x, skill activation rate +10% for 2 turns (Buff) to self / 35~70% [Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.]Remove DazzleATK Down by 0.7x ~ 0.35x for 3 turns (Debuff) / 50~100%
[After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Move hit units 1 square to the right / 50~100% [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.]Apply OppressionCannot move at will for 2 turns (Debuff) to hit units / 45~90% [Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.]Remove Obstruct-15% skill activation rate for 2 turns (Debuff) / 50~100%
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply BrawnATK Up by 1.15x ~ 2.3x for 4 turns (Buff) to self +8~16 CP to self / 50~100%
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply BrawnATK Up by 1.15x ~ 2.3x for 4 turns (Buff) to self +8~16 CP to self / 50~100% [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)]+4~8 CP to self (Phase turn 1) Apply Guts+1HP when HP is at 0 at the end of the turn for 5 turns. Removed once activated. (Buff) to self (Phase turn 2) Apply Guts+1HP when HP is at 0 at the end of the turn for 5 turns. Removed once activated. (Buff) to self / 45~90% [Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.]Deal extra damage against 6 statuses
Sex/GenderAs defined in the game data, might not be accurate to official localization
Male
Official English
"He bears the Rule that allows him to open up anything that his hands touch. If his hands touch any door, that door will unlock. If his hands touch any clothing, that clothing will be cast off. If his hands touch any flesh, all secrets that have been kept will be revealed. When he sees someone who is hiding or has hidden something, he becomes uncontrollably angry and succumbs to his urge to expose the truth. Though the words of this man who is seemingly adored by abnormality can be excessively honest, he quickly opens up the heart of any serious opponent. He has a strong affinity for those who have nothing to hide."
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.]+3~6 CP to self and alliesdirectly adjacent to self / 50~100%
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply ConcentrationATK Up by 1.1x ~ 2.2x, skill activation rate +10% for 2 turns (Buff) to self / 35~70% [Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.]Remove DazzleATK Down by 0.7x ~ 0.35x for 3 turns (Debuff) / 50~100%
[After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Move hit units 1 square to the right / 50~100% [Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.]Remove Obstruct-15% skill activation rate for 2 turns (Debuff) / 50~100%
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply BrawnATK Up by 1.15x ~ 2.3x for 4 turns (Buff) to self +12~24 CP to self / 35~70%
Sex/GenderAs defined in the game data, might not be accurate to official localization
Male
Official English
"He bears the Rule that allows him to open up anything that his hands touch. If his hands touch any door, that door will unlock. If his hands touch any clothing, that clothing will be cast off. If his hands touch any flesh, all secrets that have been kept will be revealed. When he sees someone who is hiding or has hidden something, he becomes uncontrollably angry and succumbs to his urge to expose the truth. Though the words of this man who is seemingly adored by abnormality can be excessively honest, he quickly opens up the heart of any serious opponent. He has a strong affinity for those who have nothing to hide."
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.]+3~6 CP to self and alliesdirectly adjacent to self / 50~100%
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply ConcentrationATK Up by 1.1x ~ 2.2x, skill activation rate +10% for 2 turns (Buff) to self / 35~70% [Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.]Remove DazzleATK Down by 0.7x ~ 0.35x for 3 turns (Debuff) / 50~100%
[After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Move hit units 1 square to the right / 50~100% [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.]Apply OppressionCannot move at will for 2 turns (Debuff) to hit units / 45~90% [Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.]Remove Obstruct-15% skill activation rate for 2 turns (Debuff) / 50~100%
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply BrawnATK Up by 1.15x ~ 2.3x for 4 turns (Buff) to self +8~16 CP to self / 50~100%
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply BrawnATK Up by 1.15x ~ 2.3x for 4 turns (Buff) to self +8~16 CP to self / 50~100% [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)]+4~8 CP to self (Phase turn 1) Apply Guts+1HP when HP is at 0 at the end of the turn for 5 turns. Removed once activated. (Buff) to self (Phase turn 2) Apply Guts+1HP when HP is at 0 at the end of the turn for 5 turns. Removed once activated. (Buff) to self / 45~90% [Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.]Deal extra damage against 6 statuses
Sex/GenderAs defined in the game data, might not be accurate to official localization
Male
Official English
"He bears the Rule that allows him to open up anything that his hands touch. If his hands touch any door, that door will unlock. If his hands touch any clothing, that clothing will be cast off. If his hands touch any flesh, all secrets that have been kept will be revealed. When he sees someone who is hiding or has hidden something, he becomes uncontrollably angry and succumbs to his urge to expose the truth. Though the words of this man who is seemingly adored by abnormality can be excessively honest, he quickly opens up the heart of any serious opponent. He has a strong affinity for those who have nothing to hide."
