[On MissAfter this unit attacks but hits nothing. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Duplicate BuffThe inflicting card copies a buff from the target. Duration of buffs are reset and original Status Lv is maintained. (Debuff) to enemiesin Thrust range Apply Remove BuffRemove one buff (Debuff) to enemiesin Thrust range Apply Duplicate BuffThe inflicting card copies a buff from the target. Duration of buffs are reset and original Status Lv is maintained. (Debuff) to enemiesin Thrust range Apply Remove BuffRemove one buff (Debuff) to enemiesin Thrust range / 50~100% [On MissAfter this unit attacks but hits nothing. Effects of the same timing from same unit are all triggered together before they are applied.]+8~16 CP to alliesdirectly adjacent to self / 40~80%
[After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Nourishment+150~300HP/turn, ATK Up by 1.1x ~ 1.5x for 3 turns (Buff) to alliesdirectly adjacent to self Apply ProtectionDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to alliesdirectly adjacent to self / 30~60%
[After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.]+7~14 CP to self +150~300 HP to alliesdirectly adjacent to self / 45~90% [Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.]Resist 5 statuses
[On MissAfter this unit attacks but hits nothing. Effects of the same timing from same unit are all triggered together before they are applied.]-2500~-5000 HP to enemiesin Thrust range -15~-30 CP to enemiesin Thrust range / 50~100%
Apply Duplicate Buff (for bestowing skills)The inflicting card remembers a buff of the target, but not copied for self. Duration of buff is reset and original Status Lv is maintained. Used with Distribute Buff. (Debuff) to hit units + Apply Remove BuffRemove one buff (Debuff) to hit units + Apply Distribute BuffThe target receives a remembered buff from the bestower. Used with Duplicate Buff (for bestowing skills). (Debuff) to alliesdirectly adjacent to self + Apply Weapon Change (None)Changes the unit's weapon type to None-ranged for 3 turns. (Buff) to self
"A Transient from the world of Kamui Kotan, sent from the heavens to bestow blessings upon humanity. Even if his present body were to perish, he possesses the ability to be reincarnated into a new one. He is celebrated by many for being a master of survival in the wild, as well as for his skill in cooking the food he hunts. He finds deep satisfaction in creating coats of furs as clothing for those deserving his love. He offers these coats to protect them from harm and from the cold. He empathizes with those who subject themselves to harm for the benefit of others. In consideration of an individual whom he sees as a rival, he wholeheartedly endeavors to better himself by providing for others."
[On MissAfter this unit attacks but hits nothing. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Duplicate BuffThe inflicting card copies a buff from the target. Duration of buffs are reset and original Status Lv is maintained. (Debuff) to enemiesin Thrust range Apply Remove BuffRemove one buff (Debuff) to enemiesin Thrust range Apply Duplicate BuffThe inflicting card copies a buff from the target. Duration of buffs are reset and original Status Lv is maintained. (Debuff) to enemiesin Thrust range Apply Remove BuffRemove one buff (Debuff) to enemiesin Thrust range / 50~100% [On MissAfter this unit attacks but hits nothing. Effects of the same timing from same unit are all triggered together before they are applied.]+8~16 CP to alliesdirectly adjacent to self / 40~80%
[After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Nourishment+150~300HP/turn, ATK Up by 1.1x ~ 1.5x for 3 turns (Buff) to self and alliesdirectly adjacent to self / 40~80% [After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply ProtectionDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self and alliesdirectly adjacent to self / 35~70%
[After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.]+7~14 CP to self +150~300 HP to alliesdirectly adjacent to self / 45~90% [Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.]Resist 5 statuses
[On MissAfter this unit attacks but hits nothing. Effects of the same timing from same unit are all triggered together before they are applied.]-5000~-10000 HP to enemiesin Thrust range -25~-50 CP to enemiesin Thrust range / 50~100% [On MissAfter this unit attacks but hits nothing. Effects of the same timing from same unit are all triggered together before they are applied.]Apply FreezeDEF Down by 1.1x ~ 2.2x, -200~-400HP/turn for 4 turns (Debuff) to enemiesin a 3x3 area around the front of self / 30~60%
