[Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.]Remove BindCannot activate skills, ATK Down by 0.9x ~ 0.45x for 4 turns. CS effects still apply. (Debuff) Remove Skill LockCannot activate skills for 5 turns. (Debuff) Remove Double LockBlock skill and CS activation for 3 turns (Debuff) / 100% [Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.]Resist 5 statuses
Sex/GenderAs defined in the game data, might not be accurate to official localization
None
Research Files
Official English
"A cyborg Transient from the world of Utopia, he was originally human, but has been modified and upgraded from the brain out. The name Algernon refers to both the Helmet he wears, which is actually his Sacred Artifact, and the name of his partner and manager; the cyborg himself is deeply mistrustful of others and has confided his real name to no one other than his partner. He despises dirt and disorder, and takes an active role in keeping his school clean and tidy. Outside of school, he moonlights as a very discriminating assassin for hire, only accepting jobs that contribute to keeping Tokyo's streets clean of garbage in an entirely different way."
[Before Being AttackedThis unit must have >0HP when attacked. Triggered and applied before damage calculation, before the attack hits anyone, before the attacker's [Before Hitting] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply TenacityDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self / 30~60%
[After BuffDoes not trigger if buff is nullified or resisted. Shares timing with effect that bestowed buff. Effects of the same timing from same unit are all triggered together before they are applied.]Apply LimitATK Up by 1x~2x → 2x~4x as HP→0 for 1 turn (Buff) to self -120~-240 HP to self / 45~90%
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Acceleration+8CP/turn for 3 turns (Buff) to self / 50~100% [While MovingWhen this unit is held by their player.]Increase vertical movement by 1 / 100%
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply ComboATK Down by 0.6x (excepting charge attacks), attack twice each turn for 2 turns (Buff) to self +4~8 CP to self / 45~90% [After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply CritATK Up by 2x ~ 4x for 1 turn (Buff) to self / 25~50%
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply ComboATK Down by 0.6x (excepting charge attacks), attack twice each turn for 2 turns (Buff) to self +4~8 CP to self / 45~90% [After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply CritATK Up by 2x ~ 4x for 1 turn (Buff) to self / 50~100% [After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply BreakCannot move at will, DEF Down by 1.2x ~2.4x for 2 turns (Debuff) to enemies near hit units,on the left and right of them / 30~60%
Sex/GenderAs defined in the game data, might not be accurate to official localization
None
Official English
"The cyborg that forms Algernon's body was once human, before taking part in a project aiming to improve human resilience to the effects of time travel; this he volunteered for, in the hopes that it would free him from problems that had plagued him throughout his life. Following a successful trial on a mouse, he was subjected to experiments that have enabled him to accelerate his mental faculties far beyond what would normally be humanly possible. However, this power comes at a great cost, and even cybernetic upgrades cannot save him from the effects of the violent mental deceleration that follows. Although he demands cleanliness and beauty from both himself and his partner at all times, they complement each other well. Both strongly dislike cats, albeit for different reasons."
[Before Being AttackedThis unit must have >0HP when attacked. Triggered and applied before damage calculation, before the attack hits anyone, before the attacker's [Before Hitting] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply TenacityDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self / 30~60%
[After BuffDoes not trigger if buff is nullified or resisted. Shares timing with effect that bestowed buff. Effects of the same timing from same unit are all triggered together before they are applied.]Apply LimitATK Up by 1x~2x → 2x~4x as HP→0 for 1 turn (Buff) to self -120~-240 HP to self / 45~90%
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Acceleration+8CP/turn for 3 turns (Buff) to self / 50~100% [While MovingWhen this unit is held by their player.]Increase vertical movement by 1 / 100%
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply ComboATK Down by 0.6x (excepting charge attacks), attack twice each turn for 2 turns (Buff) to self +4~8 CP to self / 25~50%
Sex/GenderAs defined in the game data, might not be accurate to official localization
None
Official English
"A cyborg Transient from the world of Utopia, he was originally human, but has been modified and upgraded from the brain out. The name Algernon refers to both the Helmet he wears, which is actually his Sacred Artifact, and the name of his partner and manager; the cyborg himself is deeply mistrustful of others and has confided his real name to no one other than his partner. He despises dirt and disorder, and takes an active role in keeping his school clean and tidy. Outside of school, he moonlights as a very discriminating assassin for hire, only accepting jobs that contribute to keeping Tokyo's streets clean of garbage in an entirely different way."
[Before Being AttackedThis unit must have >0HP when attacked. Triggered and applied before damage calculation, before the attack hits anyone, before the attacker's [Before Hitting] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply TenacityDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self / 30~60%
[After BuffDoes not trigger if buff is nullified or resisted. Shares timing with effect that bestowed buff. Effects of the same timing from same unit are all triggered together before they are applied.]Apply LimitATK Up by 1x~2x → 2x~4x as HP→0 for 1 turn (Buff) to self -120~-240 HP to self / 45~90%
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Acceleration+8CP/turn for 3 turns (Buff) to self / 50~100% [While MovingWhen this unit is held by their player.]Increase vertical movement by 1 / 100%
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply ComboATK Down by 0.6x (excepting charge attacks), attack twice each turn for 2 turns (Buff) to self +4~8 CP to self / 25~50%
Sex/GenderAs defined in the game data, might not be accurate to official localization
None
Official English
"A cyborg Transient from the world of Utopia, he was originally human, but has been modified and upgraded from the brain out. The name Algernon refers to both the Helmet he wears, which is actually his Sacred Artifact, and the name of his partner and manager; the cyborg himself is deeply mistrustful of others and has confided his real name to no one other than his partner. He despises dirt and disorder, and takes an active role in keeping his school clean and tidy. Outside of school, he moonlights as a very discriminating assassin for hire, only accepting jobs that contribute to keeping Tokyo's streets clean of garbage in an entirely different way."