[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Remove DebuffRemove one debuff (Buff) to alliesdirectly adjacent to self / 20~40%
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Regeneration+400~800HP/turn for 4 turns (Buff) to alliesdirectly adjacent to self / 35~70%
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)]Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to self / 34~68%
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Remove DebuffRemove one debuff (Buff) to allies1 square around self Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to alliesin reverse Slash range / 40~80%
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Acceleration+8CP/turn for 3 turns (Buff) to self / 45~90% [While MovingWhen this unit is held by their player.]Increase vertical movement by 1 / 100%
Sex/GenderAs defined in the game data, might not be accurate to official localization
Male
Research Files
Official English
"A Transient who works part time as a lifeguard at the beach in Edogawa Ward. He's a soft-hearted athlete belonging to his high school water polo team. His eyes are droopy, making him look sleepy all the time, but they sharpen right up once he enters the water. He will never overlook any aquatic accidents and detests anyone who doesn't value their own life."
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Remove DebuffRemove one debuff (Buff) to alliesdirectly adjacent to self / 20~40%
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Regeneration+400~800HP/turn for 4 turns (Buff) to alliesdirectly adjacent to self / 35~70%
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)]Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to self / 34~68%
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Remove DebuffRemove one debuff (Buff) to allies1 square around self Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to alliesin reverse Slash range / 40~80%
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Acceleration+8CP/turn for 3 turns (Buff) to self / 45~90% [While MovingWhen this unit is held by their player.]Increase vertical movement by 1 / 100%
Sex/GenderAs defined in the game data, might not be accurate to official localization
Male
Official English
"He's great at swimming with someone on his back, making him a natural in his line of work as a lifeguard. He carries a Garland Sacred Artifact that can seize his targets anywhere in the water. He utilizes it for his rescue duties. He's fond of people who recognize the fearsome nature of the water yet persevere alongside it."
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Remove DebuffRemove one debuff (Buff) to alliesdirectly adjacent to self / 20~40%
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Regeneration+400~800HP/turn for 4 turns (Buff) to alliesdirectly adjacent to self / 35~70%
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)]Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to self / 34~68%
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Remove DebuffRemove one debuff (Buff) to allies1 square around self Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to alliesin reverse Slash range / 40~80%
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Acceleration+8CP/turn for 3 turns (Buff) to self / 45~90% [While MovingWhen this unit is held by their player.]Increase vertical movement by 1 / 100%
Sex/GenderAs defined in the game data, might not be accurate to official localization
Male
Official English
"A Transient who works part time as a lifeguard at the beach in Edogawa Ward. He's a soft-hearted athlete belonging to his high school water polo team. His eyes are droopy, making him look sleepy all the time, but they sharpen right up once he enters the water. He will never overlook any aquatic accidents and detests anyone who doesn't value their own life."
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Remove DebuffRemove one debuff (Buff) to alliesdirectly adjacent to self / 20~40%
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Regeneration+400~800HP/turn for 4 turns (Buff) to alliesdirectly adjacent to self / 35~70%
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)]Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to self / 34~68%
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Remove DebuffRemove one debuff (Buff) to allies1 square around self Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to alliesin reverse Slash range / 40~80%
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Acceleration+8CP/turn for 3 turns (Buff) to self / 45~90% [While MovingWhen this unit is held by their player.]Increase vertical movement by 1 / 100%
Sex/GenderAs defined in the game data, might not be accurate to official localization
Male
Official English
"He's great at swimming with someone on his back, making him a natural in his line of work as a lifeguard. He carries a Garland Sacred Artifact that can seize his targets anywhere in the water. He utilizes it for his rescue duties. He's fond of people who recognize the fearsome nature of the water yet persevere alongside it."
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Remove DebuffRemove one debuff (Buff) to alliesdirectly adjacent to self / 20~40%
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Regeneration+400~800HP/turn for 4 turns (Buff) to alliesdirectly adjacent to self / 35~70%
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Remove DebuffRemove one debuff (Buff) to allies1 square around self Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to alliesin reverse Slash range / 40~80%
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Acceleration+8CP/turn for 3 turns (Buff) to self / 45~90% [While MovingWhen this unit is held by their player.]Increase vertical movement by 1 / 100%
Sex/GenderAs defined in the game data, might not be accurate to official localization
Male
Official English
"A Transient who works part time as a lifeguard at the beach in Edogawa Ward. He's a soft-hearted athlete belonging to his high school water polo team. His eyes are droopy, making him look sleepy all the time, but they sharpen right up once he enters the water. He will never overlook any aquatic accidents and detests anyone who doesn't value their own life."
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Remove DebuffRemove one debuff (Buff) to alliesdirectly adjacent to self / 20~40%
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Regeneration+400~800HP/turn for 4 turns (Buff) to alliesdirectly adjacent to self / 35~70%
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Remove DebuffRemove one debuff (Buff) to allies1 square around self Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to alliesin reverse Slash range / 40~80%
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Acceleration+8CP/turn for 3 turns (Buff) to self / 45~90% [While MovingWhen this unit is held by their player.]Increase vertical movement by 1 / 100%
Sex/GenderAs defined in the game data, might not be accurate to official localization
Male
Official English
"He's great at swimming with someone on his back, making him a natural in his line of work as a lifeguard. He carries a Garland Sacred Artifact that can seize his targets anywhere in the water. He utilizes it for his rescue duties. He's fond of people who recognize the fearsome nature of the water yet persevere alongside it."
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Remove DebuffRemove one debuff (Buff) to alliesdirectly adjacent to self / 20~40%
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Regeneration+400~800HP/turn for 4 turns (Buff) to alliesdirectly adjacent to self / 35~70%
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Remove DebuffRemove one debuff (Buff) to allies1 square around self Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to alliesin reverse Slash range / 40~80%
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Acceleration+8CP/turn for 3 turns (Buff) to self / 45~90% [While MovingWhen this unit is held by their player.]Increase vertical movement by 1 / 100%
Sex/GenderAs defined in the game data, might not be accurate to official localization
Male
Official English
"A Transient who works part time as a lifeguard at the beach in Edogawa Ward. He's a soft-hearted athlete belonging to his high school water polo team. His eyes are droopy, making him look sleepy all the time, but they sharpen right up once he enters the water. He will never overlook any aquatic accidents and detests anyone who doesn't value their own life."
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.]+80~160 HP to hit units and alliesThe following range only applies to this group of transientsdirectly adjacent to self +5~10 CP to hit units and alliesThe following range only applies to this group of transientsdirectly adjacent to self / 50~100%
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)]Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to self / 34~68%
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Remove DebuffRemove one debuff (Buff) to allies1 square around self Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to alliesin reverse Slash range / 40~80%
Sex/GenderAs defined in the game data, might not be accurate to official localization
Male
Official English
"A Transient who works part time as a lifeguard at the beach in Edogawa Ward. He's a soft-hearted athlete belonging to his high school water polo team. His eyes are droopy, making him look sleepy all the time, but they sharpen right up once he enters the water. He will never overlook any aquatic accidents and detests anyone who doesn't value their own life."