[After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply CS LockBlock charge and CS activation and for 3 turns. (Debuff) to hit units / 50~100%
[When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)]Apply BindCannot activate skills, ATK Down by 0.9x ~ 0.45x for 4 turns. CS effects still apply. (Debuff) to hitting units / 50~100%
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply ConcentrationATK Up by 1.1x ~ 2.2x, skill activation rate +10% for 2 turns (Buff) to self / 35~70% [Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.]Remove DazzleATK Down by 0.7x ~ 0.35x for 3 turns (Debuff) / 50~100%
[After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Move hit units 1 square to the right / 50~100% [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.]Apply OppressionCannot move at will for 2 turns (Debuff) to hit units / 45~90% [Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.]Remove Obstruct-15% skill activation rate for 2 turns (Debuff) / 50~100%
Sex/GenderAs defined in the game data, might not be accurate to official localization
Male
Official English
"He bears the Rule that allows him to open up anything that his hands touch. If his hands touch any door, that door will unlock. If his hands touch any clothing, that clothing will be cast off. If his hands touch any flesh, all secrets that have been kept will be revealed. When he sees someone who is hiding or has hidden something, he becomes uncontrollably angry and succumbs to his urge to expose the truth. Though the words of this man who is seemingly adored by abnormality can be excessively honest, he quickly opens up the heart of any serious opponent. He has a strong affinity for those who have nothing to hide."
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.]+3~6 CP to self and alliesdirectly adjacent to self / 50~100%
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply ConcentrationATK Up by 1.1x ~ 2.2x, skill activation rate +10% for 2 turns (Buff) to self / 35~70% [Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.]Remove DazzleATK Down by 0.7x ~ 0.35x for 3 turns (Debuff) / 50~100%
[After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Move hit units 1 square to the right / 50~100% [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.]Apply OppressionCannot move at will for 2 turns (Debuff) to hit units / 45~90% [Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.]Remove Obstruct-15% skill activation rate for 2 turns (Debuff) / 50~100%
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply BrawnATK Up by 1.15x ~ 2.3x for 4 turns (Buff) to self +8~16 CP to self / 50~100% [When LeavingWhenever this unit "dies". Happens before the start of the next player's turn. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Guts+1HP when HP is at 0 at the end of the turn for 5 turns. Removed once activated. (Buff) to self and allies1 square around self / 100%
Sex/GenderAs defined in the game data, might not be accurate to official localization
Male
Official English
"He bears the Rule that allows him to open up anything that his hands touch. If his hands touch any door, that door will unlock. If his hands touch any clothing, that clothing will be cast off. If his hands touch any flesh, all secrets that have been kept will be revealed. When he sees someone who is hiding or has hidden something, he becomes uncontrollably angry and succumbs to his urge to expose the truth. Though the words of this man who is seemingly adored by abnormality can be excessively honest, he quickly opens up the heart of any serious opponent. He has a strong affinity for those who have nothing to hide."
