[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Fatal Poison-200~-400HP/turn for 5 turns (Debuff) to hit units / 35~70% [Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.]Deal 2x damage to Fatal Poison-200~-400HP/turn for 5 turns (Debuff)-affected enemies / 100%
[Before Hitting (Any CS Hit)For each unit hit, even if they're at 0HP. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Weapon Change (Magic)Changes the unit's weapon type to Magic-ranged for 3 turns. (Buff) to self + [Before Hitting (Any CS Hit)For each unit hit, even if they're at 0HP. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Glint+10% skill activation rate for 2 turns (Buff) to self + [Before Hitting (Any CS Hit)For each unit hit, even if they're at 0HP. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ComboATK Down by 0.6x (excepting charge attacks), attack twice each turn for 2 turns (Buff) to self
"A Transient born into one of the most celebrated families of Gehenna. His Role in the guild of lawyers and solicitors of which he is a member is to prosecute and interrogate people in order to bring the truth to light. Perhaps this Role is partly responsible for his acute sensitivity toward discrepancies between reality and ideals; however, it also extends to the disparity he perceives between his physical form and his identity. Coming from a family of nobles steeped in warfare, the use of poison has become second nature to him, although it unfortunately buys him the criticism of those who disapprove of such practices. He was given comprehensive schooling in the liberal arts as part of his noble upbringing, and as a result he feels a certain affinity for those with a similar appreciation of culture."
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Fatal Poison-200~-400HP/turn for 5 turns (Debuff) to hit units / 35~70% [Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.]Deal 2x damage to Fatal Poison-200~-400HP/turn for 5 turns (Debuff)-affected enemies / 100%
[Before Hitting (Any CS Hit)For each unit hit, even if they're at 0HP. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Weapon Change (Magic)Changes the unit's weapon type to Magic-ranged for 3 turns. (Buff) to self + [Before Hitting (Any CS Hit)For each unit hit, even if they're at 0HP. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Glint+10% skill activation rate for 2 turns (Buff) to self + [Before Hitting (Any CS Hit)For each unit hit, even if they're at 0HP. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ComboATK Down by 0.6x (excepting charge attacks), attack twice each turn for 2 turns (Buff) to self
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Fatal Poison-200~-400HP/turn for 5 turns (Debuff) to hit units / 35~70% [Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.]Deal 2x damage to Fatal Poison-200~-400HP/turn for 5 turns (Debuff)-affected enemies / 100%
[Before Hitting (Any CS Hit)For each unit hit, even if they're at 0HP. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Weapon Change (Magic)Changes the unit's weapon type to Magic-ranged for 3 turns. (Buff) to self + [Before Hitting (Any CS Hit)For each unit hit, even if they're at 0HP. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Glint+10% skill activation rate for 2 turns (Buff) to self + [Before Hitting (Any CS Hit)For each unit hit, even if they're at 0HP. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ComboATK Down by 0.6x (excepting charge attacks), attack twice each turn for 2 turns (Buff) to self
"A Transient born into one of the most celebrated families of Gehenna. His Role in the guild of lawyers and solicitors of which he is a member is to prosecute and interrogate people in order to bring the truth to light. Perhaps this Role is partly responsible for his acute sensitivity toward discrepancies between reality and ideals; however, it also extends to the disparity he perceives between his physical form and his identity. Coming from a family of nobles steeped in warfare, the use of poison has become second nature to him, although it unfortunately buys him the criticism of those who disapprove of such practices. He was given comprehensive schooling in the liberal arts as part of his noble upbringing, and as a result he feels a certain affinity for those with a similar appreciation of culture."
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Fatal Poison-200~-400HP/turn for 5 turns (Debuff) to hit units / 35~70% [Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.]Deal 2x damage to Fatal Poison-200~-400HP/turn for 5 turns (Debuff)-affected enemies / 100%
[Before Hitting (Any CS Hit)For each unit hit, even if they're at 0HP. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Weapon Change (Magic)Changes the unit's weapon type to Magic-ranged for 3 turns. (Buff) to self + [Before Hitting (Any CS Hit)For each unit hit, even if they're at 0HP. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Glint+10% skill activation rate for 2 turns (Buff) to self + [Before Hitting (Any CS Hit)For each unit hit, even if they're at 0HP. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ComboATK Down by 0.6x (excepting charge attacks), attack twice each turn for 2 turns (Buff) to self
[Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Fatal Poison-200~-400HP/turn for 5 turns (Debuff) to self Apply Poison-100~-200HP/turn for 5 turns (Debuff) to self + -5000 HP to self / 100%
[Before Hitting (Any CS Hit)For each unit hit, even if they're at 0HP. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Weapon Change (None)Changes the unit's weapon type to None-ranged for 3 turns. (Buff) to self + [Before Hitting (Any CS Hit)For each unit hit, even if they're at 0HP. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Glint+10% skill activation rate for 2 turns (Buff) to self + [Before Hitting (Any CS Hit)For each unit hit, even if they're at 0HP. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ComboATK Down by 0.6x (excepting charge attacks), attack twice each turn for 2 turns (Buff) to self
"A Transient born into one of the most celebrated families of Gehenna. His Role in the guild of lawyers and solicitors of which he is a member is to prosecute and interrogate people in order to bring the truth to light. Perhaps this Role is partly responsible for his acute sensitivity toward discrepancies between reality and ideals; however, it also extends to the disparity he perceives between his physical form and his identity. Coming from a family of nobles steeped in warfare, the use of poison has become second nature to him, although it unfortunately buys him the criticism of those who disapprove of such practices. He was given comprehensive schooling in the liberal arts as part of his noble upbringing, and as a result he feels a certain affinity for those with a similar appreciation of culture."
