[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)]+250~500 HP to alliesdirectly adjacent to self / 30~60% [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)]+3~6 CP to alliesdirectly adjacent to self / 40~80%
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)]+8~16 CP to alliesdirectly adjacent to self / 35~70%
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.]+80~160 HP to hit units and alliesThe following range only applies to this group of transientsdirectly adjacent to self +5~10 CP to hit units and alliesThe following range only applies to this group of transientsdirectly adjacent to self / 50~100%
"A Transient originally born in the world of Eden, but cast down to Gehenna, Ziz is known as the great bird of the sky. She watches over all creatures of the earth, sea, and sky with kindness and compassion. If to the east there is a child wandering lost, she will wipe away their tears and lead them home; if to the west there is a child weak from hunger, she will feed them from her own larder and nourish them with love. She is maternal instinct taken to the extreme, and her affection can often cross the line into overprotectiveness, a tendency instilled by her Role so that one day it will be her undoing, bringing an end to the last of the three great beasts. By design, she finds fulfillment in accepting others unconditionally, devotedly attending to their every want and need, and feels compelled to take care of those who struggle to take care of themselves."
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)]+250~500 HP to alliesdirectly adjacent to self / 30~60% [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)]+3~6 CP to alliesdirectly adjacent to self / 40~80%
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)]+8~16 CP to alliesdirectly adjacent to self / 35~70%
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.]+80~160 HP to hit units and alliesThe following range only applies to this group of transientsdirectly adjacent to self +5~10 CP to hit units and alliesThe following range only applies to this group of transientsdirectly adjacent to self / 50~100%
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Guts+1HP when HP is at 0 at the end of the turn for 5 turns. Removed once activated. (Buff) to self / 30~60%
"The Role of the three beasts of Eden demanded that someday they be offered to a place surrounded by walls, and although Ziz perhaps accepted this as fate, her true feelings are less certain. Once, her Feathers safeguarded the great beasts of the earth and sea from harm; now, beyond the light of the rainbow, she has defied the odds to reunite with one of her old comrades as a Transient. In this brave new world of Tokyo, the great bird of the sky feels like a fledgling once more. However, she has found new purpose in striving to become a teacher, sheltering and guiding her students on their path to adulthood. She is averse to others who hold up a mirror to the results of acting on one's basest desires."
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)]+250~500 HP to alliesdirectly adjacent to self / 30~60% [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)]+3~6 CP to alliesdirectly adjacent to self / 40~80%
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)]+8~16 CP to alliesdirectly adjacent to self / 35~70%
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.]+80~160 HP to hit units and alliesThe following range only applies to this group of transientsdirectly adjacent to self +5~10 CP to hit units and alliesThe following range only applies to this group of transientsdirectly adjacent to self / 50~100%
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Guts+1HP when HP is at 0 at the end of the turn for 5 turns. Removed once activated. (Buff) to self / 30~60%
"A Transient originally born in the world of Eden, but cast down to Gehenna, Ziz is known as the great bird of the sky. She watches over all creatures of the earth, sea, and sky with kindness and compassion. If to the east there is a child wandering lost, she will wipe away their tears and lead them home; if to the west there is a child weak from hunger, she will feed them from her own larder and nourish them with love. She is maternal instinct taken to the extreme, and her affection can often cross the line into overprotectiveness, a tendency instilled by her Role so that one day it will be her undoing, bringing an end to the last of the three great beasts. By design, she finds fulfillment in accepting others unconditionally, devotedly attending to their every want and need, and feels compelled to take care of those who struggle to take care of themselves."
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Decrease horizontal and vertical movement by 10 / 100% [Forced Movement ResistancePrevents skill effect-mediated movement in the given trajectories, regardless of which unit applied it.]Resists all forced movement / 100%
[Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.]Resist 5 statuses
[Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.]+999999 HP to alliesin front of self +25~50 CP to alliesin front of self -100~-200 CP to self / 100%
[Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.]Remove Obstruct-15% skill activation rate for 2 turns (Debuff) Remove Drain-10% skill activation rate, -10CP/turn for 2 turns (Debuff) / 100%
"The Role of the three beasts of Eden demanded that someday they be offered to a place surrounded by walls, and although Ziz perhaps accepted this as fate, her true feelings are less certain. Once, her Feathers safeguarded the great beasts of the earth and sea from harm; now, beyond the light of the rainbow, she has defied the odds to reunite with one of her old comrades as a Transient. In this brave new world of Tokyo, the great bird of the sky feels like a fledgling once more. However, she has found new purpose in striving to become a teacher, sheltering and guiding her students on their path to adulthood. She is averse to others who hold up a mirror to the results of acting on one's basest desires."