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.]+3~6 CP to self and alliesdirectly adjacent to self / 50~100%
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply ConcentrationATK Up by 1.1x ~ 2.2x, skill activation rate +10% for 2 turns (Buff) to self / 35~70% [Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.]Remove DazzleATK Down by 0.7x ~ 0.35x for 3 turns (Debuff) / 50~100%
[After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Move hit units 1 square to the right / 50~100% [Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.]Remove Obstruct-15% skill activation rate for 2 turns (Debuff) / 50~100%
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply BrawnATK Up by 1.15x ~ 2.3x for 4 turns (Buff) to self +12~24 CP to self / 35~70%
"A Transient from the other world of Takamagahara. He is a student at the Police Academy located in Kabukicho. While he isn't particularly skilled at thinking deeply, he loves enhancing his body and is an active member of the weightlifting club. His secret hobby is to show off his sculpted body, so if there is an event where he can dress scantily, he will enthusiastically participate. His very arms, both as strong and hard as boulders, are his Sacred Artifacts. In order to seal their power, he habitually wraps them with sacred rope. However, those ropes frequently come undone, or are soon cast off."
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.]+3~6 CP to self and alliesdirectly adjacent to self / 50~100%
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply ConcentrationATK Up by 1.1x ~ 2.2x, skill activation rate +10% for 2 turns (Buff) to self / 35~70% [Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.]Remove DazzleATK Down by 0.7x ~ 0.35x for 3 turns (Debuff) / 50~100%
[After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Move hit units 1 square to the right / 50~100% [Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.]Remove Obstruct-15% skill activation rate for 2 turns (Debuff) / 50~100%
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply BrawnATK Up by 1.15x ~ 2.3x for 4 turns (Buff) to self +12~24 CP to self / 35~70%
"A Transient from the other world of Takamagahara. He is a student at the Police Academy located in Kabukicho. While he isn't particularly skilled at thinking deeply, he loves enhancing his body and is an active member of the weightlifting club. His secret hobby is to show off his sculpted body, so if there is an event where he can dress scantily, he will enthusiastically participate. His very arms, both as strong and hard as boulders, are his Sacred Artifacts. In order to seal their power, he habitually wraps them with sacred rope. However, those ropes frequently come undone, or are soon cast off."
[After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Buff Removal on HitAcquire skill for 3 turns: [Before Being Hit] Apply Remove Buff to self / 50~100% (Irremovable Debuff) to hit units / 45~90% [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Remove BuffRemove one buff (Debuff) to hit units / 30~60% [When AppearingWhenever this unit appears in a battle for the first time. Happens before the start of the next player's turn. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Non-Buff StrengtheningWhen user has no buffs: DEF Up by 0.3x for 999 turns (Irremovable Buff) to self / 50~100% [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)]Apply Remove all buffsRemoves all buffs. Not nullified or reflected by Nullify and Reflect Debuff, respectively. (Debuff) to self / 100%
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply BrawnATK Up by 1.15x ~ 2.3x for 4 turns (Buff) to self / 50~100% [Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply VigorATK Up by 1.2x ~ 2.4x for 3 turns (Buff) to self / 45~90% [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)]+15~30 CP to self / 50~100%
[When AppearingWhenever this unit appears in a battle for the first time. Happens before the start of the next player's turn. Effects of the same timing from same unit are all triggered together before they are applied.]Apply ATK UpATK Up by 1.1x ~ 2.2x for 4 turns (Buff) to self +8~16 CP to self / 50~100% [Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.]+8~16 CP to self / 35~70% [Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.]Remove OppressionCannot move at will for 2 turns (Debuff) Remove Drain-10% skill activation rate, -10CP/turn for 2 turns (Debuff) / 50~100%
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply TenacityDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self and allies2 squares to the left and right of self / 50~100% [Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.]+500~1000 HP to self and allies2 squares to the left and right of self / 45~90% [Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.]Remove DazzleATK Down by 0.7x ~ 0.35x for 3 turns (Debuff) / 50~100%
Apply Remove BuffRemove one buff (Debuff) to hit units + Apply WeaknessDEF Down by 1.2x ~ 2.4x for 1 turn (Debuff) to hit units + -3000~-6000 HP to hit units