[After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Nourishment+150~300HP/turn, ATK Up by 1.1x ~ 1.5x for 3 turns (Buff) to self and alliesin a 2-square diamond radius around self Apply ProtectionDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self and alliesin a 2-square diamond radius around self / 40~80% [When AppearingWhenever this unit appears in a battle for the first time. Happens before the start of the next player's turn. Effects of the same timing from same unit are all triggered together before they are applied.]Apply OppressionCannot move at will for 2 turns (Debuff) to enemieson the entire board / 50~100%
Apply Duplicate Buff (for bestowing skills)The inflicting card remembers a buff of the target, but not copied for self. Duration of buff is reset and original Status Lv is maintained. Used with Distribute Buff. (Debuff) to hit units + Apply Remove BuffRemove one buff (Debuff) to hit units + Apply Distribute BuffThe target receives a remembered buff from the bestower. Used with Duplicate Buff (for bestowing skills). (Debuff) to alliesdirectly adjacent to self + Apply Weapon Change (None)Changes the unit's weapon type to None-ranged for 3 turns. (Buff) to self + +200~400 HP to alliesdirectly adjacent to self
"While protecting the children of humanity whom he deems deserving of love, he also hunts down those who have begun to exhibit personal growth. The System of Kamui Kotan, which implements frozen permanence through the denial of change, allows for these two polarizing sides to coexist. The side that possesses the more merciless worldview is known by the name of Wen Kamui. Through his Role, he uses his Sacred Artifact to strip off a piece of the clothing worn by anyone who has begun experiencing growth, thus creating a manifestation of their past. Anyone who loses against this past self also loses their budding growth. These imitations would depict the affected as they were under the effects of other Rules as well. This does not mean multiple powers are active simultaneously, but rather only that Wen Kamui's Sacred Artifact is drawing from and giving shape to the actions of the target's past. All the while, his counterpart, Kimun Kamui, shows support for those who desire to change themselves."
[On MissAfter this unit attacks but hits nothing. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Duplicate BuffThe inflicting card copies a buff from the target. Duration of buffs are reset and original Status Lv is maintained. (Debuff) to enemiesin Thrust range Apply Remove BuffRemove one buff (Debuff) to enemiesin Thrust range Apply Duplicate BuffThe inflicting card copies a buff from the target. Duration of buffs are reset and original Status Lv is maintained. (Debuff) to enemiesin Thrust range Apply Remove BuffRemove one buff (Debuff) to enemiesin Thrust range / 50~100% [On MissAfter this unit attacks but hits nothing. Effects of the same timing from same unit are all triggered together before they are applied.]+8~16 CP to alliesdirectly adjacent to self / 40~80%
[After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Nourishment+150~300HP/turn, ATK Up by 1.1x ~ 1.5x for 3 turns (Buff) to alliesdirectly adjacent to self Apply ProtectionDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to alliesdirectly adjacent to self / 30~60%
[After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.]+7~14 CP to self +150~300 HP to alliesdirectly adjacent to self / 45~90% [Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.]Resist 5 statuses
[On MissAfter this unit attacks but hits nothing. Effects of the same timing from same unit are all triggered together before they are applied.]-2500~-5000 HP to enemiesin Thrust range -15~-30 CP to enemiesin Thrust range / 50~100%
Apply Duplicate Buff (for bestowing skills)The inflicting card remembers a buff of the target, but not copied for self. Duration of buff is reset and original Status Lv is maintained. Used with Distribute Buff. (Debuff) to hit units + Apply Remove BuffRemove one buff (Debuff) to hit units + Apply Distribute BuffThe target receives a remembered buff from the bestower. Used with Duplicate Buff (for bestowing skills). (Debuff) to alliesdirectly adjacent to self + Apply Weapon Change (None)Changes the unit's weapon type to None-ranged for 3 turns. (Buff) to self
"A Transient from the world of Kamui Kotan, sent from the heavens to bestow blessings upon humanity. Even if his present body were to perish, he possesses the ability to be reincarnated into a new one. He is celebrated by many for being a master of survival in the wild, as well as for his skill in cooking the food he hunts. He finds deep satisfaction in creating coats of furs as clothing for those deserving his love. He offers these coats to protect them from harm and from the cold. He empathizes with those who subject themselves to harm for the benefit of others. In consideration of an individual whom he sees as a rival, he wholeheartedly endeavors to better himself by providing for others."