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)]+8~16 CP to alliesdirectly adjacent to self / 35~70%
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.]+80~160 HP to hit units and alliesThe following range only applies to this group of transientsdirectly adjacent to self +5~10 CP to hit units and alliesThe following range only applies to this group of transientsdirectly adjacent to self / 50~100%
"A Transient originally born in the world of Eden, but cast down to Gehenna, Ziz is known as the great bird of the sky. She watches over all creatures of the earth, sea, and sky with kindness and compassion. If to the east there is a child wandering lost, she will wipe away their tears and lead them home; if to the west there is a child weak from hunger, she will feed them from her own larder and nourish them with love. She is maternal instinct taken to the extreme, and her affection can often cross the line into overprotectiveness, a tendency instilled by her Role so that one day it will be her undoing, bringing an end to the last of the three great beasts. By design, she finds fulfillment in accepting others unconditionally, devotedly attending to their every want and need, and feels compelled to take care of those who struggle to take care of themselves."
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)]+8~16 CP to alliesdirectly adjacent to self / 35~70%
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.]+80~160 HP to hit units and alliesThe following range only applies to this group of transientsdirectly adjacent to self +5~10 CP to hit units and alliesThe following range only applies to this group of transientsdirectly adjacent to self / 50~100%
"A Transient originally born in the world of Eden, but cast down to Gehenna, Ziz is known as the great bird of the sky. She watches over all creatures of the earth, sea, and sky with kindness and compassion. If to the east there is a child wandering lost, she will wipe away their tears and lead them home; if to the west there is a child weak from hunger, she will feed them from her own larder and nourish them with love. She is maternal instinct taken to the extreme, and her affection can often cross the line into overprotectiveness, a tendency instilled by her Role so that one day it will be her undoing, bringing an end to the last of the three great beasts. By design, she finds fulfillment in accepting others unconditionally, devotedly attending to their every want and need, and feels compelled to take care of those who struggle to take care of themselves."
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)]+8~16 CP to alliesdirectly adjacent to self / 35~70%
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.]+80~160 HP to hit units and alliesThe following range only applies to this group of transientsdirectly adjacent to self +5~10 CP to hit units and alliesThe following range only applies to this group of transientsdirectly adjacent to self / 50~100%
"The Role of the three beasts of Eden demanded that someday they be offered to a place surrounded by walls, and although Ziz perhaps accepted this as fate, her true feelings are less certain. Once, her Feathers safeguarded the great beasts of the earth and sea from harm; now, beyond the light of the rainbow, she has defied the odds to reunite with one of her old comrades as a Transient. In this brave new world of Tokyo, the great bird of the sky feels like a fledgling once more. However, she has found new purpose in striving to become a teacher, sheltering and guiding her students on their path to adulthood. She is averse to others who hold up a mirror to the results of acting on one's basest desires."
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)]+8~16 CP to alliesdirectly adjacent to self / 35~70%
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.]+80~160 HP to hit units and alliesThe following range only applies to this group of transientsdirectly adjacent to self +5~10 CP to hit units and alliesThe following range only applies to this group of transientsdirectly adjacent to self / 50~100%
"A Transient originally born in the world of Eden, but cast down to Gehenna, Ziz is known as the great bird of the sky. She watches over all creatures of the earth, sea, and sky with kindness and compassion. If to the east there is a child wandering lost, she will wipe away their tears and lead them home; if to the west there is a child weak from hunger, she will feed them from her own larder and nourish them with love. She is maternal instinct taken to the extreme, and her affection can often cross the line into overprotectiveness, a tendency instilled by her Role so that one day it will be her undoing, bringing an end to the last of the three great beasts. By design, she finds fulfillment in accepting others unconditionally, devotedly attending to their every want and need, and feels compelled to take care of those who struggle to take care of themselves."