[When LeavingWhenever this unit "dies". Happens before the start of the next player's turn. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Weapon Change (All)Changes the unit's weapon type to All-ranged for 99 turns. (Buff) to alliesin a 21x5 area around the 2nd square behind self / 100% [On MissAfter this unit attacks but hits nothing. Effects of the same timing from same unit are all triggered together before they are applied.]Apply SpiritDeal extra 400~800 damage to enemies for 2 turns (Buff) to self and allieson the entire board +5000 HP to self and allieson the entire board / 100% [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Fatal Poison-200~-400HP/turn for 5 turns (Debuff) to hit units / 100% [Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.]Deal 2x damage to Fatal Poison-200~-400HP/turn for 5 turns (Debuff)-affected enemies / 100%
[When LeavingWhenever this unit "dies". Happens before the start of the next player's turn. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Weapon Change (All)Changes the unit's weapon type to All-ranged for 99 turns. (Buff) to alliesin a 21x5 area around the 2nd square behind self / 100% [On MissAfter this unit attacks but hits nothing. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Arousal+10CP/turn for 1 turn (Buff) to self and allieson the entire board +8 CP to self and allieson the entire board / 100% [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Fatal Poison-200~-400HP/turn for 5 turns (Debuff) to hit units / 100% [Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.]Deal 2x damage to Fatal Poison-200~-400HP/turn for 5 turns (Debuff)-affected enemies / 100%
[Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.](Total turn 1) Apply ATK UpATK Up by 1.1x ~ 2.2x for 4 turns (Buff) to self (Total turn 2) Apply BrawnATK Up by 1.15x ~ 2.3x for 4 turns (Buff) to self (Total turn 3) Apply VigorATK Up by 1.2x ~ 2.4x for 3 turns (Buff) to self (Total turn 4) Apply ComboATK Down by 0.6x (excepting charge attacks), attack twice each turn for 2 turns (Buff) to self (Total turn 5) Apply LimitATK Up by 1x~2x → 2x~4x as HP→0 for 1 turn (Buff) to self (Total turns 6, 7, 8...) +100 CP to self / 100% [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.](Total turn 6) Push away hit units by 1 square / 100% [Opponent Turn StartTriggers on turn start of their player's opponent, after [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.](Total turn 7) Attract self by 1 square / 100% [Before Being AttackedThis unit must have >0HP when attacked. Triggered and applied before damage calculation, before the attack hits anyone, before the attacker's [Before Hitting] effects. Effects of the same timing from same unit are all triggered together before they are applied.](Total turns 7, 8, 9...) -8000000 HP to self -1000000 HP to self / 100% [After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.](Total turns 6, 7, 8...) -8000 HP to hit units / 100% [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)](Total turns 6, 7, 8...) +100 CP to hitting units / 100%
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咬霊毒蛇 (1338)
[Before Hitting (Any CS Hit)For each unit hit, even if they're at 0HP. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Glint+10% skill activation rate for 2 turns (Buff) to self + [Before Hitting (Any CS Hit)For each unit hit, even if they're at 0HP. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ComboATK Down by 0.6x (excepting charge attacks), attack twice each turn for 2 turns (Buff) to self
"A Transient born into one of the most celebrated families of Gehenna. His Role in the guild of lawyers and solicitors of which he is a member is to prosecute and interrogate people in order to bring the truth to light. Perhaps this Role is partly responsible for his acute sensitivity toward discrepancies between reality and ideals; however, it also extends to the disparity he perceives between his physical form and his identity. Coming from a family of nobles steeped in warfare, the use of poison has become second nature to him, although it unfortunately buys him the criticism of those who disapprove of such practices. He was given comprehensive schooling in the liberal arts as part of his noble upbringing, and as a result he feels a certain affinity for those with a similar appreciation of culture."
[Before Hitting (Any CS Hit)For each unit hit, even if they're at 0HP. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Weapon Change (None)Changes the unit's weapon type to None-ranged for 3 turns. (Buff) to self + [Before Hitting (Any CS Hit)For each unit hit, even if they're at 0HP. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Glint+10% skill activation rate for 2 turns (Buff) to self + [Before Hitting (Any CS Hit)For each unit hit, even if they're at 0HP. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ComboATK Down by 0.6x (excepting charge attacks), attack twice each turn for 2 turns (Buff) to self
"A Transient born into one of the most celebrated families of Gehenna. His Role in the guild of lawyers and solicitors of which he is a member is to prosecute and interrogate people in order to bring the truth to light. Perhaps this Role is partly responsible for his acute sensitivity toward discrepancies between reality and ideals; however, it also extends to the disparity he perceives between his physical form and his identity. Coming from a family of nobles steeped in warfare, the use of poison has become second nature to him, although it unfortunately buys him the criticism of those who disapprove of such practices. He was given comprehensive schooling in the liberal arts as part of his noble upbringing, and as a result he feels a certain affinity for those with a similar appreciation of culture."