[On MissAfter this unit attacks but hits nothing. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Duplicate BuffThe inflicting card copies a buff from the target. Duration of buffs are reset and original Status Lv is maintained. (Debuff) to enemiesin Thrust range Apply Remove BuffRemove one buff (Debuff) to enemiesin Thrust range Apply Duplicate BuffThe inflicting card copies a buff from the target. Duration of buffs are reset and original Status Lv is maintained. (Debuff) to enemiesin Thrust range Apply Remove BuffRemove one buff (Debuff) to enemiesin Thrust range / 50~100% [On MissAfter this unit attacks but hits nothing. Effects of the same timing from same unit are all triggered together before they are applied.]+8~16 CP to alliesdirectly adjacent to self / 40~80%
[After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Nourishment+150~300HP/turn, ATK Up by 1.1x ~ 1.5x for 3 turns (Buff) to self and alliesdirectly adjacent to self / 40~80% [After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply ProtectionDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self and alliesdirectly adjacent to self / 35~70%
[After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.]+7~14 CP to self +150~300 HP to alliesdirectly adjacent to self / 45~90% [Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.]Resist 5 statuses
[On MissAfter this unit attacks but hits nothing. Effects of the same timing from same unit are all triggered together before they are applied.]-5000~-10000 HP to enemiesin Thrust range -25~-50 CP to enemiesin Thrust range / 50~100% [On MissAfter this unit attacks but hits nothing. Effects of the same timing from same unit are all triggered together before they are applied.]Apply FreezeDEF Down by 1.1x ~ 2.2x, -200~-400HP/turn for 4 turns (Debuff) to enemiesin a 3x3 area around the front of self / 30~60%
[After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Nourishment+150~300HP/turn, ATK Up by 1.1x ~ 1.5x for 3 turns (Buff) to self and alliesin a 2-square diamond radius around self Apply ProtectionDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self and alliesin a 2-square diamond radius around self / 40~80% [When AppearingWhenever this unit appears in a battle for the first time. Happens before the start of the next player's turn. Effects of the same timing from same unit are all triggered together before they are applied.]Apply OppressionCannot move at will for 2 turns (Debuff) to enemieson the entire board / 50~100%
Apply Duplicate Buff (for bestowing skills)The inflicting card remembers a buff of the target, but not copied for self. Duration of buff is reset and original Status Lv is maintained. Used with Distribute Buff. (Debuff) to hit units + Apply Remove BuffRemove one buff (Debuff) to hit units + Apply Distribute BuffThe target receives a remembered buff from the bestower. Used with Duplicate Buff (for bestowing skills). (Debuff) to alliesdirectly adjacent to self + Apply Weapon Change (None)Changes the unit's weapon type to None-ranged for 3 turns. (Buff) to self + +200~400 HP to alliesdirectly adjacent to self
"While protecting the children of humanity whom he deems deserving of love, he also hunts down those who have begun to exhibit personal growth. The System of Kamui Kotan, which implements frozen permanence through the denial of change, allows for these two polarizing sides to coexist. The side that possesses the more merciless worldview is known by the name of Wen Kamui. Through his Role, he uses his Sacred Artifact to strip off a piece of the clothing worn by anyone who has begun experiencing growth, thus creating a manifestation of their past. Anyone who loses against this past self also loses their budding growth. These imitations would depict the affected as they were under the effects of other Rules as well. This does not mean multiple powers are active simultaneously, but rather only that Wen Kamui's Sacred Artifact is drawing from and giving shape to the actions of the target's past. All the while, his counterpart, Kimun Kamui, shows support for those who desire to change themselves."
[On MissAfter this unit attacks but hits nothing. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Duplicate BuffThe inflicting card copies a buff from the target. Duration of buffs are reset and original Status Lv is maintained. (Debuff) to enemiesin Thrust range Apply Remove BuffRemove one buff (Debuff) to enemiesin Thrust range Apply Duplicate BuffThe inflicting card copies a buff from the target. Duration of buffs are reset and original Status Lv is maintained. (Debuff) to enemiesin Thrust range Apply Remove BuffRemove one buff (Debuff) to enemiesin Thrust range / 50~100% [On MissAfter this unit attacks but hits nothing. Effects of the same timing from same unit are all triggered together before they are applied.]+8~16 CP to alliesdirectly adjacent to self / 40~80%
[After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Nourishment+150~300HP/turn, ATK Up by 1.1x ~ 1.5x for 3 turns (Buff) to alliesdirectly adjacent to self Apply ProtectionDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to alliesdirectly adjacent to self / 30~60%
[After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.]+7~14 CP to self +150~300 HP to alliesdirectly adjacent to self / 45~90% [Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.]Resist 5 statuses
[On MissAfter this unit attacks but hits nothing. Effects of the same timing from same unit are all triggered together before they are applied.]-2500~-5000 HP to enemiesin Thrust range -15~-30 CP to enemiesin Thrust range / 50~100%
Apply Duplicate Buff (for bestowing skills)The inflicting card remembers a buff of the target, but not copied for self. Duration of buff is reset and original Status Lv is maintained. Used with Distribute Buff. (Debuff) to hit units + Apply Remove BuffRemove one buff (Debuff) to hit units + Apply Distribute BuffThe target receives a remembered buff from the bestower. Used with Duplicate Buff (for bestowing skills). (Debuff) to alliesdirectly adjacent to self + Apply Weapon Change (None)Changes the unit's weapon type to None-ranged for 3 turns. (Buff) to self
"A Transient from the world of Kamui Kotan, sent from the heavens to bestow blessings upon humanity. Even if his present body were to perish, he possesses the ability to be reincarnated into a new one. He is celebrated by many for being a master of survival in the wild, as well as for his skill in cooking the food he hunts. He finds deep satisfaction in creating coats of furs as clothing for those deserving his love. He offers these coats to protect them from harm and from the cold. He empathizes with those who subject themselves to harm for the benefit of others. In consideration of an individual whom he sees as a rival, he wholeheartedly endeavors to better himself by providing for others."
[On MissAfter this unit attacks but hits nothing. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Duplicate BuffThe inflicting card copies a buff from the target. Duration of buffs are reset and original Status Lv is maintained. (Debuff) to enemiesin Thrust range Apply Remove BuffRemove one buff (Debuff) to enemiesin Thrust range Apply Duplicate BuffThe inflicting card copies a buff from the target. Duration of buffs are reset and original Status Lv is maintained. (Debuff) to enemiesin Thrust range Apply Remove BuffRemove one buff (Debuff) to enemiesin Thrust range / 50~100% [On MissAfter this unit attacks but hits nothing. Effects of the same timing from same unit are all triggered together before they are applied.]+8~16 CP to alliesdirectly adjacent to self / 40~80%
[After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Nourishment+150~300HP/turn, ATK Up by 1.1x ~ 1.5x for 3 turns (Buff) to self and alliesdirectly adjacent to self / 40~80% [After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply ProtectionDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self and alliesdirectly adjacent to self / 35~70%
[After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.]+7~14 CP to self +150~300 HP to alliesdirectly adjacent to self / 45~90% [Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.]Resist 5 statuses
[On MissAfter this unit attacks but hits nothing. Effects of the same timing from same unit are all triggered together before they are applied.]-5000~-10000 HP to enemiesin Thrust range -25~-50 CP to enemiesin Thrust range / 50~100% [On MissAfter this unit attacks but hits nothing. Effects of the same timing from same unit are all triggered together before they are applied.]Apply FreezeDEF Down by 1.1x ~ 2.2x, -200~-400HP/turn for 4 turns (Debuff) to enemiesin a 3x3 area around the front of self / 30~60%
[After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Nourishment+150~300HP/turn, ATK Up by 1.1x ~ 1.5x for 3 turns (Buff) to self and alliesin a 2-square diamond radius around self Apply ProtectionDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self and alliesin a 2-square diamond radius around self / 40~80% [When AppearingWhenever this unit appears in a battle for the first time. Happens before the start of the next player's turn. Effects of the same timing from same unit are all triggered together before they are applied.]Apply OppressionCannot move at will for 2 turns (Debuff) to enemieson the entire board / 50~100%
死生熊命 (1861)
Apply Duplicate Buff (for bestowing skills)The inflicting card remembers a buff of the target, but not copied for self. Duration of buff is reset and original Status Lv is maintained. Used with Distribute Buff. (Debuff) to hit units + Apply Remove BuffRemove one buff (Debuff) to hit units + Apply Distribute BuffThe target receives a remembered buff from the bestower. Used with Duplicate Buff (for bestowing skills). (Debuff) to alliesdirectly adjacent to self + Apply Weapon Change (None)Changes the unit's weapon type to None-ranged for 3 turns. (Buff) to self + +200~400 HP to alliesdirectly adjacent to self + -1000000 HP to hit units
"While protecting the children of humanity whom he deems deserving of love, he also hunts down those who have begun to exhibit personal growth. The System of Kamui Kotan, which implements frozen permanence through the denial of change, allows for these two polarizing sides to coexist. The side that possesses the more merciless worldview is known by the name of Wen Kamui. Through his Role, he uses his Sacred Artifact to strip off a piece of the clothing worn by anyone who has begun experiencing growth, thus creating a manifestation of their past. Anyone who loses against this past self also loses their budding growth. These imitations would depict the affected as they were under the effects of other Rules as well. This does not mean multiple powers are active simultaneously, but rather only that Wen Kamui's Sacred Artifact is drawing from and giving shape to the actions of the target's past. All the while, his counterpart, Kimun Kamui, shows support for those who desire to change themselves."